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import { Command, CommandoMessage, CommandoClient } from 'discord.js-commando';
//@ts-ignore no types
import emoji from 'emoji-random';
import Goodbye from '../../models/goodbye.js';
import mongo from 'mongoose';
import config from '../../config.json';
mongo.connect(config['mongodburi'], { useNewUrlParser: true, useUnifiedTopology: true })
module.exports = class GoodbyeServer extends Command {
constructor(client: CommandoClient) {
super(client, {
name: 'goodbye',
group: 'server',
memberName: 'goodbye',
description: 'Allows you to set, change or delete a server goodbye message.',
userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
clientPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
examples: [
'uwu!goodbye',
'uwu!goodbye set',
'uwu!goodbye remove'
],
args: [
{
key: 'wType',
prompt: 'Would you like to set, remove or change the current goodbye channel?',
type: 'string',
default: ''
}
],
throttling: {
usages: 5,
duration: 30
},
guildOnly: true
});
}
//@ts-ignore doesnt matter if not all code paths return a value
async run(msg: CommandoMessage, { wType }: any) {
const goodbye = new Goodbye({
_id: mongo.Types.ObjectId(),
username: msg.author.username,
userID: msg.author.id,
guildname: msg.guild.name,
guildID: msg.guild.id,
channelname: msg.channel,
channelID: msg.channel.id,
time: msg.createdAt
})
const guildExist = await Goodbye.findOne({ guildID: msg.guild.id })
if (msg.member.hasPermission('MANAGE_GUILD')) {
Goodbye.findOne({ guildID: msg.guild.id }, async (error, guild) => {
if (error) {
console.log(error)
} else if (guild && wType == 'remove') {
await Goodbye.findOneAndDelete({ guildID: msg.guild.id })
msg.say('The current goodbye channel has been unset! ' + emoji.random()).then(mnotif => {
//@ts-ignore this exists
mnotif.delete({ timeout: 2000 })
//@ts-ignore this exists
msg.delete({ timeout: 2000 })
})
} else if (!guild && wType == 'remove') {
msg.reply('There is no current goodbye channel set for this guild! ' + emoji.random()).then(mnotif => {
//@ts-ignore this exists
mnotif.delete({ timeout: 2000 })
//@ts-ignore this exists
msg.delete({ timeout: 2000 })
})
} else if (guild && wType == 'set') {
//@ts-ignore this exists
msg.reply(`There already is a goodbye channel set! It's ${guild.channelname}! ` + emoji.random()).then(mnotif => {
//@ts-ignore this exists
mnotif.delete({ timeout: 2000 })
//@ts-ignore this exists
msg.delete({ timeout: 2000 })
})
} else if (!guild && wType == 'set') {
await goodbye.save()
.then(result => console.log(result))
.catch(err => console.log(err))
msg.reply(`The goodbye channel has been set to ${msg.channel}! ` + emoji.random()).then(mnotif => {
//@ts-ignore this exists
mnotif.delete({ timeout: 2000 })
//@ts-ignore this exists
msg.delete({ timeout: 2000 })
})
} else if (!guild) {
msg.reply('There is no current goodbye channel set for this guild! To set one, do `uwu!goodbye set` in the channel you want to set it in. ' + emoji.random())
} else if (guild) {
//@ts-ignore this exists
msg.reply(`The current goodbye channel is ${guild.channelname}. ` + emoji.random())
}
})
} else {
return msg.reply('Insufficent permissions! ' + emoji.random())
}
}
};
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