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package NET.worlds.scape;
import NET.worlds.core.Std;
import java.io.IOException;
class WaitActionState implements Persister {
long endTime;
private static Object classCookie = new Object();
WaitActionState() {
}
WaitActionState(long endTime) {
this.endTime = endTime;
}
public boolean run(long time) {
return time < this.endTime;
}
@Override
public void saveState(Saver s) throws IOException {
s.saveVersion(0, classCookie);
s.saveLong(this.endTime - Std.getFastTime());
}
@Override
public void restoreState(Restorer r) throws IOException, TooNewException {
switch (r.restoreVersion(classCookie)) {
case 0:
this.endTime = r.restoreLong() + Std.getFastTime();
return;
default:
throw new TooNewException();
}
}
@Override
public void postRestore(int version) {
}
}
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