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|
use internal::prelude::*;
use model::{Permissions, Role};
/// A builer to create or edit a [`Role`] for use via a number of model methods.
///
/// These are:
///
/// - [`PartialGuild::create_role`]
/// - [`Guild::create_role`]
/// - [`Guild::edit_role`]
/// - [`GuildId::create_role`]
/// - [`GuildId::edit_role`]
/// - [`Role::edit`]
///
/// Defaults are provided for each parameter on role creation.
///
/// # Examples
///
/// Create a hoisted, mentionable role named `"a test role"`:
///
/// ```rust,no_run
/// # use serenity::model::{ChannelId, GuildId};
/// # let (channel_id, guild_id) = (ChannelId(1), GuildId(2));
/// #
/// // assuming a `channel_id` and `guild_id` has been bound
///
/// let role = guild_id.create_role(|r| r
/// .hoist(true)
/// .mentionable(true)
/// .name("a test role"));
/// ```
///
/// [`PartialGuild::create_role`]: ../model/struct.PartialGuild.html#method.create_role
/// [`Guild::create_role`]: ../model/struct.Guild.html#method.create_role
/// [`Guild::edit_role`]: ../model/struct.Guild.html#method.edit_role
/// [`GuildId::create_role`]: ../model/struct.GuildId.html#method.create_role
/// [`GuildId::edit_role`]: ../model/struct.GuildId.html#method.edit_role
/// [`Role`]: ../model/struct.Role.html
/// [`Role::edit`]: ../model/struct.Role.html#method.edit
#[derive(Clone, Debug, Default)]
pub struct EditRole(pub JsonMap);
impl EditRole {
/// Creates a new builder with the values of the given [`Role`].
///
/// [`Role`]: ../model/struct.Role.html
pub fn new(role: &Role) -> Self {
let mut map = Map::new();
#[cfg(feature = "utils")]
{
map.insert(
"color".to_string(),
Value::Number(Number::from(role.colour.0)),
);
}
#[cfg(not(feature = "utils"))]
{
map.insert("color".to_string(), Value::Number(Number::from(role.colour)));
}
map.insert("hoist".to_string(), Value::Bool(role.hoist));
map.insert("managed".to_string(), Value::Bool(role.managed));
map.insert("mentionable".to_string(), Value::Bool(role.mentionable));
map.insert("name".to_string(), Value::String(role.name.clone()));
map.insert(
"permissions".to_string(),
Value::Number(Number::from(role.permissions.bits())),
);
map.insert(
"position".to_string(),
Value::Number(Number::from(role.position)),
);
EditRole(map)
}
/// Sets the colour of the role.
pub fn colour(mut self, colour: u64) -> Self {
self.0
.insert("color".to_string(), Value::Number(Number::from(colour)));
self
}
/// Whether or not to hoist the role above lower-positioned role in the user
/// list.
pub fn hoist(mut self, hoist: bool) -> Self {
self.0.insert("hoist".to_string(), Value::Bool(hoist));
self
}
/// Whether or not to make the role mentionable, notifying its users.
pub fn mentionable(mut self, mentionable: bool) -> Self {
self.0
.insert("mentionable".to_string(), Value::Bool(mentionable));
self
}
/// The name of the role to set.
pub fn name(mut self, name: &str) -> Self {
self.0
.insert("name".to_string(), Value::String(name.to_string()));
self
}
/// The set of permissions to assign the role.
pub fn permissions(mut self, permissions: Permissions) -> Self {
self.0.insert(
"permissions".to_string(),
Value::Number(Number::from(permissions.bits())),
);
self
}
/// The position to assign the role in the role list. This correlates to the
/// role's position in the user list.
pub fn position(mut self, position: u8) -> Self {
self.0
.insert("position".to_string(), Value::Number(Number::from(position)));
self
}
}
|