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// Copyright (C) 2021-2021 The Whirlsplash Collective
// SPDX-License-Identifier: GPL-3.0-only
//! The Hub functions as a
//! [`RoomServer`](http://dev.worlds.net/private/GammaDocs/WorldServer.html#AutoServer).
//!
//! A `RoomServer` is responsible for handling just about every request from the
//! client after they have been redirected to a room (Hub) and finished their
//! business with the Distributor (`AutoServer`).
#![allow(clippy::significant_drop_in_scrutinee)]
use {
crate::{
cmd::{
commands::{
action::create,
appear_actor::AppearActor,
buddy_list::BuddyList,
long_location::LongLocation,
property::create::{property_request_as_hub, property_update_as_hub},
register_object_id::RegisterObjectId,
session_exit::SessionExit,
subscribe_distance::SubscribeDistance,
subscribe_room::SubscribeRoom,
teleport::Teleport,
text::Text,
},
constants::Command,
extendable::{Creatable, Parsable, ParsableWithArguments},
},
interaction::{peer::Peer, shared::Shared},
net::{
constants::{VAR_ERROR, VAR_USERNAME},
network_property::NetworkProperty,
property_list::PropertyList,
},
packet_parser::parse_commands_from_packet,
Server,
},
std::{error::Error, net::SocketAddr, sync::Arc},
tokio::{io::AsyncWriteExt, net::TcpStream, sync::Mutex},
tokio_stream::StreamExt,
tokio_util::codec::{BytesCodec, Decoder},
whirl_config::Config,
};
/// Spawn a Hub.
pub struct Hub;
#[async_trait]
impl Server for Hub {
#[allow(clippy::too_many_lines)]
async fn handle(
state: Arc<Mutex<Shared>>,
stream: TcpStream,
_address: SocketAddr,
count: usize,
) -> Result<(), Box<dyn Error>> {
let bytes = BytesCodec::new().framed(stream);
let mut peer = Peer::new(state.clone(), bytes, count.to_string()).await?;
// let mut room_ids = vec![];
let mut username = String::from("unknown");
let mut show_avatar = false;
loop {
tokio::select! {
Some(msg) = peer.rx.recv() => {
// trace!("got peer activity: {:?}", &msg);
peer.bytes.get_mut().write_all(&msg).await?;
}
result = peer.bytes.next() => match result {
Some(Ok(msg)) => {
let short_object_id = msg.get(1).unwrap().to_owned();
// trace!("got some bytes: {:?}", &msg);
for msg in parse_commands_from_packet(msg) {
match num_traits::FromPrimitive::from_i32(i32::from(msg.get(2).unwrap().to_owned())) {
Some(Command::PropReq) => {
debug!("received property request from client");
peer.bytes.get_mut()
.write_all(&property_update_as_hub()).await?;
trace!("sent property update to client");
}
Some(Command::SessInit) => {
username = crate::net::property_list::PropertyList::from_bytes(msg[3..]
.to_vec())
.find(VAR_USERNAME).value.to_string();
debug!("received session initialization from {}", username);
peer.bytes.get_mut()
.write_all(&property_request_as_hub()).await?;
trace!("sent property request to {}", username);
}
Some(Command::PropSet) => {
debug!("received property set from {}", username);
peer.bytes.get_mut()
.write_all(&Text {
sender: Config::get().whirlsplash.worldsmaster_username,
content: Config::get().distributor.worldsmaster_greeting,
}.create()).await?;
peer.bytes.get_mut()
.write_all(&create()).await?;
trace!("sent text to {}", username);
}
Some(Command::RegObjId) => {}
Some(Command::LongLoc) => {
let long_location = LongLocation::parse(msg[3..].to_vec());
debug!("received long location from {}: {:?}", username, long_location);
state.lock().await.broadcast(&LongLocation {
x: long_location.x,
y: long_location.y,
z: long_location.z,
direction: long_location.direction,
}.create_with_short_object_id(short_object_id)).await;
}
Some(Command::BuddyListUpdate) => {
let buddy = BuddyList::parse(msg.to_vec());
debug!("received buddy list update from {}: {}", username, buddy.buddy);
peer.bytes.get_mut().write_all(&buddy.create()).await?;
trace!("sent buddy list notify to {}: {}", username, buddy.buddy);
}
// TODO: IMPLEMENT
//
// This will be interesting to implement as it looks like the
// AutoServer and RoomServer room ID collectors are linked.
//
// There are two possibilities to link these two vectors:
// create a global, lazy-static vector or add the room ID
// collector to a shared struct (somehow).
