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package NET.worlds.scape;
import NET.worlds.console.Console;
import NET.worlds.console.DefaultConsole;
import NET.worlds.console.UniversePanel;
public class UniverseHandler {
public static boolean handle(MouseDeltaEvent e) {
if (e.dx != 0 || e.dy != 0) {
Console cons = Console.getActive();
UniversePanel universe = null;
if (cons instanceof DefaultConsole) {
universe = ((DefaultConsole)cons).getUniverse();
}
if (universe != null) {
universe.addOffset(-e.dx, -e.dy);
return true;
}
}
return false;
}
public static boolean handle(KeyDownEvent e) {
Console cons = Console.getActive();
UniversePanel universe = null;
if (cons instanceof DefaultConsole) {
universe = ((DefaultConsole)cons).getUniverse();
}
if (universe != null) {
switch (e.key) {
case '\ue325':
universe.keyDown(null, 1006);
return true;
case '\ue326':
universe.keyDown(null, 1004);
return true;
case '\ue327':
universe.keyDown(null, 1007);
return true;
case '\ue328':
universe.keyDown(null, 1005);
return true;
}
}
return false;
}
public static boolean handle(KeyUpEvent e) {
Console cons = Console.getActive();
UniversePanel universe = null;
if (cons instanceof DefaultConsole) {
universe = ((DefaultConsole)cons).getUniverse();
}
if (universe != null) {
universe.keyUp(null, 1004);
return true;
} else {
return false;
}
}
}
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