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path: root/NET/worlds/scape/FileTexture.java
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package NET.worlds.scape;

import java.io.IOException;

public class FileTexture extends Texture implements Persister {
   private String _urlName;
   private static Object classCookie = new Object();

   static {
      nativeInit();
   }

   public FileTexture(String urlName, String filename) {
      this.makeTexture(urlName, filename);
   }

   protected FileTexture() {
   }

   public static native void nativeInit();

   public static native FileTexture dictLookup(String var0);

   private native void makeTexture(String var1, String var2);

   @Override
   public String getName() {
      return this._urlName;
   }

   @Override
   public void saveState(Saver s) throws IOException {
      s.saveVersion(0, classCookie);
      super.saveState(s);
      s.saveString(this._urlName);
   }

   @Override
   public void restoreState(Restorer r) throws IOException, TooNewException {
      switch (r.restoreVersion(classCookie)) {
         case 0:
            super.restoreState(r);
            String name = r.restoreString();
            this.makeTexture(name, name);
            return;
         default:
            throw new TooNewException();
      }
   }
}