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path: root/NET/worlds/scape/UndoStack.java
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package NET.worlds.scape;

import NET.worlds.console.Console;

class UndoStack {
   private Undoable[] stack = new Undoable[100];
   private int stackPtr;

   Undoable peek() {
      return this.stackPtr - 1 >= 0 ? this.stack[this.stackPtr - 1] : this.stack[this.stack.length - 1];
   }

   void push(Undoable undo) {
      while (true) {
         try {
            this.stack[this.stackPtr++] = undo;
            return;
         } catch (IndexOutOfBoundsException var3) {
            this.stackPtr = 0;
         }
      }
   }

   boolean undo() {
      while (true) {
         try {
            Undoable u = this.stack[--this.stackPtr];
            if (u != null) {
               u.undo();
               this.stack[this.stackPtr] = null;
               return true;
            }

            Console.println(Console.message("No-undo"));
            return false;
         } catch (IndexOutOfBoundsException var2) {
            this.stackPtr = this.stack.length;
         }
      }
   }
}