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/* automatically generated by rust-bindgen */
#![allow(dead_code,
non_camel_case_types,
non_upper_case_globals,
non_snake_case)]
use Handle;
use svc::ResetType;
use super::lock::*;
pub type LightLock = _LOCK_T;
pub type RecursiveLock = _LOCK_RECURSIVE_T;
#[repr(C)]
#[derive(Copy, Clone)]
#[derive(Debug)]
pub struct LightEvent {
pub state: i32,
pub lock: LightLock,
}
impl ::core::default::Default for LightEvent {
fn default() -> Self { unsafe { ::core::mem::zeroed() } }
}
extern "C" {
pub fn __sync_get_arbiter() -> Handle;
pub fn LightLock_Init(lock: *mut LightLock);
pub fn LightLock_Lock(lock: *const LightLock);
pub fn LightLock_TryLock(lock: *const LightLock) -> ::libc::c_int;
pub fn LightLock_Unlock(lock: *const LightLock);
pub fn RecursiveLock_Init(lock: *mut RecursiveLock);
pub fn RecursiveLock_Lock(lock: *const RecursiveLock);
pub fn RecursiveLock_TryLock(lock: *const RecursiveLock) -> ::libc::c_int;
pub fn RecursiveLock_Unlock(lock: *const RecursiveLock);
pub fn LightEvent_Init(event: *mut LightEvent, reset_type: ResetType);
pub fn LightEvent_Clear(event: *mut LightEvent);
pub fn LightEvent_Pulse(event: *mut LightEvent);
pub fn LightEvent_Signal(event: *mut LightEvent);
pub fn LightEvent_TryWait(event: *mut LightEvent) -> ::libc::c_int;
pub fn LightEvent_Wait(event: *mut LightEvent);
}
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