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authorFuwn <[email protected]>2026-02-12 22:33:32 -0800
committerFuwn <[email protected]>2026-02-12 22:33:32 -0800
commitc7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9 (patch)
treedf9f48bf128a6c0186a8e91857d6ff30fe0e9f18 /NET/worlds/scape/Sound.java
downloadworldsplayer-c7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9.tar.xz
worldsplayer-c7a9d4a6bd53ed7d61731770f2f10e8b9fd435f9.zip
Initial commit
Diffstat (limited to 'NET/worlds/scape/Sound.java')
-rw-r--r--NET/worlds/scape/Sound.java623
1 files changed, 623 insertions, 0 deletions
diff --git a/NET/worlds/scape/Sound.java b/NET/worlds/scape/Sound.java
new file mode 100644
index 0000000..aa9d5a3
--- /dev/null
+++ b/NET/worlds/scape/Sound.java
@@ -0,0 +1,623 @@
+package NET.worlds.scape;
+
+import NET.worlds.console.Main;
+import NET.worlds.console.MainCallback;
+import NET.worlds.core.IniFile;
+import NET.worlds.network.CacheFile;
+import NET.worlds.network.URL;
+import java.io.IOException;
+import java.util.Vector;
+
+public class Sound extends Action implements BGLoaded, StateContext {
+ static int debugLevel = IniFile.gamma().getIniInt("sounddebug", 0);
+ private String cachedName;
+ private URL soundURL;
+ protected CacheFile cachedFile = null;
+ protected float soundVolume = 1.0F;
+ protected float stopDistance = 1000.0F;
+ private int repeat = 1;
+ private boolean continuous = false;
+ private boolean attenuateOn = true;
+ private boolean panningOn = true;
+ protected SuperRoot activeSeq;
+ SoundPlayer player;
+ AudibilityFilter aFilter = null;
+ private int maxHopcount = 1;
+ private boolean doorMovementFlag = false;
+ private static boolean soundOn = true;
+ boolean playAfterLoading = true;
+ protected int state = 0;
+ protected static final int SYNC = 1;
+ protected static final int ASYNC = 2;
+ protected int backgroundState = 1;
+ private static SoundCallback closer;
+ static Vector cachedEntries;
+ private static Vector pendingEntries;
+ private boolean mainRan;
+ private boolean opened;
+ private static Object classCookie = new Object();
+
+ static {
+ debugOut(1, "SOUND DEBUGGING LEVEL = " + debugLevel);
+ }
+
+ private static void debugOut(int n, String s) {
+ if (debugLevel > n) {
+ System.out.println(s);
+ }
+ }
+
+ public Sound(URL soundURL) {
+ Transform.countClass(this, 1);
+ debugOut(9, "Sound " + soundURL);
+ this.setURL(soundURL);
+ }
+
+ public Sound() {
+ Transform.countClass(this, 1);
+ debugOut(9, "Sound ");
+ this.setURL(null);
+ }
+
+ public final void setURL(URL url) {
+ if (this.activeSeq != null) {
+ this.closePlayer();
+ }
+
+ this.soundURL = url;
+ }
+
+ public final URL getURL() {
+ return this.soundURL;
+ }
+
+ public final void setSoundVolume(float vol) {
+ this.soundVolume = vol;
+ }
+
+ public final float getSoundVolume() {
+ return this.soundVolume;
+ }
+
+ public final void setStopDistance(float i) {
+ this.stopDistance = i;
+ }
+
+ public final float getStopDistance() {
+ return this.stopDistance;
+ }
+
+ public final void setRepeat(int i) {
+ this.repeat = i;
+ }
+
+ public final int getRepeat() {
+ return this.repeat;
+ }
+
+ public final void setContinuous(boolean c) {
+ this.continuous = c;
+ }
+
+ public final boolean isContinuous() {
+ return this.continuous;
+ }
+
+ public final void setAttenuate(boolean b) {
+ this.attenuateOn = b;
+ }
+
+ public final boolean getAttenuate() {
+ return this.attenuateOn;
+ }
+
+ public final void setPanning(boolean b) {
+ this.panningOn = b;
+ }
+
+ public final boolean getPanning() {
+ return this.panningOn;
+ }
+
+ public final int getState() {
+ return this.player.getState();
+ }
+
+ public final int getHopcount() {
+ return this.maxHopcount;
+ }
+
+ public final void setHopcount(int i) {
+ this.maxHopcount = i;
