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authorChanin Timbal <[email protected]>2024-06-01 11:55:26 -0700
committerChanin Timbal <[email protected]>2024-06-01 11:55:26 -0700
commite57173d536465fe12cea8a605d7b0d0e4f02bbf1 (patch)
tree3d00ca12b96b7c62c80d4914bc9b71e3192ff7d3 /CST 126/UnitTests
parentattempting rebuild (diff)
downloadhomework-1-chaninnohea-e57173d536465fe12cea8a605d7b0d0e4f02bbf1.tar.xz
homework-1-chaninnohea-e57173d536465fe12cea8a605d7b0d0e4f02bbf1.zip
trying to fix!
Diffstat (limited to 'CST 126/UnitTests')
-rw-r--r--CST 126/UnitTests/NodeUnitTests.cpp24
-rw-r--r--CST 126/UnitTests/UnitTests.cpp16
-rw-r--r--CST 126/UnitTests/UnitTests.vcxproj175
-rw-r--r--CST 126/UnitTests/UnitTests.vcxproj.filters36
-rw-r--r--CST 126/UnitTests/crt_check_memory.hpp40
-rw-r--r--CST 126/UnitTests/pch.cpp5
-rw-r--r--CST 126/UnitTests/pch.h12
7 files changed, 308 insertions, 0 deletions
diff --git a/CST 126/UnitTests/NodeUnitTests.cpp b/CST 126/UnitTests/NodeUnitTests.cpp
new file mode 100644
index 0000000..cefe395
--- /dev/null
+++ b/CST 126/UnitTests/NodeUnitTests.cpp
@@ -0,0 +1,24 @@
+#include "pcd.h"
+#include "CppUnitTest.h""
+
+using namespace Microsoft::VisualStudio::CppUnitTestFramework;
+
+#include "node.hpp"
+#include "crt_check_memory.hpp"
+
+using namespace CST126;
+
+namespace LinkedListUnitTests
+{
+ TEST_CLASS(NodeUnitTests)
+ {
+ public:
+
+ TEST_METHOD(NodeEmptyConstructor_Success)
+ {
+ //Arrange
+ Node<int>* newNode = new Node<int>()
+
+ }
+ };
+} \ No newline at end of file
diff --git a/CST 126/UnitTests/UnitTests.cpp b/CST 126/UnitTests/UnitTests.cpp
new file mode 100644
index 0000000..0908160
--- /dev/null
+++ b/CST 126/UnitTests/UnitTests.cpp
@@ -0,0 +1,16 @@
+#include "pch.h"
+#include "CppUnitTest.h"
+
+using namespace Microsoft::VisualStudio::CppUnitTestFramework;
+
+namespace UnitTests
+{
+ TEST_CLASS(UnitTests)
+ {
+ public:
+
+ TEST_METHOD(TestMethod1)
+ {
+ }
+ };
+}
diff --git a/CST 126/UnitTests/UnitTests.vcxproj b/CST 126/UnitTests/UnitTests.vcxproj
new file mode 100644
index 0000000..e76d443
--- /dev/null
+++ b/CST 126/UnitTests/UnitTests.vcxproj
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>17.0</VCProjectVersion>
+ <ProjectGuid>{B7312D2D-6842-4E8B-90BB-477022B77347}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>UnitTests</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ <ProjectSubType>NativeUnitTestProject</ProjectSubType>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ <UseOfMfc>false</UseOfMfc>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <UseFullPaths>true</UseFullPaths>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <UseFullPaths>true</UseFullPaths>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <UseFullPaths>true</UseFullPaths>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <AdditionalIncludeDirectories>$(VCInstallDir)UnitTest\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <UseFullPaths>true</UseFullPaths>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="NodeUnitTests.cpp" />
+ <ClCompile Include="pch.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+ </ClCompile>
+ <ClCompile Include="UnitTests.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="crt_check_memory.hpp" />
+ <ClInclude Include="pch.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/CST 126/UnitTests/UnitTests.vcxproj.filters b/CST 126/UnitTests/UnitTests.vcxproj.filters
new file mode 100644
index 0000000..317d8de
--- /dev/null
+++ b/CST 126/UnitTests/UnitTests.vcxproj.filters
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="UnitTests.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="pch.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="NodeUnitTests.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="pch.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="crt_check_memory.hpp">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/CST 126/UnitTests/crt_check_memory.hpp b/CST 126/UnitTests/crt_check_memory.hpp
new file mode 100644
index 0000000..9cb4ab2
--- /dev/null
+++ b/CST 126/UnitTests/crt_check_memory.hpp
@@ -0,0 +1,40 @@
+#ifndef CRTCHECKMEMORY_H
+#define CRTCHECKMEMORY_H
+
+#include "pch.h"
+#include "CppUnitTest.h"
+#include "crtdbg.h"
+
+#define _CRTDBG_MAP_ALLOC
+
+using namespace Microsoft::VisualStudio::CppUnitTestFramework;
+
+namespace LinkedListUnitTests
+{
+ struct CrtCheckMemory
+ {
+ _CrtMemState state1{};
+ _CrtMemState state2{};
+ _CrtMemState state3{};
+ CrtCheckMemory()
+ {
+ _CrtMemCheckpoint(&state1);
+ }
+
+ CrtCheckMemory(const CrtCheckMemory& copy) = delete;
+ CrtCheckMemory& operator=(const CrtCheckMemory& copy) = delete;
+ CrtCheckMemory(CrtCheckMemory&& copy) = delete;
+ CrtCheckMemory& operator=(CrtCheckMemory&& copy) = delete;
+
+ ~CrtCheckMemory()
+ {
+ _CrtMemCheckpoint(&state2);
+
+ if (_CrtMemDifference(&state3, &state1, &state2) != 0)
+ {
+ Assert::Fail(L"Detected memory leaks!");
+ }
+ }
+ };
+}
+#endif \ No newline at end of file
diff --git a/CST 126/UnitTests/pch.cpp b/CST 126/UnitTests/pch.cpp
new file mode 100644
index 0000000..64b7eef
--- /dev/null
+++ b/CST 126/UnitTests/pch.cpp
@@ -0,0 +1,5 @@
+// pch.cpp: source file corresponding to the pre-compiled header
+
+#include "pch.h"
+
+// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
diff --git a/CST 126/UnitTests/pch.h b/CST 126/UnitTests/pch.h
new file mode 100644
index 0000000..9d715b0
--- /dev/null
+++ b/CST 126/UnitTests/pch.h
@@ -0,0 +1,12 @@
+// pch.h: This is a precompiled header file.
+// Files listed below are compiled only once, improving build performance for future builds.
+// This also affects IntelliSense performance, including code completion and many code browsing features.
+// However, files listed here are ALL re-compiled if any one of them is updated between builds.
+// Do not add files here that you will be updating frequently as this negates the performance advantage.
+
+#ifndef PCH_H
+#define PCH_H
+
+// add headers that you want to pre-compile here
+
+#endif //PCH_H