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extern crate serenity;
use serenity::prelude::*;
use serenity::model::*;
use std::env;
struct Handler;
impl EventHandler for Handler {
fn on_message(&self, _: Context, msg: Message) {
if msg.content == "!messageme" {
// If the `methods` feature is enabled, then model structs will
// have a lot of useful methods implemented, to avoid using an
// often otherwise bulky Context, or even much lower-level `rest`
// method.
//
// In this case, you can direct message a User directly by simply
// calling a method on its instance, with the content of the
// message.
if let Err(why) = msg.author.dm("Hello!") {
println!("Error when direct messaging user: {:?}", why);
}
}
}
fn on_ready(&self, _: Context, ready: Ready) {
println!("{} is connected!", ready.user.name);
}
}
fn main() {
// Configure the client with your Discord bot token in the environment.
let token = env::var("DISCORD_TOKEN")
.expect("Expected a token in the environment");
let mut client = Client::new(&token, Handler);
if let Err(why) = client.start() {
println!("Client error: {:?}", why);
}
}
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