+ if (this.aFilter != null) {
+ this.aFilter.setHopcount(this.maxHopcount);
+ }
+ }
+
+ public boolean getDoorMovementFlag() {
+ return this.doorMovementFlag;
+ }
+
+ public void setDoorMovementFlag(boolean b) {
+ this.doorMovementFlag = b;
+ if (this.aFilter != null) {
+ this.startAudibilityFilter();
+ }
+ }
+
+ private void startAudibilityFilter() {
+ debugOut(9, "startAudibilityFilter " + this.getURL());
+ WObject owner = (WObject)this.getOwner();
+ if (owner != null) {
+ if (this.doorMovementFlag) {
+ this.aFilter = new DoorBasedFilter(this, owner, this.maxHopcount, this.stopDistance);
+ } else {
+ this.aFilter = new AudibilityFilter(this, owner, this.maxHopcount);
+ }
+
+ this.aFilter.moveEmitter();
+ }
+ }
+
+ public static void turnSoundOn() {
+ soundOn = true;
+ }
+
+ public static void turnSoundOff() {
+ soundOn = false;
+ }
+
+ public void setPlayAfterLoading(boolean b) {
+ this.playAfterLoading = b;
+ }
+
+ protected boolean isRealAudio(URL s) {
+ return s.endsWith(".ram") || s.endsWith(".ra") || s.endsWith(".rm");
+ }
+
+ @Override
+ public void changeState(int s) {
+ debugOut(9, "changeState to " + s);
+ this.state = s;
+ }
+
+ protected Object doState(Object obj) {
+ return SoundState.instance().doState(this, obj);
+ }
+
+ private boolean isBackgroundProcessing() {
+ if (this.state != 0) {
+ debugOut(9, "backgroundProcessing " + this.state);
+ }
+
+ return this.state != 0;
+ }
+
+ private void startSound() {
+ this.backgroundState = 1;
+ if (this.aFilter == null) {
+ this.startAudibilityFilter();
+ }
+
+ if (this.aFilter != null) {
+ this.aFilter.setEmitterOn(true);
+ }
+
+ if (this.state == 0) {
+ this.state = 1;
+ }
+
+ this.doState(this.soundURL);
+ }
+
+ @Override
+ public Object asyncBackgroundLoad(String localName, URL remoteName) {
+ this.backgroundState = 2;
+ return this.doState(URL.make(localName));
+ }
+
+ @Override
+ public boolean syncBackgroundLoad(Object obj, URL remoteURL) {
+ this.backgroundState = 1;
+ this.doState(obj);
+ return false;
+ }
+
+ @Override
+ public Room getBackgroundLoadRoom() {
+ WObject owner = (WObject)this.getOwner();
+ return owner == null ? null : owner.getRoom();
+ }
+
+ protected void ensureClosure() {
+ if (closer == null) {
+ closer = new SoundCallback();
+ Main.register(closer);
+ }
+
+ if (cachedEntries == null) {
+ cachedEntries = new Vector();
+ }
+
+ cachedEntries.addElement(this.cachedFile);
+ }
+
+ protected void unlockCache() {
+ if (this.cachedFile != null) {
+ debugOut(6, "unlocking " + this.soundURL);
+ this.cachedFile.finalize();
+
+ assert cachedEntries != null;
+
+ assert cachedEntries.indexOf(this.cachedFile, 0) >= 0;
+
+ cachedEntries.removeElement(this.cachedFile);
+ this.cachedFile = null;
+ }
+ }
+
+ synchronized boolean openPlayer(URL url) {
+ assert this.player == null;
+
+ this.cachedName = url.unalias();
+ debugOut(4, "openPlayer on:: " + this.cachedName);
+ if (url.endsWith(".wav")) {
+ this.player = new WavSoundPlayer(this);
+ } else if (url.endsWith(".mid")) {
+ this.player = new MCISoundPlayer(this);
+ } else {
+ this.player = new WMPSoundPlayer(this);
+ }
+
+ if (Main.isMainThread()) {
+ this.openInMainThread();
+ } else {
+ this.mainRan = false;
+ Main.register(new MainCallback() {
+ @Override
+ public void mainCallback() {
+ Sound.this.openInMainThread();
+ Main.unregister(this);
+ }
+ });
+
+ while (!this.mainRan) {
+ try {
+ this.wait();
+ } catch (InterruptedException var3) {
+ }
+ }
+ }
+
+ return this.opened;
+ }
+
+ public synchronized void openInMainThread() {
+ this.opened = this.player.open(this.soundVolume, this.stopDistance, this.attenuateOn, this.panningOn);
+ if (!this.opened) {
+ this.closePlayer();
+ }
+
+ this.mainRan = true;
+ this.notify();
+ }
+
+ void closePlayer() {
+ if (this.player != null) {
