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|
// This code contains NVIDIA Confidential Information and is disclosed
// under the Mutual Non-Disclosure Agreement.
//
// Notice
// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
// NO REPRESENTATIONS, WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
//
// NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. No third party distribution is allowed unless
// expressly authorized by NVIDIA. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright � 2008- 2013 NVIDIA Corporation. All rights reserved.
//
// NVIDIA Corporation and its licensors retain all intellectual property and proprietary
// rights in and to this software and related documentation and any modifications thereto.
// Any use, reproduction, disclosure or distribution of this software and related
// documentation without an express license agreement from NVIDIA Corporation is
// strictly prohibited.
//
//--------------------------------------------------------------------------------------
// File: DXUTSettingsDlg.cpp
//
// Dialog for selection of device settings
//
// Copyright (c) Microsoft Corporation. All rights reserved
//--------------------------------------------------------------------------------------
#include "dxstdafx.h"
#include "DXUTgui.h"
#include "DXUTsettingsDlg.h"
#undef min // use __min instead
#undef max // use __max instead
//--------------------------------------------------------------------------------------
// Internal functions forward declarations
//--------------------------------------------------------------------------------------
WCHAR* DXUTPresentIntervalToString( UINT pi );
WCHAR* DXUTMultisampleTypeToString(D3DMULTISAMPLE_TYPE MultiSampleType);
WCHAR* DXUTD3DDeviceTypeToString(D3DDEVTYPE devType);
WCHAR* DXUTVertexProcessingTypeToString(DWORD vpt);
//--------------------------------------------------------------------------------------
// Global state
//--------------------------------------------------------------------------------------
DXUTDeviceSettings g_DeviceSettings;
CD3DSettingsDlg* DXUTGetSettingsDialog()
{
// Using an accessor function gives control of the construction order
static CD3DSettingsDlg dlg;
return &dlg;
}
//--------------------------------------------------------------------------------------
CD3DSettingsDlg::CD3DSettingsDlg()
{
m_pStateBlock = NULL;
m_bActive = false;
}
//--------------------------------------------------------------------------------------
CD3DSettingsDlg::~CD3DSettingsDlg()
{
OnDestroyDevice();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager )
{
assert( pManager );
m_Dialog.Init( pManager, false ); // Don't register this dialog.
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR szControlTextureFileName )
{
assert( pManager );
m_Dialog.Init( pManager, false, szControlTextureFileName ); // Don't register this dialog.
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::Init( CDXUTDialogResourceManager* pManager, LPCWSTR pszControlTextureResourcename, HMODULE hModule )
{
assert( pManager );
m_Dialog.Init( pManager, false, pszControlTextureResourcename, hModule ); // Don't register this dialog.
CreateControls();
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::CreateControls()
{
m_Dialog.EnableKeyboardInput( true );
m_Dialog.SetFont( 0, L"Arial", 15, FW_NORMAL );
m_Dialog.SetFont( 1, L"Arial", 28, FW_BOLD );
// Right-justify static controls
CDXUTElement* pElement = m_Dialog.GetDefaultElement( DXUT_CONTROL_STATIC, 0 );
if( pElement )
{
pElement->dwTextFormat = DT_VCENTER | DT_RIGHT;
// Title
CDXUTStatic* pStatic = NULL;
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Direct3D Settings", 10, 5, 400, 50, false, &pStatic );
pElement = pStatic->GetElement( 0 );
pElement->iFont = 1;
pElement->dwTextFormat = DT_TOP | DT_LEFT;
}
// DXUTSETTINGSDLG_ADAPTER
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Display Adapter", 10, 50, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER, 200, 50, 300, 23 );
// DXUTSETTINGSDLG_DEVICE_TYPE
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Render Device", 10, 75, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEVICE_TYPE, 200, 75, 300, 23 );
// DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
m_Dialog.AddRadioButton( DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Windowed", 240, 105, 300, 16 );
m_Dialog.AddCheckBox( DXUTSETTINGSDLG_DEVICECLIP, L"Clip to device when window spans across multiple monitors", 250, 126, 400, 16 );
