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package NET.worlds.scape;
import NET.worlds.console.Main;
import NET.worlds.core.IniFile;
import NET.worlds.network.Cache;
import NET.worlds.network.CacheFile;
import NET.worlds.network.URL;
import java.util.Observable;
import java.util.Observer;
class BackgroundLoaderElement implements Observer {
private BGLoaded object;
private Object arg;
private URL url;
private Room room;
private boolean inAllRooms;
private CacheFile rfile;
private static boolean immedLoadLocals = IniFile.gamma().getIniInt("BackgroundLoadLocalFiles", 0) == 0;
BackgroundLoaderElement(BGLoaded object, URL url, boolean inAllRooms) {
boolean isMain = Main.isMainThread();
this.object = object;
this.url = url;
if (inAllRooms) {
this.inAllRooms = true;
} else {
this.getRoom(isMain);
}
this.read(isMain);
}
@Override
public void update(Observable o, Object url) {
BackgroundLoader.asyncLoad(this);
}
private void read(boolean isMain) {
this.rfile = this.url != null && this.url.isRemote() ? Cache.getFile(this.url) : null;
if ((this.rfile == null || this.rfile.done()) && immedLoadLocals) {
this.asyncLoad();
if (!isMain || this.syncLoad()) {
BackgroundLoader.syncLoad(this);
}
} else if (this.rfile == null) {
BackgroundLoader.asyncLoad(this);
} else {
this.rfile.callWhenLoaded(this);
}
}
void asyncLoad() {
String name;
if (this.rfile == null) {
name = this.url.unalias();
} else {
name = this.rfile.getLocalName();
}
this.arg = this.object.asyncBackgroundLoad(name, this.url);
}
boolean syncLoad() {
if (this.object.syncBackgroundLoad(this.arg, this.url)) {
return true;
} else {
if (this.rfile != null) {
this.rfile.finalize();
this.rfile = null;
}
return false;
}
}
boolean inAllRooms() {
return this.inAllRooms;
}
Room getRoom(boolean isMainThread) {
if (this.room == null && !this.inAllRooms && isMainThread) {
this.room = this.object.getBackgroundLoadRoom();
}
return this.room;
}
}
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