| Commit message (Collapse) | Author | Age | Files | Lines |
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Modules are now separated into a fashion where the library can be used
for most use cases, without needing to compile the rest.
The core of serenity, with no features enabled, contains only the
struct (model) definitions, constants, and prelude. Models do not have
most functions compiled in, as that is separated into the `model`
feature.
The `client` module has been split into 3 modules: `client`, `gateway`,
and `http`.
`http` contains functions to interact with the REST API. `gateway`
contains the Shard to interact with the gateway, requiring `http` for
retrieving the gateway URL. `client` requires both of the other features
and acts as an abstracted interface over both the gateway and REST APIs,
handling the event loop.
The `builder` module has been separated from `utils`, and can now be
optionally compiled in. It and the `http` feature are required by the
`model` feature due to a large number of methods requiring access to
them.
`utils` now contains a number of utilities, such as the Colour struct, the
`MessageBuilder`, and mention parsing functions.
Each of the original `ext` modules are still featured, with `cache` not
requiring any feature to be enabled, `framework` requiring the `client`,
`model`, and `utils`, and `voice` requiring `gateway`.
In total the features and their requirements are:
- `builder`: none
- `cache`: none
- `client`: `gateway`, `http`
- `framework`: `client`, `model`, `utils`
- `gateway`: `http`
- `http`: none
- `model`: `builder`, `http`
- `utils`: none
- `voice`: `gateway`
The default features are `builder`, `cache`, `client`, `framework`,
`gateway`, `model`, `http`, and `utils`.
To help with forwards compatibility, modules have been re-exported from
their original locations.
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We removed these a long time ago, and these were missed.
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If a user returns at the end of a `command!` macro block, the library's return
value will never be processed, as it's unreachable. Instead of warning for this,
allow it.
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The help commands don't actually need to have the arguments passed by
value, so passing them by reference is fine.
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A lot of structs - such as `Guild` or `ChannelId` - have methods with
prefixes of `get_`, which are generally discouraged. To fix this,
deprecate them and remove them in v0.3.0.
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Add helpers to retrieve the shard Id for guilds, and count how many
guilds are handled by a Shard.
Helpers to retrieve the shard Id of a guild have been added as:
- `Guild::shard_id`
- `GuildId::shard_id`
These are in two forms: one working with the cache feature, and one
without. The function that works with the cache will automatically
retrieve the total number of shards from the Cache, while the uncached
version requires passing in the total number of shards used.
With the cache enabled, this might look like:
```rust
guild.shard_id();
// which calls:
guild_id.shard_id();
```
Without the cache enabled, this looks like:
```rust
let shard_count = 7;
guild.shard_id(shard_count);
// which calls:
guild_id.shard_id(shard_count);
```
These two variants on `Guild` and `GuildId` are helper sugar methods
over the new function `utils::shard_id`, which accepts a `guild_id` and
a `shard_count`:
```rust
use serenity::utils;
assert_eq!(utils::shard_id(81384788765712384, 17), 7);
```
You would use `utils::shard_id` when you have the total number of shards
due to `{Guild,GuildId}::shard_id` unlocking the cache to retrieve the
total number of shards. This avoids some amount of work
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The current build system is rudimentary, incomplete, and rigid, offering
little in the way of customizing decoding options.
To solve this, switch to using serde-derive with custom Deserialization
implementations. This allows very simple deserialization when special
logic does not need to be applied, yet allows us to implement our own
deserialization logic when required.
The problem with the build system was that it built enums and structs
from YAML files. This is not so good, because it requires creating a
custom build system (which was rudimentary), creating "special struct
configs" when logic needed to be ever so slightly extended (rigid), and
if special logic needed to be applied, a custom deserialization method
would have been needed to be made anyway (incomplete).
To solve this, switch to serde-derive and implementing Deserialize
ourselves where required. This reduces YAML definitions that might
look like:
```yaml
---
name: Group
description: >
A group channel, potentially including other users, separate from a [`Guild`].
[`Guild`]: struct.Guild.html
fields:
- name: channel_id
description: The Id of the group channel.
from: id
type: ChannelId
- name: icon
description: The optional icon of the group channel.
optional: true
type: string
- name: last_message_id
description: The Id of the last message sent.
optional: true
type: MessageId
- name: last_pin_timestamp
description: Timestamp of the latest pinned message.
optional: true
type: string
- name: name
description: The name of the group channel.
optional: true
type: string
- name: owner_id
description: The Id of the group channel creator.
type: UserId
- name: recipients
description: Group channel's members.
custom: decode_users
t: UserId, Arc<RwLock<User>>
type: hashmap
```
to:
```rs
/// A group channel - potentially including other [`User`]s - separate from a
/// [`Guild`].
///
/// [`Guild`]: struct.Guild.html
/// [`User`]: struct.User.html
pub struct Group {
/// The Id of the group channel.
#[serde(rename="id")]
pub channel_id: ChannelId,
/// The optional icon of the group channel.
pub icon: Option<String>,
/// The Id of the last message sent.
pub last_message_id: Option<MessageId>,
/// Timestamp of the latest pinned message.
pub last_pin_timestamp: Option<String>,
/// The name of the group channel.
pub name: Option<String>,
/// The Id of the group owner.
pub owner_id: UserId,
/// A map of the group's recipients.
