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package NET.worlds.scape;

import NET.worlds.core.Std;
import java.io.IOException;

class WaitActionState implements Persister {
   long endTime;
   private static Object classCookie = new Object();

   WaitActionState() {
   }

   WaitActionState(long endTime) {
      this.endTime = endTime;
   }

   public boolean run(long time) {
      return time < this.endTime;
   }

   @Override
   public void saveState(Saver s) throws IOException {
      s.saveVersion(0, classCookie);
      s.saveLong(this.endTime - Std.getFastTime());
   }

   @Override
   public void restoreState(Restorer r) throws IOException, TooNewException {
      switch (r.restoreVersion(classCookie)) {
         case 0:
            this.endTime = r.restoreLong() + Std.getFastTime();
            return;
         default:
            throw new TooNewException();
      }
   }

   @Override
   public void postRestore(int version) {
   }
}