m_Dialog.AddRadioButton( DXUTSETTINGSDLG_FULLSCREEN, DXUTSETTINGSDLG_WINDOWED_GROUP, L"Full Screen", 240, 147, 300, 16 );
// DXUTSETTINGSDLG_ADAPTER_FORMAT
m_Dialog.AddStatic( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, L"Adapter Format", 10, 180, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT, 200, 180, 300, 23 );
// DXUTSETTINGSDLG_RESOLUTION
m_Dialog.AddStatic( DXUTSETTINGSDLG_RESOLUTION_LABEL, L"Resolution", 10, 205, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_RESOLUTION, 200, 205, 200, 23 );
m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION )->SetDropHeight( 106 );
// DXUTSETTINGSDLG_RES_SHOW_ALL
m_Dialog.AddCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, L"Show All Aspect Ratios", 420, 205, 200, 23, false );
// DXUTSETTINGSDLG_REFRESH_RATE
m_Dialog.AddStatic( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, L"Refresh Rate", 10, 230, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_REFRESH_RATE, 200, 230, 300, 23 );
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Back Buffer Format", 10, 265, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT, 200, 265, 300, 23 );
// DXUTSETTINGSDLG_DEPTH_STENCIL
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Depth/Stencil Format", 10, 290, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL, 200, 290, 300, 23 );
// DXUTSETTINGSDLG_MULTISAMPLE_TYPE
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Multisample Type", 10, 315, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE, 200, 315, 300, 23 );
// DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Multisample Quality", 10, 340, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY, 200, 340, 300, 23 );
// DXUTSETTINGSDLG_VERTEX_PROCESSING
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Vertex Processing", 10, 365, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING, 200, 365, 300, 23 );
// DXUTSETTINGSDLG_PRESENT_INTERVAL
m_Dialog.AddStatic( DXUTSETTINGSDLG_STATIC, L"Vertical Sync", 10, 390, 180, 23 );
m_Dialog.AddComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL, 200, 390, 300, 23 );
// DXUTSETTINGSDLG_OK, DXUTSETTINGSDLG_CANCEL
m_Dialog.AddButton( DXUTSETTINGSDLG_OK, L"OK", 230, 435, 73, 31 );
m_Dialog.AddButton( DXUTSETTINGSDLG_CANCEL, L"Cancel", 315, 435, 73, 31, 0, true );
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnCreateDevice( IDirect3DDevice9* pd3dDevice )
{
if( pd3dDevice == NULL )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", E_INVALIDARG );
// Create the fonts/textures
m_Dialog.SetCallback( StaticOnEvent, (void*) this );
return S_OK;
}
//--------------------------------------------------------------------------------------
// Changes the UI defaults to the current device settings
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::Refresh()
{
HRESULT hr = S_OK;
CD3DEnumeration* pD3DEnum = DXUTGetEnumeration();
g_DeviceSettings = DXUTGetDeviceSettings();
// Fill the UI with the current settings
AddDeviceType( g_DeviceSettings.DeviceType );
SetWindowed( FALSE != g_DeviceSettings.pp.Windowed );
SetDeviceClip( 0 != (g_DeviceSettings.pp.Flags & D3DPRESENTFLAG_DEVICECLIP) );
AddAdapterFormat( g_DeviceSettings.AdapterFormat );
AddResolution( g_DeviceSettings.pp.BackBufferWidth, g_DeviceSettings.pp.BackBufferHeight );
AddRefreshRate( g_DeviceSettings.pp.FullScreen_RefreshRateInHz );
AddBackBufferFormat( g_DeviceSettings.pp.BackBufferFormat );
AddDepthStencilBufferFormat( g_DeviceSettings.pp.AutoDepthStencilFormat );
AddMultisampleType( g_DeviceSettings.pp.MultiSampleType );
AddMultisampleQuality( g_DeviceSettings.pp.MultiSampleQuality );
if( g_DeviceSettings.BehaviorFlags & D3DCREATE_PUREDEVICE )
AddVertexProcessingType( D3DCREATE_PUREDEVICE );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
CD3DEnumDeviceSettingsCombo* pBestDeviceSettingsCombo = pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.AdapterOrdinal, g_DeviceSettings.DeviceType, g_DeviceSettings.AdapterFormat, g_DeviceSettings.pp.BackBufferFormat, (g_DeviceSettings.pp.Windowed != 0) );
if( NULL == pBestDeviceSettingsCombo )
return DXUT_ERR_MSGBOX( L"GetDeviceSettingsCombo", E_INVALIDARG );
// Get the adapters list from CD3DEnumeration object
CGrowableArray<CD3DEnumAdapterInfo*>* pAdapterInfoList = pD3DEnum->GetAdapterInfoList();
if( pAdapterInfoList->GetSize() == 0 )
return DXUT_ERR_MSGBOX( L"CD3DSettingsDlg::OnCreatedDevice", DXUTERR_NOCOMPATIBLEDEVICES );
