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| author | Fenrir <[email protected]> | 2018-02-13 12:49:15 -0700 |
|---|---|---|
| committer | Fenrir <[email protected]> | 2018-02-13 12:52:38 -0700 |
| commit | 8e800951df553695bf7ba6af2e97a45e1c535e54 (patch) | |
| tree | 13617fd75bc4a666275127a9def671c34f2dbf52 /ctr-std/src/thread | |
| parent | Don't use ioctl for TcpStream::connect_timeout (diff) | |
| download | ctru-rs-8e800951df553695bf7ba6af2e97a45e1c535e54.tar.xz ctru-rs-8e800951df553695bf7ba6af2e97a45e1c535e54.zip | |
Fix TcpStream::wait_timeout
POLLOUT is 0x4 and PULLHUP is 0x10 on every other platform, except for the 3DS where they're switched around because Nintendo
Diffstat (limited to 'ctr-std/src/thread')
0 files changed, 0 insertions, 0 deletions