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authorSgeo <[email protected]>2017-06-03 20:21:16 -0400
committerSgeo <[email protected]>2017-06-03 20:21:16 -0400
commitbb42075812d319b024f92dca6d6584602fe72dfe (patch)
treefa5a60bc650ae7f7d8a2b9b12f4526bb209c19a2
parentUpdated Packet types (markdown) (diff)
downloadlibreworlds-wiki-bb42075812d319b024f92dca6d6584602fe72dfe.tar.xz
libreworlds-wiki-bb42075812d319b024f92dca6d6584602fe72dfe.zip
Updated Packet types (markdown)
-rw-r--r--Packet-types.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/Packet-types.md b/Packet-types.md
index 76bb04c..9d0235f 100644
--- a/Packet-types.md
+++ b/Packet-types.md
@@ -10,3 +10,5 @@
* 0x0B = DISAPPR = Used by server to indicate a Drone should disappear.
* 0x0C = APPRACTR = Used by server to indicate a Drone should appear at a room (indicated with a u16), at x, y, z, dir.
* 0x0D = REGOBJID = Used by server to associate a long Object ID with a short Object ID, to save bandwidth. These associations seem to be per connection. The object ID in the packet frame is not used for this, and is 0xFF (target connection).
+* 0x0E = TEXT = Used for chat. Includes an ObjID in the data itself, the ObjID in the packet frame is ignored.
+* 0x0F = PROPSET =