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| author | Fuwn <[email protected]> | 2026-02-12 22:33:32 -0800 |
|---|---|---|
| committer | Fuwn <[email protected]> | 2026-02-12 22:33:32 -0800 |
| commit | c7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9 (patch) | |
| tree | df9f48bf128a6c0186a8e91857d6ff30fe0e9f18 /NET/worlds/scape/TabbedDisplayPanel.java | |
| download | worldsplayer-c7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9.tar.xz worldsplayer-c7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9.zip | |
Initial commit
Diffstat (limited to 'NET/worlds/scape/TabbedDisplayPanel.java')
| -rw-r--r-- | NET/worlds/scape/TabbedDisplayPanel.java | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/NET/worlds/scape/TabbedDisplayPanel.java b/NET/worlds/scape/TabbedDisplayPanel.java new file mode 100644 index 0000000..c5b99f8 --- /dev/null +++ b/NET/worlds/scape/TabbedDisplayPanel.java @@ -0,0 +1,98 @@ +package NET.worlds.scape; + +import java.awt.CardLayout; +import java.awt.Component; +import java.awt.Dimension; +import java.awt.Graphics; +import java.awt.Insets; +import java.awt.Panel; +import java.awt.Point; +import java.util.Vector; + +class TabbedDisplayPanel extends Panel { + private int count; + private Vector cards = new Vector(); + private Vector cardNames = new Vector(); + + TabbedDisplayPanel() { + this.setLayout(new CardLayout()); + } + + void addItem(Component c) { + this.insertItem(this.cards.size(), c); + } + + void insertItem(int index, Component c) { + String cardName = "" + this.count++; + this.cardNames.insertElementAt(cardName, index); + this.cards.insertElementAt(c, index); + this.add(cardName, c); + this.validate(); + this.repaint(); + } + + void removeItem(int index) { + this.remove((Component)this.cards.elementAt(index)); + this.cards.removeElementAt(index); + this.cardNames.removeElementAt(index); + } + + @Override + public Component getComponent(int index) { + return (Component)this.cards.elementAt(index); + } + + void setChoice(int index) { + ((CardLayout)this.getLayout()).show(this, (String)this.cardNames.elementAt(index)); + } + + @Override + public Insets insets() { + return new Insets(0, 2, 2, 0); + } + + @Override + public void paint(Graphics g) { + g.setColor(this.getBackground()); + if (this.cards.size() != 0) { + Dimension size = this.size(); + vLine(g, 1, 0, size.height); + g.setColor(this.getBackground().brighter()); + vLine(g, 0, 0, size.height - 2); + g.setColor(this.getBackground().darker()); + hLine(g, 0, size.height - 1, size.width - 1); + vLine(g, size.width - 1, size.height - 1, 0); + hLine(g, 1, size.height - 2, size.width - 2); + vLine(g, size.width - 2, size.height - 2, 0); + } else { + g.fillRect(0, 0, this.size().width, this.size().height); + } + } + + private static void vLine(Graphics g, int x1, int y1, int y2) { + g.drawLine(x1, y1, x1, y2); + } + + private static void hLine(Graphics g, int x1, int y1, int x2) { + g.drawLine(x1, y1, x2, y1); + } + + @Override + public Component locate(int x, int y) { + if (!this.inside(x, y)) { + return null; + } else { + int n = this.countComponents(); + + for (int i = 0; i < n; i++) { + Component c = this.getComponent(i); + Point loc = c.location(); + if (c != null && c.isVisible() && c.inside(x - loc.x, y - loc.y)) { + return c; + } + } + + return this; + } + } +} |