+ this.player.stop();
+ this.unlockCache();
+ if (SoundResource.instance().syncUnlock()) {
+ this.player.close();
+ }
+
+ this.player = null;
+ }
+
+ debugOut(2, " closePlayer");
+ }
+
+ @Override
+ public Persister trigger(Event e, Persister seqID) {
+ debugOut(9, "trigger in: seqID " + seqID + " activeSeq " + this.activeSeq);
+ if (this.isBackgroundProcessing()) {
+ return this.activeSeq;
+ } else {
+ if (seqID == null) {
+ if (this.soundURL == null || this.getOwner() == null) {
+ return null;
+ }
+
+ if (this.activeSeq != null) {
+ this.closePlayer();
+ }
+
+ this.activeSeq = this;
+ Persister var3 = this.activeSeq;
+ debugOut(6, "triggering new sound " + var3);
+ this.startSound();
+ } else if (seqID != this.activeSeq) {
+ this.unlockCache();
+ if (!this.isContinuous()) {
+ this.aFilter.setEmitterOn(false);
+ }
+
+ return null;
+ }
+
+ if (this.player != null && this.player.getState() != 0 && !this.isContinuous()) {
+ this.aFilter.setEmitterOn(false);
+ }
+
+ if ((this.isBackgroundProcessing() || this.updateSound() && this.player.getState() == 0) && this.getOwner() != null) {
+ return this.activeSeq;
+ } else {
+ this.activeSeq = null;
+ this.closePlayer();
+ return null;
+ }
+ }
+ }
+
+ boolean updateSound() {
+ debugOut(9, "Sound::updateSound:: in");
+ if (this.player == null) {
+ debugOut(6, "update returning false because player is null");
+ return false;
+ } else if (!SoundResource.instance().isOK()) {
+ debugOut(2, "update registering not OK");
+ return false;
+ } else if (!this.aFilter.isAudible()) {
+ debugOut(4, "update stopping sound because isAudible false");
+ return false;
+ } else {
+ Point3Temp pilot = Point3Temp.make();
+ Point3Temp up = Point3Temp.make();
+ Point3Temp forward = Point3Temp.make();
+ Point3Temp obj = Point3Temp.make();
+ this.aFilter.getListenerPosition(pilot, up, forward);
+ this.aFilter.getEmitterPosition(obj);
+ if (!this.player.position(pilot, obj, forward, up)) {
+ debugOut(6, "update returning false because position false");
+ return false;
+ } else {
+ float vol = -1.0F;
+ if (soundOn) {
+ vol = this.aFilter.getEmitterVolume();
+ }
+
+ if (!this.player.setVolume(vol * this.soundVolume)) {
+ debugOut(6, "update returning false because volume false");
+ return false;
+ } else {
+ return true;
+ }
+ }
+ }
+ }
+
+ @Override
+ public void postRestore(int version) {
+ super.postRestore(version);
+ this.startAudibilityFilter();
+ }
+
+ @Override
+ public Object properties(int index, int offset, int mode, Object value) throws NoSuchPropertyException {
+ Object ret = null;
+ switch (index - offset) {
+ case 0:
+ if (mode == 0) {
+ ret = URLPropertyEditor.make(new Property(this, index, "Sound File URL").allowSetNull(), "asf;wav;mid;ram;ra;rm;mp3");
+ } else if (mode == 1) {
+ ret = this.soundURL;
+ } else if (mode == 2) {
+ this.soundURL = (URL)value;
+ }
+ break;
+ case 1:
+ if (mode == 0) {
+ ret = FloatPropertyEditor.make(new Property(this, index, "Max Volume"));
+ } else if (mode == 1) {
+ ret = new Float(this.soundVolume);
+ } else if (mode == 2) {
+ this.soundVolume = (Float)value;
+ }
+ break;
+ case 2:
+ if (mode == 0) {
+ ret = FloatPropertyEditor.make(new Property(this, index, "Stop Distance"));
+ } else if (mode == 1) {
+ ret = new Float(this.stopDistance);
+ } else if (mode == 2) {
+ this.stopDistance = (Float)value;
+ }
+ break;
+ case 3:
+ if (mode == 0) {
+ ret = IntegerPropertyEditor.make(new Property(this, index, "Times to Repeat"));
+ } else if (mode == 1) {
+ ret = new Integer(this.repeat);
+ } else if (mode == 2) {
+ this.repeat = (Integer)value;
+ }
+ break;
+ case 4:
+ if (mode == 0) {
+ ret = BooleanPropertyEditor.make(new Property(this, index, "Attenuate With Distance"), "No", "Yes");
+ } else if (mode == 1) {
+ ret = new Boolean(this.attenuateOn);