#[serde(deserialize_with="deserialize_users")]
pub recipients: HashMap<UserId, Arc<RwLock<User>>>,
}
```
This is much simpler and does not have as much boilerplate.
There should not be any backwards incompatible changes other than the
old, public - yet undocumented (and hidden from documentation) - decode
methods being removed. Due to the nature of this commit, field names may
be incorrect, and will need to be corrected as deserialization errors
are found.
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Perform a number of various clippy lints, and rewrite the permissions
values to use byte literals instead of bitshifts.
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Calls and guild sync are essentially leftovers from selfbot support
removal, the former moreso.
Removes the following `model::event` structs:
- CallCreateEvent
- CallDeleteEvent
- CallUpdateEvent
- GuildSyncEvent
which also removes the following `model::event::Event` variants:
`client::gateway::Shard::sync_calls` has been removed.
The following `client::Client` methods have been removed:
- `on_call_create`
- `on_call_delete`
- `on_call_update`
- `on_guild_sync`
Removes the following items on `ext::cache::Cache`:
```
ext::cache::Cache::{
// fields
calls,
// methods
get_call,
update_with_call_create,
update_with_call_delete,
update_with_call_update,
update_with_guild_sync,
}
```
Voice structs and methods now take solely a `guild_id` instead of a
`target`, due to the handling of 1-on-1 and group calls being removed.
This continues off commit d9118c0.<Paste>
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While selfbots have always been "roughly tolerated", lately they have
been tolerated to less of a degree.
The simple answer is to no longer support selfbots in any form. This is
done for a few of reasons: 1) in anticipation of selfbots no longer
being tolerated; 2) there are few reasons why one should make a selfbot
in Rust and not a scripting language; 3) there are alternatives
(i.e. discord-rs) that still support userbots. Selfbots are simply not
a goal of the maintainer of serenity.
Upgrade path:
Don't use selfbots with serenity. Use discord-rs instead.
The following has been removed:
Enums:
- `RelationshipType`
Structs:
- `FriendSourceFlags`
- `ReadState`
- `Relationship`
- `SearchResult`
- `SuggestionReason`
- `Tutorial`
- `UserConnection`
- `UserGuildSettings`
- `UserSettings`
Removed the following fields:
- `CurrentUser::mobile`
- Ready::{
analytics_token,
experiments,
friend_suggestion_count,
notes,
read_state,
relationships,
tutorial,
user_guild_settings,
user_settings,
}
Removed the following methods:
- `Client::login_user`
Deprecated `Client::login_bot` in favour of `Client::login`.
Removed `client::LoginType`.
The following no longer take a `login_type` parameter:
- `Context::new`
- `Shard::new`
`Shard::sync_guilds` has been removed.
The `client::Error::{InvalidOperationAsBot, InvalidOperationAsUser}`
variants have been removed.
The following event handlers on `Client` have been removed:
- `on_friend_suggestion_create`
- `on_friend_suggestion_delete`
- `on_relationship_add`
- `on_relationship_remove`
- `on_user_guild_settings_update`
- `on_note_update`
- `on_user_settings_update`
The following `client::rest` functions have been removed:
- `ack_message`
- `edit_note`
- `get_user_connections`
- `search_channel_messages`
- `search_guild_messages`
The following `client::rest::ratelimiting::Route` variants have been
removed:
- `ChannelsIdMessagesSearch`
- `GuildsIdMessagesSearch`
- `UsersMeConnections`
The following fields on `ext::cache::Cache` have been removed:
- `guild_settings`
- `relationships`
- `settings`
while the following methods have also been removed:
- `update_with_relationship_add`
- `update_with_relationship_remove`
- `update_with_user_guild_settings_update`
- `update_with_user_note_update`
- `update_with_user_settings_update`
The following methods have been removed across models:
- `ChannelId::{ack, search}`
- `Channel::{ack, search}`
- `Group::{ack, search}`
- `GuildChannel::{ack, search}`
- `GuildId::{search, search_channels}`
- `Guild::{search, search_channels}`
- `Message::ack`
- `PartialGuild::{search, search_channels}`
- `PrivateChannel::{ack, search}`
- `UserId::{delete_note, edit_note}`
- `User::{delete_note, edit_note}`
The following events in `model::events` have been removed:
- `FriendSuggestionCreateEvent`
- `FriendSuggestionDeleteEvent`
- `MessageAckEvent`
- `RelationshipAddEvent`
- `RelationshipRemoveEvent`
- `UserGuildSettingsUpdateEvent`
- `UserNoteUpdateEvent`
- `UserSettingsUpdateEvent`
Consequently, the following variants on `model::event::Event` have been
removed:
- `FriendSuggestionCreate`
- `FriendSuggestionDelete`
- `MessageAdd`
- `RelationshipAdd`
- `RelationshipRemove`
- `UserGuildSettingUpdate`
- `UserNoteUpdate`
- `UserSettingsUpdate`
The `utils::builder::Search` search builder has been removed.
