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authorZeyla Hellyer <[email protected]>2017-12-16 08:39:36 -0800
committerZeyla Hellyer <[email protected]>2017-12-16 08:45:26 -0800
commitbcd16dddb8cc3086a13524c79676f3a8bebbc524 (patch)
tree42d254fb4738df957c4b7d9e5766d1cb5bd47323 /tests/test_msg_builder.rs
parentFix guild deserialization tests (diff)
downloadserenity-bcd16dddb8cc3086a13524c79676f3a8bebbc524.tar.xz
serenity-bcd16dddb8cc3086a13524c79676f3a8bebbc524.zip
Break up the model module
The `model` module has historically been one giant module re-exporting all of the model types, which is somewhere around 100 types. This can be a lot to look at for a new user and somewhat overwhelming, especially with a large number of fine-grained imports from the module. The module is now neatly split up into submodules, mostly like it has been internally since the early versions of the library. The submodules are: - application - channel - error - event - gateway - guild - id - invite - misc - permissions - prelude - user - voice - webhook Each submodule contains types that are "owned" by the module. For example, the `guild` submodule contains, but not limited to, Emoji, AuditLogsEntry, Role, and Member. `channel` contains, but not limited to, Attachment, Embed, Message, and Reaction. Upgrade path: Instead of glob importing the models via `use serenity::model::*;`, instead glob import via the prelude: ```rust use serenity::model::prelude::*; ``` Instead of importing from the root model module: ```rust use serenity::model::{Guild, Message, OnlineStatus, Role, User}; ``` instead import from the submodules like so: ```rust use serenity::model::channel::Message; use serenity::model::guild::{Guild, Role}; use serenity::model::user::{OnlineStatus, User}; ```
Diffstat (limited to 'tests/test_msg_builder.rs')
-rw-r--r--tests/test_msg_builder.rs5
1 files changed, 2 insertions, 3 deletions
diff --git a/tests/test_msg_builder.rs b/tests/test_msg_builder.rs
index 3062fc5..e4deae4 100644
--- a/tests/test_msg_builder.rs
+++ b/tests/test_msg_builder.rs
@@ -4,9 +4,8 @@ extern crate serenity;
use serenity::utils::MessageBuilder;
use serenity::utils::ContentModifier::*;
-use serenity::model::Emoji;
-use serenity::model::EmojiId;
-use serenity::model::UserId;
+use serenity::model::guild::Emoji;
+use serenity::model::id::{EmojiId, UserId};
#[test]
fn code_blocks() {