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authorVivian Lim <[email protected]>2021-02-06 22:11:59 -0800
committerVivian Lim <[email protected]>2021-02-06 22:11:59 -0800
commit64423f0e34cc4a7d78c15b345b3b8f58243d8286 (patch)
treecc20e2e7f0fc35abf470e20e61d3d48f0d954f3b /ctr-std/src/os/raw/float.md
parentSupport libctru 2.0 (diff)
downloadarchived-ctru-rs-64423f0e34cc4a7d78c15b345b3b8f58243d8286.tar.xz
archived-ctru-rs-64423f0e34cc4a7d78c15b345b3b8f58243d8286.zip
Delete ctr-std to use my fork of the rust repo instead
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-Equivalent to C's `float` type.
-
-This type will almost always be [`f32`], which is guaranteed to be an [IEEE-754 single-precision float] in Rust. That said, the standard technically only guarantees that it be a floating-point number, and it may have less precision than `f32` or not follow the IEEE-754 standard at all.
-
-[IEEE-754 single-precision float]: https://en.wikipedia.org/wiki/IEEE_754
-[`f32`]: ../../primitive.f32.html