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authorZeyla Hellyer <[email protected]>2017-06-06 16:31:57 -0700
committerZeyla Hellyer <[email protected]>2017-06-06 16:31:57 -0700
commit175d3a3ef585f6fede959183138d507886192a4e (patch)
tree110e145a8437891bc6bc18e1fd2ed04f9c20ab69 /examples/05_command_framework
parentSeparate websocket client initialization (diff)
downloadserenity-175d3a3ef585f6fede959183138d507886192a4e.tar.xz
serenity-175d3a3ef585f6fede959183138d507886192a4e.zip
Make client join shards and return
Instead of running a loop forever, have the client join threads when they end. This is currently a poor way of having the client eventually end, but for now it's a duck-tape solution, as when one shard completely fails to reboot it's an indicator of a larger issue (invalidated authentication, intermittent network issues, etc.)
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