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| author | Sgeo <[email protected]> | 2017-06-14 21:48:58 -0400 |
|---|---|---|
| committer | Sgeo <[email protected]> | 2017-06-14 21:48:58 -0400 |
| commit | db4df8f5a0a68056cc91cf4c3d3f4cff5d04980d (patch) | |
| tree | 7ca60957efbcc694cf8b86f7547139a8a6d05669 /NET.worlds.scape.World.md | |
| parent | Updated NET.worlds.scape.World (markdown) (diff) | |
| download | libreworlds-wiki-db4df8f5a0a68056cc91cf4c3d3f4cff5d04980d.tar.xz libreworlds-wiki-db4df8f5a0a68056cc91cf4c3d3f4cff5d04980d.zip | |
Updated NET.worlds.scape.World (markdown)
Diffstat (limited to 'NET.worlds.scape.World.md')
| -rw-r--r-- | NET.worlds.scape.World.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/NET.worlds.scape.World.md b/NET.worlds.scape.World.md index 3b9b82d..04db389 100644 --- a/NET.worlds.scape.World.md +++ b/NET.worlds.scape.World.md @@ -1,6 +1,6 @@ A World. Main object in .world files. Synonyms: "NET.worlds.network.World", "World" -Note that as with all objects, there will first be an object ID, then a class ID, then if the class ID hasn't been seen before (usually the case with Worlds) the class name "NET.worlds.object.World". +Note that as with all objects, there will first be an object ID, then a class ID, then if the class ID hasn't been seen before (usually the case with Worlds) the class name "NET.worlds.scape.World" (or a synonym). | Version | Type | Name/Description | | --- | --- | --- | |