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#ifndef CONTACTS_HEADER_H
#define CONTACTS_HEADER_H



// functions

class contact
{
public:
	contact() = default;

	/*contact(const contact& copy);
	contact& operator=(const contact& rhs);

	contact(contact&& move);
	contact& operator=(contact&& rhs);*/

	const char* Get_firstName();
	void Set_firstName(const char* firstName);

	const char* Get_lastName();
	void Set_lastName(const char* lastName);

	const char* Get_streetAddress();
	void Set_streetAddress(const char* streetAddress);

	const char* Get_city();
	void Set_city(const char* city);

	const char* Get_state();
	void Set_state(const char* state);

	int Get_zip();
	void Set_zip(int zip);

	const char* Get_email();
	void Set_email(const char* email);

	size_t Get_a();
	void Set_a(size_t a);

	size_t Get_id();
	void Set_id(size_t id);

	void print();

private:
	size_t _a = 0;
	// _a functions as delete bool. if a = 1, the slot is overwritten
	int _id;
	const char* _firstName{ };
	const char* _lastName{ };
	const char* _streetAddress{ };
	const char* _city{ };
	const char* _state{ };
	int _zip;
	const char* _email{ };

};


//struct contact_struct
//{
//    int a = 0;
//	size_t id = contact_list::get_length;
//    size_t count = 0;
//    char Name[30];
//    char Email[105];
//    char StreetAddress[45];
//    char City[35];
//    char State[4];
//    int Zip = 0;
//    contact() : a(true), id(0), count(0), Zip(0) {}
//};

//struct contact
//{
//    bool a = true;
//    size_t id = 0;
//    size_t count = 0;
//    char Name[25]{};
//    char Email[100]{};
//    char StreetAddress[35]{};
//    char City[30]{};
//    char State[3]{};
//    int Zip = 0;
//};
//contact newContact[11];

//int menu();
//
//char addNew(contact newContact[], size_t MAX, size_t& t);
//
//void update(contact newContact[], size_t MAX);
//
//void printAll(contact newContact[], size_t& MAX);
//
//contact contact_double(contact*& newContact, size_t& MAX, size_t t);
//
//size_t max_double(size_t MAX);
//
//void delete_contact(contact newContact[], size_t MAX);

#endif CONTACTS_HEADER_H