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Fix an issue where the library would check the Id of the guild that a
member is in by checking the Member's ID and joined_at value with those
of the members of guilds present in the cache.
Performing this check would have the issue of where a joined_at
for a member received over websocket would potentially have a varying
value than that of the same member retrieved over REST.
To fix this, attach the relevant guild's Id to the member on creation,
where the Id is available.
Fixes #68.
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Due to the Context having many methods removed, the doctests were
failing.
Update the doctests to use alternative methods to accomplish the same.
Example:
Before:
```rust
context.say("hi");
```
After:
```rust
message.channel_id.say("hi")
```
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Most of the methods in the Context were for interacting with the related
ChannelId, but these methods have been re-implemented on ChannelId
itself, and is now the preferred (and now only) way to interact with it.
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Allow voice connections be built standalone from the primary websocket
connection to the gateway. This has the side-effect of reduced
functionality (e.g. muting or deafening only update the internal handler
state), but allows voice connections to be handled independently from
the rest of the lib.
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Improve the cache by keeping track of new maps, making other maps have
`Arc<RwLock>` values, optimizing already-existing methods, and take advantage
of new, more efficient retrievals (e.g. simply keying a value from a map rather
than iterating over vecs or maps and then itering over another vec).
Keep track of two new maps in the cache:
- **channels**: a map of all guild channels that exist, so that they can be
efficiently found, and so a message's guild can be efficiently found
- **users**: a map of all users that exist, so that it can be shared across
all members and presences
Other cache fields now have `Arc<RwLock>` values:
- `groups`
- `guilds`
- `private_channels`
`Cache::unavailable_guilds` is now a `HashSet<GuildId>` instead of a
`Vec<GuildId>`. This should slightly optimize removals/insertions for large
bots.
`ext::cache::ChannelRef` has been removed as it became equivilant in
functionality to `model::Channel`. Also, `model::Channel` now has all variant
data encased in `Arc<RwLock>`s. E.g., `Channel::Group(Group)` is now
`Channel::Group(Arc<RwLock<Group>>)`.
Some model struct fields are now wrapped in an `Arc<RwLock>`. These are:
- `Group::recipients`: `HashMap<UserId, User>` -> `HashMap<UserId, Arc<RwLock<User>>>`
- `Guild::channels`: `HashMap<ChannelId, GuildChannel>` -> `HashMap<ChannelId, Arc<RwLock<GuildChannel>>>`
- `Member::user`: `User` -> `Arc<RwLock<User>>`
- `PrivateChannel::recipient`: `User` -> `Arc<RwLock<User>>`
Some (cache-enabled) event handler signatures have changed to use
`Arc<RwLock>`s:
- `Client::on_call_delete`
- `Client::on_call_update`
- `Client::on_guild_delete`
- `Client::on_guild_update`
Many function signatures have changed:
- `Cache::get_call` now returns a `Option<Arc<RwLock<Call>>>` instead of a
`Option<&Call>`
- `Cache::get_channel` now returns a `Option<Channel>` instead of a
`Option<ChannelRef>`. This now also retrieves directly from the
`Guild::channels` instead of iterating over guilds' for a guild channel
- `Cache::get_guild` now returns a `Option<Arc<RwLock<Guild>>>` instead of a
`Option<&Guild>`
- `Cache::get_guild_channel` now returns a `Option<Arc<RwLock<GuildChannel>>>`
instead of a `Option<&GuildChannel>`
- `Cache::get_group` now returns a `Option<Arc<RwLock<Group>>>` instead of a
`Option<&Group>`
- `Cache::get_member` now returns a `Option<Member>` instead of a
`Option<&Member>`, due to guilds being behind a lock themselves
- `Cache::get_role` now returns a `Option<Role>` instead of a `Option<&Role>`
for the above reason
- `Cache::get_user` now returns a `Option<Arc<RwLock<User>>>` instead of a
`Option<&User>`
- `GuildId::find` now returns a `Option<Arc<RwLock<Guild>>>` instead of a
`Option<Guild>`
- `UserId::find` now returns a `Option<Arc<RwLock<User>>>` instead of a
`Option<User>`
- `Member::display_name` now returns a `Cow<String>` instead of a `&str`
A new cache method has been added, `Cache::get_private_channel`, to retrieve a
`PrivateChannel`.
The `Display` formatter for `Channel` has been optimized to not clone.
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When attempting to use a named argument with a type of String, the
framework will try to parse the received argument - a String - into a
String. This can never fail, so Rust warns that the `Err` arm of the
`match` can never be reached.
Let's just ignore that and everything will be fine.
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Instead of binding to `_why`, bind to `_`, dropping the value.
This is pretty much just leftover from when the library was being
rapidly developed before being released.
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The context is now strictly in relation to the context of the current
channel related to the event, if any. See Context::say for a list of
events that the context can be used for.
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Also the dreaded `ctx <<= "something"` which is actually a mistake.
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The framework would take the length of the prefix in bytes, and then
search for a command either directly after the byte length _and_ plus
one for a command. Instead, ensure that the message is longer
than the prefix.
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