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#ifndef CONTACTS_HEADER_H
#define CONTACTS_HEADER_H
// functions
class contact
{
public:
contact() = default;
/*contact(const contact& copy);
contact& operator=(const contact& rhs);
contact(contact&& move);
contact& operator=(contact&& rhs);*/
const char* Get_firstName();
void Set_firstName(const char* firstName);
const char* Get_lastName();
void Set_lastName(const char* lastName);
const char* Get_streetAddress();
void Set_streetAddress(const char* streetAddress);
const char* Get_city();
void Set_city(const char* city);
const char* Get_state();
void Set_state(const char* state);
int Get_zip();
void Set_zip(int zip);
const char* Get_email();
void Set_email(const char* email);
size_t Get_a();
void Set_a(size_t a);
size_t Get_id();
void Set_id(size_t id);
void print();
private:
size_t _a = 0;
// _a functions as delete bool. if a = 1, the slot is overwritten
int _id;
const char* _firstName{ };
const char* _lastName{ };
const char* _streetAddress{ };
const char* _city{ };
const char* _state{ };
int _zip;
const char* _email{ };
};
//struct contact_struct
//{
// int a = 0;
// size_t id = contact_list::get_length;
// size_t count = 0;
// char Name[30];
// char Email[105];
// char StreetAddress[45];
// char City[35];
// char State[4];
// int Zip = 0;
// contact() : a(true), id(0), count(0), Zip(0) {}
//};
//struct contact
//{
// bool a = true;
// size_t id = 0;
// size_t count = 0;
// char Name[25]{};
// char Email[100]{};
// char StreetAddress[35]{};
// char City[30]{};
// char State[3]{};
// int Zip = 0;
//};
//contact newContact[11];
//int menu();
//
//char addNew(contact newContact[], size_t MAX, size_t& t);
//
//void update(contact newContact[], size_t MAX);
//
//void printAll(contact newContact[], size_t& MAX);
//
//contact contact_double(contact*& newContact, size_t& MAX, size_t t);
//
//size_t max_double(size_t MAX);
//
//void delete_contact(contact newContact[], size_t MAX);
#endif CONTACTS_HEADER_H
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