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authorZeyla Hellyer <[email protected]>2018-01-31 14:56:12 -0800
committerZeyla Hellyer <[email protected]>2018-01-31 14:56:56 -0800
commit8578d5fe6e3bdc2842cda9417c242169f93b1a99 (patch)
treeba5ce74c82510f5d3b6b490b09eb5e6d2de77ca1 /src/voice
parentAdd create message builder example (#268) (diff)
downloadserenity-8578d5fe6e3bdc2842cda9417c242169f93b1a99.tar.xz
serenity-8578d5fe6e3bdc2842cda9417c242169f93b1a99.zip
Fix broken docs links caused by model mod changes
Fix broken links caused by the `model` module changes in v0.5.0, which split up the module into sub-modules for better organization.
Diffstat (limited to 'src/voice')
-rw-r--r--src/voice/handler.rs18
-rw-r--r--src/voice/manager.rs4
2 files changed, 4 insertions, 18 deletions
diff --git a/src/voice/handler.rs b/src/voice/handler.rs
index 8113d94..82e117c 100644
--- a/src/voice/handler.rs
+++ b/src/voice/handler.rs
@@ -40,25 +40,16 @@ use super::{Audio, AudioReceiver, AudioSource, Status as VoiceStatus, threading,
pub struct Handler {
/// The ChannelId to be connected to, if any.
///
- /// Note that when connected to a voice channel, while the `ChannelId` will
- /// not be `None`, the [`guild_id`] can, in the event of [`Group`] or
- /// 1-on-1 [`Call`]s.
- ///
/// **Note**: This _must not_ be manually mutated. Call [`switch_to`] to
/// mutate this value.
///
- /// [`Call`]: ../../model/struct.Call.html
- /// [`Group`]: ../../model/struct.Group.html
+ /// [`Group`]: ../../model/channel/struct.Group.html
/// [`guild`]: #structfield.guild
/// [`switch_to`]: #method.switch_to
pub channel_id: Option<ChannelId>,
/// The voice server endpoint.
pub endpoint: Option<String>,
- /// The GuildId to be connected to, if any. Can be normally `None` in the
- /// event of playing audio to a one-on-one [`Call`] or [`Group`].
- ///
- /// [`Call`]: ../../model/struct.Call.html
- /// [`Group`]: ../../model/struct.Group.html
+ /// The Id of the guild to be connected to.
pub guild_id: GuildId,
/// Whether the current handler is set to deafen voice connections.
///
@@ -193,11 +184,6 @@ impl Handler {
}
/// Connect - or switch - to the given voice channel by its Id.
- ///
- /// **Note**: This is not necessary for [`Group`] or direct [call][`Call`]s.
- ///
- /// [`Call`]: ../../model/struct.Call.html
- /// [`Group`]: ../../model/struct.Group.html
pub fn join(&mut self, channel_id: ChannelId) {
self.channel_id = Some(channel_id);
diff --git a/src/voice/manager.rs b/src/voice/manager.rs
index 79f469a..b4b36b0 100644
--- a/src/voice/manager.rs
+++ b/src/voice/manager.rs
@@ -16,9 +16,9 @@ use super::Handler;
/// If a `guild_id` is provided, then the target is the guild, as a user
/// can not be connected to two channels within one guild simultaneously.
///
-/// [`Group`]: ../../model/struct.Group.html
+/// [`Group`]: ../../model/channel/struct.Group.html
/// [`Handler`]: struct.Handler.html
-/// [guild's channel]: ../../model/enum.ChannelType.html#variant.Voice
+/// [guild's channel]: ../../model/channel/enum.ChannelType.html#variant.Voice
/// [`Shard`]: ../gateway/struct.Shard.html
#[derive(Clone, Debug)]
pub struct Manager {