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package NET.worlds.console;
import java.awt.List;
import java.util.Vector;
abstract class StatMan {
protected Vector<Object> _children;
protected List _grabbedList;
protected Tree _tree;
void createList() {
this.updateList();
}
abstract void updateList();
void releaseList(boolean terminalCallback) {
this._grabbedList = null;
}
void grabList(List list) {
assert this._grabbedList == null;
this._grabbedList = list;
this._grabbedList.removeAll();
this.createList();
}
void setTree(Tree tree) {
this._tree = tree;
if (this._children != null) {
for (int i = this._children.size() - 1; i >= 0; i--) {
StatMan child = (StatMan)this._children.elementAt(i);
child.setTree(this._tree);
}
}
}
Vector<Object> getChildren() {
return this._children;
}
void addChild(StatMan child) {
assert child != null;
if (this._children == null) {
this._children = new Vector<Object>();
}
assert this._children.indexOf(child) == -1;
this._children.addElement(child);
if (this._tree != null) {
child.setTree(this._tree);
this._tree.update();
}
}
}
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