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path: root/src/commands/server/goodbye.ts
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import { Command, CommandoMessage, CommandoClient } from 'discord.js-commando';
//@ts-ignore no types
import emoji from 'emoji-random';
import Goodbye from '../../models/goodbye.js';
import mongo from 'mongoose';
import config from '../../config.json';
mongo.connect(config['mongodburi'], { useNewUrlParser: true, useUnifiedTopology: true })

module.exports = class GoodbyeServer extends Command {
    constructor(client: CommandoClient) {
        super(client, {
            name: 'goodbye',
            group: 'server',
            memberName: 'goodbye',
            description: 'Allows you to set, change or delete a server goodbye message.',
            userPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
            clientPermissions: ['SEND_MESSAGES', 'READ_MESSAGE_HISTORY'],
            examples: [
                'uwu!goodbye',
                'uwu!goodbye set',
                'uwu!goodbye remove'
            ],
            args: [
                {
                    key: 'wType',
                    prompt: 'Would you like to set, remove or change the current goodbye channel?',
                    type: 'string',
                    default: ''
                }
            ],
            throttling: {
                usages: 5,
                duration: 30
            },
            guildOnly: true
        });
    }
    //@ts-ignore doesnt matter if not all code paths return a value
    async run(msg: CommandoMessage, { wType }: any) {
        const goodbye = new Goodbye({
            _id: mongo.Types.ObjectId(),
            username: msg.author.username,
            userID: msg.author.id,
            guildname: msg.guild.name,
            guildID: msg.guild.id,
            channelname: msg.channel,
            channelID: msg.channel.id,
            time: msg.createdAt
        })
        const guildExist = await Goodbye.findOne({ guildID: msg.guild.id })

        if (msg.member.hasPermission('MANAGE_GUILD')) {
            Goodbye.findOne({ guildID: msg.guild.id }, async (error, guild) => {
                if (error) {
                    console.log(error)
                } else if (guild && wType == 'remove') {
                    await Goodbye.findOneAndDelete({ guildID: msg.guild.id })
                    msg.say('The current goodbye channel has been unset! ' + emoji.random()).then(mnotif => {
                        //@ts-ignore this exists
                        mnotif.delete({ timeout: 2000 })
                        //@ts-ignore this exists
                        msg.delete({ timeout: 2000 })
                    })
                } else if (!guild && wType == 'remove') {
                    msg.reply('There is no current goodbye channel set for this guild! ' + emoji.random()).then(mnotif => {
                        //@ts-ignore this exists
                        mnotif.delete({ timeout: 2000 })
                        //@ts-ignore this exists
                        msg.delete({ timeout: 2000 })
                    })
                } else if (guild && wType == 'set') {
                        //@ts-ignore this exists
                    msg.reply(`There already is a goodbye channel set! It's ${guild.channelname}! ` + emoji.random()).then(mnotif => {
                        //@ts-ignore this exists
                        mnotif.delete({ timeout: 2000 })
                        //@ts-ignore this exists
                        msg.delete({ timeout: 2000 })
                    })
                } else if (!guild && wType == 'set') {
                    await goodbye.save()
                        .then(result => console.log(result))
                        .catch(err => console.log(err))

                    msg.reply(`The goodbye channel has been set to ${msg.channel}! ` + emoji.random()).then(mnotif => {
                        //@ts-ignore this exists
                        mnotif.delete({ timeout: 2000 })
                        //@ts-ignore this exists
                        msg.delete({ timeout: 2000 })
                    })
                } else if (!guild) {
                    msg.reply('There is no current goodbye channel set for this guild! To set one, do `uwu!goodbye set` in the channel you want to set it in. ' + emoji.random())
                } else if (guild) {
                    //@ts-ignore this exists
                    msg.reply(`The current goodbye channel is ${guild.channelname}. ` + emoji.random())
                }
            })
        } else {
            return msg.reply('Insufficent permissions! ' + emoji.random())
        }
    }
};