// Some(Command::RoomIdRq) => {
// let room = RoomIdRequest::parse(msg.to_vec());
// debug!("received room id request from {}: {}", username, room.room_name);
// peer.bytes.get_mut().write_all(&RedirectId {
// room_name: (&*room.room_name).to_string(),
// room_number: 103,
// }.create()).await?;
// }
Some(Command::SessExit) => {
debug!("received session exit from {}", username);
peer.bytes.get_mut().write_all(&SessionExit(PropertyList(vec![
NetworkProperty {
prop_id: VAR_ERROR,
value: "0".to_string(),
}
])).create()).await?;
trace!("sent session exit to {}", username);
break;
}
Some(Command::Text) => {
let text = Text::parse(msg.to_vec(), &[&username]);
debug!("received text from {}: {}", username, text.content);
if !text.content.starts_with('/') {
state.lock().await.broadcast(&Text {
sender: (*username).to_string(),
content: text.content.clone(),
}.create()).await;
debug!("broadcasted text to hub");
}
match text.content.as_str() {
"/objects" => {
for object_id in &state.lock().await.object_ids {
peer.bytes.get_mut().write_all(&Text {
sender: Config::get().whirlsplash.worldsmaster_username,
content: format!("{object_id:?}"),
}.create()).await?;
}
}
// Makes the friend "fuwn" come online
"/friend online fuwn" => {
peer.bytes.get_mut().write_all(&[
0x09, 0x01, 0x1e, 0x04, 0x66, 0x75, 0x77, 0x6e,
0x01,
]).await?;
}
// Makes the friend "fuwn" go offline
"/friend offline fuwn" => {
peer.bytes.get_mut().write_all(&[
0x09, 0x01, 0x1e, 0x04, 0x66, 0x75, 0x77, 0x6e,
0x00,
]).await?;
}
"/me" => {
peer.bytes.get_mut().write_all(&Text {
sender: Config::get().whirlsplash.worldsmaster_username,
content: format!("{short_object_id}"),
}.create()).await?;
}
// Spawns a test avatar with the name "fuwn"
"/spawn fuwn" => {
// show_avatar = true;
state.lock().await.broadcast(&[
// REGOBJID
0x09, 0xff, 0x0d, 0x04, 0x66, 0x75, 0x77, 0x6e,
0x02,
// TELEPORT
//
// It was way more difficult for me to figure out how to
// change this command's room ID then it should have
// been...
//
// The room ID in this command is actually the fifth and
// sixth bytes (a short), however, the constructor
// implies that the FOURTH byte is where the room ID
// short begins. I would attempt to change the room ID
// of this command (now `0x00, 0x01` or `0x0001`),
// modifying the fourth and fifth bytes, effectively
// creating a malformed command which would then cause
// the client to go unresponsive...
0x10, 0xfe, 0x12, 0x02, 0x00, 0x01, 0x00, 0x01,
0x00, 0xbf, 0x00, 0xad, 0x00, 0x00, 0x00, 0x2d,
// PROPUPD
0x16, 0x02, 0x10, 0x05, 0x40, 0x01, 0x0f, 0x61,
0x76, 0x61, 0x74, 0x61, 0x72, 0x3a, 0x56, 0x61,
0x6d, 0x70, 0x2e, 0x6d, 0x6f, 0x76,
]).await;
}
// Puts the test avatar "fuwn" into the asleep action
"/sleep fuwn" => {
peer.bytes.get_mut().write_all(&[
0x12, 0x00, 0x04, 0x66, 0x75, 0x77, 0x6e, 0x10,
0x17, 0x40, 0x01, 0x06, 0x61, 0x73, 0x6c, 0x65,
0x65, 0x70,
]).await?;
}
_ => (),
}
}
Some(Command::Subscrib) => {
let subscribe_room = SubscribeRoom::parse(msg[3..].to_vec());
debug!("received subscribe room from {}: {:?}",
username, subscribe_room);
// peer.bytes.get_mut().write_all(&AppearActor {
// short_object_id: 2,
// room_id: 1,
// x: 191,
// y: 173,
// z: 0,
// direction: 45,
// }.create()).await?;
for object_id in &state.lock().await.object_ids {
peer.bytes.get_mut().write_all(&object_id.create()).await?;
}
}
Some(Command::SubDist) => {
let subscribe_distance = SubscribeDistance::parse(msg[3..].to_vec());
debug!("received subscribe distance from {}: {:?}",
username, subscribe_distance);
for object_id in &state.lock().await.object_ids {
let _actor = AppearActor {
room_id: 1,
x: 1200,
y: 600,
z: 0,
direction: 208,
}.create_with_short_object_id(object_id.short_object_id as u8);
// peer.bytes.get_mut().write_all(&actor).await?;
}
}
Some(Command::Teleport) => {
let teleport = Teleport::parse(msg[3..].to_vec());
let objects_length = state.lock().await.object_ids.len();
let object_id = RegisterObjectId {
long_object_id: format!("{username} ({objects_length})"),
short_object_id: objects_length as i8,
};
debug!("received teleport from {}: {:?}",
username, teleport);
debug!("registered object ID: {:?}", object_id);
state.lock().await.object_ids.push(object_id.clone());
state.lock().await.broadcast(&object_id.create()).await;
}
Some(Command::AppInit) => {
debug!("received app initialization from {}", username);
}
Some(Command::ShortLoc) => {
// This is all just test stuff. Once the drone system has been
// finalized, this should all be in it's own module (s).
if show_avatar {
peer.bytes.get_mut().write_all(&[
0x29, 0x00, 0x04, 0x66, 0x75, 0x77, 0x6e, 0x10,
0x09, 0x80, 0x01, 0x0a, 0x32, 0x30, 0x32, 0x30,
0x30, 0x33, 0x31, 0x32, 0x30, 0x30, 0x05, 0x40,
0x01, 0x0f, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72,
0x3a, 0x56, 0x61, 0x6d, 0x70, 0x2e, 0x6d, 0x6f,
0x76,
]).await?;
show_avatar = false;
}
}
_ => (),
}
}
}
Some(Err(e)) => {
error!("error while processing message (s): {}", e); break;
}
None => {
trace!("nothing"); break;
},
}
}
}
// Deregister client
debug!("de-registering client");
{
state.lock().await.peers.remove(&count.to_string());
}
debug!("de-registered client");
Ok(())
}
}
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