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package NET.worlds.scape;
import NET.worlds.network.URL;
public class InventoryItem {
protected String itemId_;
protected String itemName_;
protected int itemQuantity_;
protected URL itemGraphicLocation_;
public InventoryItem(String id, String name) {
this.itemId_ = id;
this.itemName_ = name;
this.itemQuantity_ = 1;
}
public InventoryItem(String id, String name, int qty) {
this.itemId_ = id;
this.itemName_ = name;
this.itemQuantity_ = qty;
}
public InventoryItem(InventoryItem in) {
this.itemId_ = in.itemId_;
this.itemName_ = in.itemName_;
this.itemQuantity_ = in.itemQuantity_;
this.itemGraphicLocation_ = in.itemGraphicLocation_;
}
public String getItemId() {
return this.itemId_;
}
public void setItemId(String id) {
this.itemId_ = id;
}
public String getItemName() {
return this.itemName_;
}
public void setItemName(String name) {
this.itemName_ = name;
}
public int getItemQuantity() {
return this.itemQuantity_;
}
public void setQuantity(int qty) {
this.itemQuantity_ = qty;
}
public URL getItemGraphicLocation() {
return this.itemGraphicLocation_;
}
public void setItemGraphicLocation(URL newLoc) {
this.itemGraphicLocation_ = newLoc;
}
public InventoryItem cloneItem() {
return new InventoryItem(this);
}
}
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