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package NET.worlds.console;
import NET.worlds.core.Std;
import java.awt.List;
class StatRateNode extends StatMan implements MainCallback {
private static StatRateNode _singleInstance = new StatRateNode();
private int _lastTime;
private static final int TITLE = 0;
private static final int BLANK1 = 1;
private static final int THREADS = 2;
private int lastQueueLength;
public static StatRateNode getNode() {
return _singleInstance;
}
private StatRateNode() {
StatisticsRoot.getNode().addChild(this);
}
@Override
public String toString() {
return "Active Threads";
}
@Override
synchronized void grabList(List list) {
super.grabList(list);
Main.register(this);
}
@Override
synchronized void releaseList(boolean terminalCallback) {
if (!terminalCallback) {
Main.unregister(this);
}
super.releaseList(terminalCallback);
}
@Override
public synchronized void mainCallback() {
int thisTime = Std.getFastTime();
if (thisTime - this._lastTime > 1000) {
this.updateList();
this._lastTime = thisTime;
}
}
@Override
void createList() {
this._grabbedList.add("Active Thread Statistics", 0);
this._grabbedList.add("", 1);
this.lastQueueLength = Main.queueLength();
this._grabbedList.add("Number main threads: " + this.lastQueueLength, 2);
}
@Override
void updateList() {
if (Main.queueLength() != this.lastQueueLength) {
this.lastQueueLength = Main.queueLength();
this._grabbedList.replaceItem("Number main threads: " + this.lastQueueLength, 2);
}
}
}
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