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#ifndef CONTACT_HPP
#define CONTACT_HPP
#include <iostream>
using namespace std;
namespace myStructures
{
template <class C>
class contact
{
public:
// constructors and destructors.
contact() = default;
~contact() = default;
contact(const contact& copy);
contact& operator=(const contact& rhs);
contact(contact&& move);
contact& operator=(contact&& rhs);
//getters and setters
string Get_firstName();
void Set_firstName(string firstName);
string Get_lastName();
void Set_lastName(string lastName);
string Get_streetAddress();
void Set_streetAddress(string streetAddress);
string Get_city();
void Set_city(string city);
string Get_state();
void Set_state(string state);
int Get_zip();
void Set_zip(int zip);
string Get_email();
void Set_email(string email);
size_t Get_a();
void Set_a(size_t a);
size_t Get_id();
void Set_id(size_t id);
void print();
private:
size_t _a = 0;
// _a functions as delete bool. if a = 1, the slot is overwritten
int _id;
string _firstName;
string _lastName;
string _streetAddress;
string _city;
string _state;
int _zip;
string _email;
};
template <class CList>
class ContactList
{
public:
ContactList() = default;
ContactList(size_t size); //Creates contact list of this size
ContactList(const CList* contacts, const size_t& length); //Makes a copy of another contact list
~ContactList();
ContactList(const ContactList& copy); //deep copy constructor
ContactList& operator=(const ContactList& rhs); //deep copy assignment
ContactList(ContactList&& move); //reference(move) constructor
ContactList& operator=(ContactList&& rhs); //reference(move) assignment
private:
CList* contacts_{ nullptr };
size_t length_{ 0 };
size_t size_{ 0 };
CList* AllocateContactList(const size_t& size);
};
}
#endif CONTACT_HPP
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