| Commit message (Collapse) | Author | Age | Files | Lines |
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On certain feature combinations, compilation and tests would not function
correctly.
This commit goes through a number of feature combinations and gates some tests
behind the required features and fixes other compilation errors.
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Move the unit tests into the relevant source files. There's no need for them to
be seprate, especially when the `tests` directory is meant to be for integration
tests.
The deserialization tests that include JSON files are still in the `tests` dir,
along with the public prelude re-export tests.
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This makes them easier to be found by tools like rls.
Also update struct inits to use the shorthand version for `x: x`.
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When editing messages, not all fields are applicable. Attachments, TTS,
and reactions are not applicable. To help with this distinction,
separate message editing into a different builder.
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Further generic-ify the `after` parameter on the `reaction_users` method
of the following structs:
- `ChannelId`
- `Group`
- `GuildChannel`
- `Message`
- `Channel`
- `GuildChannel`
Do this by changing the `U` trait bound from `Into<UserId>` to
`Into<Option<UserId>>`.
This resolves problems determining types when passing `None` as the
argument, as reported in #247.
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Add missing 'num' implementations from the following models:
- `channel::{ChannelType, MessageType}`
- `gateway::GameType`
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The `model` module has historically been one giant module re-exporting
all of the model types, which is somewhere around 100 types. This can be
a lot to look at for a new user and somewhat overwhelming, especially
with a large number of fine-grained imports from the module.
The module is now neatly split up into submodules, mostly like it has
been internally since the early versions of the library. The submodules
are:
- application
- channel
- error
- event
- gateway
- guild
- id
- invite
- misc
- permissions
- prelude
- user
- voice
- webhook
Each submodule contains types that are "owned" by the module. For
example, the `guild` submodule contains, but not limited to, Emoji,
AuditLogsEntry, Role, and Member. `channel` contains, but not limited
to, Attachment, Embed, Message, and Reaction.
Upgrade path:
Instead of glob importing the models via `use serenity::model::*;`,
instead glob import via the prelude:
```rust
use serenity::model::prelude::*;
```
Instead of importing from the root model module:
```rust
use serenity::model::{Guild, Message, OnlineStatus, Role, User};
```
instead import from the submodules like so:
```rust
use serenity::model::channel::Message;
use serenity::model::guild::{Guild, Role};
use serenity::model::user::{OnlineStatus, User};
```
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Some methods on `model::Channel` are only for text channels. Methods on
Channel should be applicable to all channel types.
Deprecates the following methods on `model::Channel`:
- `create_reaction`
- `delete_message`
- `delete_reaction`
- `edit_message`
- `message`
- `messages`
- `reaction_users`
- `say`
- `send_files`
- `send_message`
- `unpin`
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Switch to the `parking_lot` crate's implementations of
`std::sync::Mutex` and `std::sync::RwLock`, which are more efficient.
A writeup on why `parking_lot` is more efficient can be read here:
<https://github.com/Amanieu/parking_lot>
Upgrade path:
Modify `mutex.lock().unwrap()` usage to `mutex.lock()` (not needing to
unwrap or handle a result), and
`rwlock.read().unwrap()`/`rwlock.write().unwrap()` usage to
`rwlock.read()` and `rwlock.write()`.
For example, modify:
```rust
use serenity::CACHE;
println!("{}", CACHE.read().unwrap().user.id);
```
to:
```rust
use serenity::CACHE;
println!("{}", CACHE.read().user.id);
```
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This fixes compilation errors and warnings when compiling a mixture of
non-default feature targets.
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Also not quite sure if they goofed rustfmt or something, but its changes it did were a bit bizarre.
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It's already been enough time for people to migrate
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Deprecate `Channel::delete_messages` and `Channel::delete_permission`.
These methods aren't available on all of the variants' types, so they
shouldn't be on the Channel either.
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Helper methods such as `GuildChannel::send_files` linked to the
documentation for `ChannelId::send_file`, when they should be linking
to `ChannelId::send_files`.
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With the way AttachmentType is meant to be used by `http::send_files`,
none of the values need to be moved, they only need to be borrowed.
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If http::send_file received a non-success status code due to reasons
such as sending to an invalid channel Id, not having permissions, or
sending too large of a file, then it would still try to deserialize
a response as if it were valid.
To fix this, ensure that the response is successful. Document that if
the file sent is too large, then
`HttpError::InvalidRequest(PayloadTooLarge)` is returned.
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Modules are now separated into a fashion where the library can be used
for most use cases, without needing to compile the rest.
The core of serenity, with no features enabled, contains only the
struct (model) definitions, constants, and prelude. Models do not have
most functions compiled in, as that is separated into the `model`
feature.
The `client` module has been split into 3 modules: `client`, `gateway`,
and `http`.
`http` contains functions to interact with the REST API. `gateway`
contains the Shard to interact with the gateway, requiring `http` for
retrieving the gateway URL. `client` requires both of the other features
and acts as an abstracted interface over both the gateway and REST APIs,
handling the event loop.
The `builder` module has been separated from `utils`, and can now be
optionally compiled in. It and the `http` feature are required by the
`model` feature due to a large number of methods requiring access to
them.
`utils` now contains a number of utilities, such as the Colour struct, the
`MessageBuilder`, and mention parsing functions.
Each of the original `ext` modules are still featured, with `cache` not
requiring any feature to be enabled, `framework` requiring the `client`,
`model`, and `utils`, and `voice` requiring `gateway`.
In total the features and their requirements are:
- `builder`: none
- `cache`: none
- `client`: `gateway`, `http`
- `framework`: `client`, `model`, `utils`
- `gateway`: `http`
- `http`: none
- `model`: `builder`, `http`
- `utils`: none
- `voice`: `gateway`
The default features are `builder`, `cache`, `client`, `framework`,
`gateway`, `model`, `http`, and `utils`.
To help with forwards compatibility, modules have been re-exported from
their original locations.
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We removed these a long time ago, and these were missed.
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A new feature in Discord is warning users about NSFW channels. This can
be useful when wanting to determine if a command can be used in a
channel or not, depending on the command content.
To help with this, provide a utility function named `utils::is_nsfw`.
This function accepts a channel name, which determines if the channel
is NSFW.
This information is not provided with data from the server. It is
determined client-side based on a few rules.
The rules for a channel being NSFW are:
- must be a guild channel
- must be a text channel
- must be named `nsfw` or be prefixed with `nsfw-`
If any of these conditions are false, then the channel is not NSFW.
Additionally, provide four helper methods:
- `GuildChannel::is_nsfw`: follows rules
- `Group::is_nsfw`: always false
- `PrivateChannel::is_nsfw`: always false
- `Channel::is_nsfw`: depends on inner channel (one of 3 above)
This check is volatile, as Discord may change requirements at any time.
The check provided by the library should not be taken as being accurate
all the time.
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Attempt to deserialize from both a str and a u64 instead of the default
derive impl.
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Update the dependencies `base64`, `bitflags`, `byteorder`, `serde`,
`serde_derive`, and `serde_json`.
These dependencies have been updated, with byteorder and serde** hitting
v1.0.0, so they should be updated for the v0.2.0 serenity release.
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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