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//@ts-ignore no types
import ms from "ms";
import { Util, MessageEmbed } from 'discord.js'
/**
* Quickly create an embed for a GameDig status using values found in all responses
* @name gamedigHelper
* @param {Object} res Result from GameDig
* @returns {MessageEmbed}
*/
module.exports = (res: any) => {
const playerCount = res.players.length
const maxPlayers = res.maxPlayers
const emb = new MessageEmbed()
.setTitle(res.name)
.setFooter(`Took ${ms(res.ping)} to complete.`)
.addFields([
{
name: 'Connect',
value: `${res.connect}`
},
{
name: 'Online Players',
value: `${playerCount}/${maxPlayers} (${Math.round((playerCount / maxPlayers) * 100)}%)`
},
{
name: 'Map',
value: Util.escapeMarkdown(res.map)
},
{
name: 'Password Required',
value: res.password ? 'Yes' : 'No'
}
])
const unconfirmedValues = new Map([
[res.raw.secure, (secure: any) => emb.addField('Vac Secured', secure ? 'Yes' : 'No')],
[res.raw.games, game => emb.addField('Game', Util.escapeMarkdown(game))]
])
unconfirmedValues.forEach((val, key) => {
if (typeof key !== 'undefined') val(key)
})
return emb
}
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