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package NET.worlds.scape;
import java.util.StringTokenizer;
class FloatArrayEditorDialog extends ListEditorDialog {
protected Property property;
protected float[] arr;
FloatArrayEditorDialog(EditTile parent, String title, Property property) {
super(parent, title);
this.property = property;
this.ready();
}
@Override
protected void build() {
this.arr = (float[])this.property.get();
super.build();
}
@Override
protected int getElementCount() {
return this.arr.length;
}
@Override
protected String getElement(int index) {
return "" + this.arr[index];
}
@Override
protected boolean setElements(StringTokenizer e) {
int count = 0;
while (e.hasMoreTokens()) {
try {
this.arr[count++] = Float.valueOf(e.nextToken());
} catch (Exception var4) {
return false;
}
}
if (count == this.arr.length) {
this.parent.addUndoableSet(this.property, this.arr);
return true;
} else {
return false;
}
}
}
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