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package NET.worlds.console;

import NET.worlds.core.Std;
import java.awt.List;

public class StatMemNode extends StatMan implements MainCallback {
   private static StatMemNode _singleInstance = new StatMemNode();
   private int _lastTime;
   private static final int TITLE = 0;
   private static final int BLANK1 = 1;
   private static final int TOTMEM = 2;
   private static final int FREEMEM = 3;
   private static final int BLANK2 = 4;
   private static final int TOTPHYSMEM = 5;
   private static final int AVAILPHYSMEM = 6;
   private static final int SWAPUSED = 7;
   private static final int AVAILVIRTMEM = 8;
   private static final int TOTUSED = 9;
   private long _lastTotMem;
   public int _totPhysMem;
   public int _availPhysMem;
   public int _totPageMem;
   public int _availPageMem;

   static {
      nativeInit();
   }

   public static StatMemNode getNode() {
      return _singleInstance;
   }

   private StatMemNode() {
      StatisticsRoot.getNode().addChild(this);
   }

   public static void nativeInit() {
   }

   @Override
   public String toString() {
      return "System Memory";
   }

   @Override
   synchronized void grabList(List list) {
      super.grabList(list);
      Main.register(this);
   }

   @Override
   synchronized void releaseList(boolean terminalCallback) {
      if (!terminalCallback) {
         Main.unregister(this);
      }

      super.releaseList(terminalCallback);
   }

   @Override
   public synchronized void mainCallback() {
      int thisTime = Std.getFastTime();
      if (thisTime - this._lastTime > 1000) {
         this.updateList();
         this._lastTime = thisTime;
      }
   }

   public int getVMAvail() {
      this.updateMemoryStatus();
      return this._availPageMem;
   }

   @Override
   void createList() {
      this._grabbedList.add("System Memory Stats", 0);
      this._grabbedList.add("", 1);
      this._lastTotMem = Runtime.getRuntime().totalMemory();
      this._grabbedList.add("Total " + Std.getProductName() + " Memory Available: " + this._lastTotMem + " bytes", 2);
      this.updateMemoryStatus();
      this._grabbedList.add(" Free " + Std.getProductName() + " Memory Available: " + Runtime.getRuntime().freeMemory() + " bytes", 3);
      this._grabbedList.add("", 4);
      this._grabbedList.add("Total System Physical Memory: " + this._totPhysMem + " bytes", 5);
      this._grabbedList.add("Available System Physical Memory: " + this._availPhysMem + " bytes", 6);
      this._grabbedList.add("Total System Swapfile Usage: " + (this._totPageMem - this._availPageMem) + " bytes", 7);
      this._grabbedList.add("Available Virtual Memory: " + this._availPageMem + " bytes", 8);
   }

   @Override
   void updateList() {
      long thisTotMem = Runtime.getRuntime().totalMemory();
      if (thisTotMem != this._lastTotMem) {
         this._lastTotMem = thisTotMem;
         this._grabbedList.replaceItem("Total " + Std.getProductName() + " Memory Available: " + this._lastTotMem + " bytes", 2);
      }

      this.updateMemoryStatus();
      this._grabbedList.replaceItem(" Free " + Std.getProductName() + " Memory Available: " + Runtime.getRuntime().freeMemory() + " bytes", 3);
      this._grabbedList.replaceItem("Total System Physical Memory: " + this._totPhysMem + " bytes", 5);
      this._grabbedList.replaceItem("Available System Physical Memory: " + this._availPhysMem + " bytes", 6);
      this._grabbedList.replaceItem("Total System Swapfile Usage: " + (this._totPageMem - this._availPageMem) + " bytes", 7);
      this._grabbedList.replaceItem("Available Virtual Memory: " + this._availPageMem + " bytes", 8);
   }

   public void updateMemoryStatus() {
      Runtime runtime = Runtime.getRuntime();
      
      this._totPhysMem = (int)runtime.maxMemory();
      this._availPhysMem = (int)runtime.freeMemory();
      this._totPageMem = (int)runtime.totalMemory();
      this._availPageMem = (int)(runtime.maxMemory() - (runtime.totalMemory() - runtime.freeMemory()));
   }
}