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import { Command, CommandoMessage } from 'discord.js-commando';
import emoji from 'emoji-random';
import Darling from '../../models/darling.js';
import mongo from 'mongoose';
mongo.connect('mongodb://sin:[email protected]:47107/heroku_4qrjvmb9')
module.exports = class DarlingZeroTwo extends Command {
constructor(client) {
super(client, {
name: 'darling',
group: 'zerotwo',
memberName: 'darling',
description: 'Get\'s or sets uwufier\'s current darling.',
userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
clientPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
examples: [
'uwu!darling',
'uwu!darling set',
'uwu!darling remove'
],
args: [
{
key: 'darlingName',
prompt: 'Who should the darling be?',
type: 'string',
default: ''
}
]
});
}
async run(msg: CommandoMessage, { darlingName }) {
const darling = new Darling({
_id: mongo.Types.ObjectId(),
username: msg.author.username,
userID: msg.author.id,
guildname: msg.guild.name,
guildID: msg.guild.id,
time: msg.createdAt
})
const guildExist = await Darling.findOne({ guildID: msg.guild.id })
Darling.findOne({ guildID: msg.guild.id }, async (error, guild) => {
if (error) {
console.log(error)
} else if (guild && darlingName == 'remove') {
if (msg.author.id == guild.userID) {
await Darling.findOneAndDelete({ guildID: msg.guild.id })
msg.say('The current darling has been removed. ' + emoji.random())
} else {
msg.reply('Only my darling can remove the current darling. ' + emoji.random())
}
} else if (!guild && darlingName == 'remove') {
msg.reply('There is no darling set in this server. ' + emoji.random())
} else if (darlingName == 'set') {
await darling.save()
.then(result => console.log(result))
.catch(err => console.log(err))
var quoteNum = Math.floor((Math.random() * 3) + 1);
switch (quoteNum) {
case 1: var quoteResult = 'I think I have taken a liking to you. Won\'t you be my darling?'; break
case 2: var quoteResult = 'I like the look in your eyes. It makes my heart race. You are now my darling!'; break
case 3: var quoteResult = 'Wow, your taste makes my heart race. It bites and lingers... The taste of danger. You are now my darling!'; break
default: var quoteResult = 'I think I have taken a liking to you. Won\'t you be my darling?'; break
}
msg.reply(quoteResult)
} else if (!guild) {
msg.reply('I haven\'t found my darling yet! To set one, do `uwu!darling set`. ' + emoji.random())
} else if (guild) {
msg.reply(`My darling is <@${guild.userID}>. ` + emoji.random())
}
})
// if (guildExist && darlingName == 'remove') {
// await Darling.findOneAndDelete({ guildID: msg.guild.id })
// msg.say('The current darling has been removed.')
// } else if (!guildExist && darlingName == 'remove') {
// msg.reply('There is no darling set in this server.')
// } else if (darlingName || darlingName == 'set') {
// await darling.save().then(result => console.log(result)).catch(err => console.log(err))
// var quoteNum = Math.floor((Math.random() * 3) + 1);
// switch (quoteNum) {
// case 1: var quoteResult = 'I think I have taken a liking to you. Won\'t you be my darling?'; break
// case 2: var quoteResult = 'I like the look in your eyes. It makes my heart race. You are now my darling!'; break
// case 3: var quoteResult = 'Wow, your taste makes my heart race. It bites and lingers... The taste of danger. You are now my darling!'; break
// default: var quoteResult = 'I think I have taken a liking to you. Won\'t you be my darling?'; break
// }
// msg.reply(quoteResult)
// } else if (!guildExist) {
// msg.reply('I haven\'t found my darling yet!')
// } else if (guildExist) {
// await Darling.findOne({ userID: msg.author.id }, (err) => {
// if (err) console.log(err)
// }).then(res => {
// msg.reply(`My darling is <@${res.userID}>`)
// })
// //msg.reply(`My darling is <@${result.userID}>`)
// } else {
// console.error()
// }
}
};
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