+ } else if (mode == 2) {
+ this.attenuateOn = (Boolean)value;
+ }
+ break;
+ case 5:
+ if (mode == 0) {
+ ret = BooleanPropertyEditor.make(new Property(this, index, "Do panning"), "No", "Yes");
+ } else if (mode == 1) {
+ ret = new Boolean(this.panningOn);
+ } else if (mode == 2) {
+ this.panningOn = (Boolean)value;
+ }
+ break;
+ case 6:
+ if (mode == 0) {
+ ret = IntegerPropertyEditor.make(new Property(this, index, "Room hops till sound dies"));
+ } else if (mode == 1) {
+ ret = new Integer(this.maxHopcount);
+ } else if (mode == 2) {
+ this.setHopcount((Integer)value);
+ }
+ break;
+ case 7:
+ if (mode == 0) {
+ ret = BooleanPropertyEditor.make(new Property(this, index, "Door based audibility"), "No", "Yes");
+ } else if (mode == 1) {
+ ret = new Boolean(this.getDoorMovementFlag());
+ } else if (mode == 2) {
+ this.setDoorMovementFlag((Boolean)value);
+ }
+ break;
+ case 8:
+ if (mode == 0) {
+ ret = BooleanPropertyEditor.make(new Property(this, index, "Play after loading"), "No", "Yes");
+ } else if (mode == 1) {
+ ret = new Boolean(this.playAfterLoading);
+ } else if (mode == 2) {
+ this.setPlayAfterLoading((Boolean)value);
+ }
+ break;
+ case 9:
+ if (mode == 0) {
+ ret = BooleanPropertyEditor.make(new Property(this, index, "Loop Infinite"), "No", "Yes");
+ } else if (mode == 1) {
+ ret = new Boolean(this.continuous);
+ } else if (mode == 2) {
+ this.setContinuous((Boolean)value);
+ }
+ break;
+ default:
+ ret = super.properties(index, offset + 10, mode, value);
+ }
+
+ return ret;
+ }
+
+ @Override
+ public void saveState(Saver s) throws IOException {
+ s.saveVersion(7, classCookie);
+ s.saveBoolean(this.playAfterLoading);
+ s.saveBoolean(this.doorMovementFlag);
+ s.saveBoolean(this.panningOn);
+ s.saveBoolean(this.attenuateOn);
+ s.saveInt(this.maxHopcount);
+ super.saveState(s);
+ URL.save(s, this.soundURL);
+ s.saveFloat(this.soundVolume);
+ s.saveFloat(this.stopDistance);
+ s.saveInt(this.repeat);
+ s.saveBoolean(this.continuous);
+ }
+
+ @Override
+ public void restoreState(Restorer r) throws IOException, TooNewException {
+ int vers = r.restoreVersion(classCookie);
+ switch (vers) {
+ case 0:
+ this.setURL(URL.restore(r));
+ break;
+ case 1:
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 2:
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 3:
+ this.setHopcount(r.restoreInt());
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 4:
+ this.setDoorMovementFlag(r.restoreBoolean());
+ this.setPanning(r.restoreBoolean());
+ this.setAttenuate(r.restoreBoolean());
+ this.setHopcount(r.restoreInt());
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 5:
+ this.setPlayAfterLoading(r.restoreBoolean());
+ this.setDoorMovementFlag(r.restoreBoolean());
+ this.setPanning(r.restoreBoolean());
+ this.setAttenuate(r.restoreBoolean());
+ this.setHopcount(r.restoreInt());
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 6:
+ this.setPlayAfterLoading(r.restoreBoolean());
+ this.setDoorMovementFlag(r.restoreBoolean());
+ this.setPanning(r.restoreBoolean());
+ this.setAttenuate(r.restoreBoolean());
+ this.setHopcount(r.restoreInt());
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ if (this.repeat < 0) {
+ this.setContinuous(true);
+ }
+ break;
+ case 7:
+ this.setPlayAfterLoading(r.restoreBoolean());
+ this.setDoorMovementFlag(r.restoreBoolean());
+ this.setPanning(r.restoreBoolean());
+ this.setAttenuate(r.restoreBoolean());
+ this.setHopcount(r.restoreInt());
+ super.restoreState(r);
+ this.setURL(URL.restore(r));
+ this.soundVolume = r.restoreFloat();
+ this.stopDistance = r.restoreFloat();
+ this.repeat = r.restoreInt();
+ this.setContinuous(r.restoreBoolean());
+ break;
+ default:
+ throw new TooNewException();
+ }
+
+ if (vers < 6 && this.continuous) {
+ this.setContinuous(false);
+ }
+ }
+}