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authorFenrir <[email protected]>2017-03-05 22:57:34 -0700
committerFenrir <[email protected]>2017-03-05 22:57:34 -0700
commit5c02db6cb953433d3837faed1451b2f804dc81a9 (patch)
treeb21b480d42a630e9f85d9fb88b6d74f7efe827f1 /ctr-std/src/sync/barrier.rs
parentInitial thread support (diff)
downloadctru-rs-5c02db6cb953433d3837faed1451b2f804dc81a9.tar.xz
ctru-rs-5c02db6cb953433d3837faed1451b2f804dc81a9.zip
Add the rest of std::sync
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+// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+use fmt;
+use sync::{Mutex, Condvar};
+
+/// A barrier enables multiple threads to synchronize the beginning
+/// of some computation.
+///
+/// # Examples
+///
+/// ```
+/// use std::sync::{Arc, Barrier};
+/// use std::thread;
+///
+/// let mut handles = Vec::with_capacity(10);
+/// let barrier = Arc::new(Barrier::new(10));
+/// for _ in 0..10 {
+/// let c = barrier.clone();
+/// // The same messages will be printed together.
+/// // You will NOT see any interleaving.
+/// handles.push(thread::spawn(move|| {
+/// println!("before wait");
+/// c.wait();
+/// println!("after wait");
+/// }));
+/// }
+/// // Wait for other threads to finish.
+/// for handle in handles {
+/// handle.join().unwrap();
+/// }
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct Barrier {
+ lock: Mutex<BarrierState>,
+ cvar: Condvar,
+ num_threads: usize,
+}
+
+// The inner state of a double barrier
+struct BarrierState {
+ count: usize,
+ generation_id: usize,
+}
+
+/// A result returned from wait.
+///
+/// Currently this opaque structure only has one method, [`.is_leader()`]. Only
+/// one thread will receive a result that will return `true` from this function.
+///
+/// [`.is_leader()`]: #method.is_leader
+///
+/// # Examples
+///
+/// ```
+/// use std::sync::Barrier;
+///
+/// let barrier = Barrier::new(1);
+/// let barrier_wait_result = barrier.wait();
+/// ```
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct BarrierWaitResult(bool);
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for Barrier {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.pad("Barrier { .. }")
+ }
+}
+
+impl Barrier {
+ /// Creates a new barrier that can block a given number of threads.
+ ///
+ /// A barrier will block `n`-1 threads which call [`wait`] and then wake up
+ /// all threads at once when the `n`th thread calls [`wait`].
+ ///
+ /// [`wait`]: #method.wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::Barrier;
+ ///
+ /// let barrier = Barrier::new(10);
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn new(n: usize) -> Barrier {
+ Barrier {
+ lock: Mutex::new(BarrierState {
+ count: 0,
+ generation_id: 0,
+ }),
+ cvar: Condvar::new(),
+ num_threads: n,
+ }
+ }
+
+ /// Blocks the current thread until all threads have rendezvoused here.
+ ///
+ /// Barriers are re-usable after all threads have rendezvoused once, and can
+ /// be used continuously.
+ ///
+ /// A single (arbitrary) thread will receive a [`BarrierWaitResult`] that
+ /// returns `true` from [`is_leader`] when returning from this function, and
+ /// all other threads will receive a result that will return `false` from
+ /// [`is_leader`].
+ ///
+ /// [`BarrierWaitResult`]: struct.BarrierWaitResult.html
+ /// [`is_leader`]: struct.BarrierWaitResult.html#method.is_leader
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::{Arc, Barrier};
+ /// use std::thread;
+ ///
+ /// let mut handles = Vec::with_capacity(10);
+ /// let barrier = Arc::new(Barrier::new(10));
+ /// for _ in 0..10 {
+ /// let c = barrier.clone();
+ /// // The same messages will be printed together.
+ /// // You will NOT see any interleaving.
+ /// handles.push(thread::spawn(move|| {
+ /// println!("before wait");
+ /// c.wait();
+ /// println!("after wait");
+ /// }));
+ /// }
+ /// // Wait for other threads to finish.
+ /// for handle in handles {
+ /// handle.join().unwrap();
+ /// }
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn wait(&self) -> BarrierWaitResult {
+ let mut lock = self.lock.lock().unwrap();
+ let local_gen = lock.generation_id;
+ lock.count += 1;
+ if lock.count < self.num_threads {
+ // We need a while loop to guard against spurious wakeups.
+ // http://en.wikipedia.org/wiki/Spurious_wakeup
+ while local_gen == lock.generation_id &&
+ lock.count < self.num_threads {
+ lock = self.cvar.wait(lock).unwrap();
+ }
+ BarrierWaitResult(false)
+ } else {
+ lock.count = 0;
+ lock.generation_id += 1;
+ self.cvar.notify_all();
+ BarrierWaitResult(true)
+ }
+ }
+}
+
+#[stable(feature = "std_debug", since = "1.16.0")]
+impl fmt::Debug for BarrierWaitResult {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ f.debug_struct("BarrierWaitResult")
+ .field("is_leader", &self.is_leader())
+ .finish()
+ }
+}
+
+impl BarrierWaitResult {
+ /// Returns whether this thread from [`wait`] is the "leader thread".
+ ///
+ /// Only one thread will have `true` returned from their result, all other
+ /// threads will have `false` returned.
+ ///
+ /// [`wait`]: struct.Barrier.html#method.wait
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use std::sync::Barrier;
+ ///
+ /// let barrier = Barrier::new(1);
+ /// let barrier_wait_result = barrier.wait();
+ /// println!("{:?}", barrier_wait_result.is_leader());
+ /// ```
+ #[stable(feature = "rust1", since = "1.0.0")]
+ pub fn is_leader(&self) -> bool { self.0 }
+}
+
+#[cfg(test)]
+mod tests {
+ use sync::{Arc, Barrier};
+ use sync::mpsc::{channel, TryRecvError};
+ use thread;
+
+ #[test]
+ #[cfg_attr(target_os = "emscripten", ignore)]
+ fn test_barrier() {
+ const N: usize = 10;
+
+ let barrier = Arc::new(Barrier::new(N));
+ let (tx, rx) = channel();
+
+ for _ in 0..N - 1 {
+ let c = barrier.clone();
+ let tx = tx.clone();
+ thread::spawn(move|| {
+ tx.send(c.wait().is_leader()).unwrap();
+ });
+ }
+
+ // At this point, all spawned threads should be blocked,
+ // so we shouldn't get anything from the port
+ assert!(match rx.try_recv() {
+ Err(TryRecvError::Empty) => true,
+ _ => false,
+ });
+
+ let mut leader_found = barrier.wait().is_leader();
+
+ // Now, the barrier is cleared and we should get data.
+ for _ in 0..N - 1 {
+ if rx.recv().unwrap() {
+ assert!(!leader_found);
+ leader_found = true;
+ }
+ }
+ assert!(leader_found);
+ }
+}