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authorRonald Kinard <[email protected]>2015-09-17 02:41:36 -0500
committerRonald Kinard <[email protected]>2015-09-17 02:41:36 -0500
commitdcfb9c1bd672b7479baada2ca3745380eb294970 (patch)
treeafb82bf9ec107af6dd5f34eeca280f4dcaac30cd /README.md
parentRemove more unnecessary link attributes. (diff)
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@@ -25,25 +25,14 @@ You can build your homebrew projects through Cargo just as easily as any other
platform. Add this to your `Cargo.toml`:
```toml
- [dependencies.core]
- git="https://github.com/hackndev/rust-libcore"
-
[dependencies.ctru-rs]
git="https://github.com/Furyhunter/ctru-rs"
```
-Copy the `3ds.json` target file to your project root and pass `--target
-3ds.json` whenever building. The instructions above for cargo configuration and
-environment still apply. It's recommended that you put the `bin` dir in your
-dkA root to your path.
-
-Your homebrew's crate must specify that it does not use `std`, because `std`
-is not available for the 3ds. `core` is a small subset of `std`'s functionality
-that is platform agnostic. You can `use core::prelude::*` to recover much of
-std's prelude, after `extern crate core`. This library makes use of core only.
+**It is highly recommended to use the [template
+project.](https://github.com/Furyhunter/rust3ds-template)**
## Contributing
-This is a thin wrapper library **only**, any additional Rust-centric support
-code for the 3DS will be put into another package. However, the wrapper is
-incomplete, so PR's to finish it are helpful.
+PR's are welcome. Organization of rust specific features and wrapper
+functionality has not been decided on yet.