CDXUTComboBox* pAdapterCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
pAdapterCombo->RemoveAllItems();
// Add adapters
for( int iAdapter=0; iAdapter<pAdapterInfoList->GetSize(); iAdapter++ )
{
CD3DEnumAdapterInfo* pAdapterInfo = pAdapterInfoList->GetAt(iAdapter);
AddAdapter( pAdapterInfo->szUniqueDescription, pAdapterInfo->AdapterOrdinal );
}
pAdapterCombo->SetSelectedByData( ULongToPtr( g_DeviceSettings.AdapterOrdinal ) );
hr = OnAdapterChanged();
if( FAILED(hr) )
return hr;
//m_Dialog.Refresh();
CDXUTDialog::SetRefreshTime( (float) DXUTGetTime() );
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnResetDevice()
{
const D3DSURFACE_DESC* pDesc = DXUTGetBackBufferSurfaceDesc();
m_Dialog.SetLocation( 0, 0 );
m_Dialog.SetSize( pDesc->Width, pDesc->Height );
m_Dialog.SetBackgroundColors( D3DCOLOR_ARGB(255, 98, 138, 206),
D3DCOLOR_ARGB(255, 54, 105, 192),
D3DCOLOR_ARGB(255, 54, 105, 192),
D3DCOLOR_ARGB(255, 10, 73, 179) );
IDirect3DDevice9* pd3dDevice = DXUTGetD3DDevice();
pd3dDevice->BeginStateBlock();
pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
pd3dDevice->EndStateBlock( &m_pStateBlock );
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnRender( float fElapsedTime )
{
IDirect3DDevice9* pd3dDevice = DXUTGetD3DDevice();
// Clear the render target and the zbuffer
pd3dDevice->Clear(0, NULL, D3DCLEAR_TARGET, 0x00003F3F, 1.0f, 0);
// Render the scene
if( SUCCEEDED( pd3dDevice->BeginScene() ) )
{
m_pStateBlock->Capture();
pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
m_Dialog.OnRender( fElapsedTime );
m_pStateBlock->Apply();
pd3dDevice->EndScene();
}
return S_OK;
}
//--------------------------------------------------------------------------------------
LRESULT CD3DSettingsDlg::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
m_Dialog.MsgProc( hWnd, uMsg, wParam, lParam );
if( uMsg == WM_KEYDOWN && wParam == VK_F2 )
SetActive( false );
return 0;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnLostDevice()
{
SAFE_RELEASE( m_pStateBlock );
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDestroyDevice()
{
return S_OK;
}
//--------------------------------------------------------------------------------------
void WINAPI CD3DSettingsDlg::StaticOnEvent( UINT nEvent, int nControlID,
CDXUTControl* pControl, void* pUserData )
{
CD3DSettingsDlg* pD3DSettings = (CD3DSettingsDlg*) pUserData;
if( pD3DSettings )
pD3DSettings->OnEvent( nEvent, nControlID, pControl );
}
//--------------------------------------------------------------------------------------
void CD3DSettingsDlg::OnEvent( UINT nEvent, int nControlID,
CDXUTControl* pControl )
{
switch( nControlID )
{
case DXUTSETTINGSDLG_ADAPTER: OnAdapterChanged(); break;
case DXUTSETTINGSDLG_DEVICE_TYPE: OnDeviceTypeChanged(); break;
case DXUTSETTINGSDLG_WINDOWED: OnWindowedFullScreenChanged(); break;
case DXUTSETTINGSDLG_FULLSCREEN: OnWindowedFullScreenChanged(); break;
case DXUTSETTINGSDLG_ADAPTER_FORMAT: OnAdapterFormatChanged(); break;
case DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL: OnAdapterFormatChanged(); break;
case DXUTSETTINGSDLG_RESOLUTION: OnResolutionChanged(); break;
case DXUTSETTINGSDLG_REFRESH_RATE: OnRefreshRateChanged(); break;
case DXUTSETTINGSDLG_BACK_BUFFER_FORMAT: OnBackBufferFormatChanged(); break;
case DXUTSETTINGSDLG_DEPTH_STENCIL: OnDepthStencilBufferFormatChanged(); break;
case DXUTSETTINGSDLG_MULTISAMPLE_TYPE: OnMultisampleTypeChanged(); break;
case DXUTSETTINGSDLG_MULTISAMPLE_QUALITY: OnMultisampleQualityChanged(); break;
case DXUTSETTINGSDLG_VERTEX_PROCESSING: OnVertexProcessingChanged(); break;
case DXUTSETTINGSDLG_PRESENT_INTERVAL: OnPresentIntervalChanged(); break;
case DXUTSETTINGSDLG_DEVICECLIP: OnDeviceClipChanged(); break;
case DXUTSETTINGSDLG_OK:
{
if( g_DeviceSettings.pp.Windowed )
{
g_DeviceSettings.pp.FullScreen_RefreshRateInHz = 0;
RECT rcClient;
if( DXUTIsWindowed() )
GetClientRect( DXUTGetHWND(), &rcClient );
else
rcClient = DXUTGetWindowClientRectAtModeChange();
DWORD dwWindowWidth = rcClient.right - rcClient.left;
DWORD dwWindowHeight = rcClient.bottom - rcClient.top;
g_DeviceSettings.pp.BackBufferWidth = dwWindowWidth;
g_DeviceSettings.pp.BackBufferHeight = dwWindowHeight;
}
if( g_DeviceSettings.pp.MultiSampleType != D3DMULTISAMPLE_NONE )
{
g_DeviceSettings.pp.Flags &= ~D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
}
DXUTCreateDeviceFromSettings( &g_DeviceSettings );
SetActive( false );
break;
}
case DXUTSETTINGSDLG_CANCEL:
{
SetActive( false );
break;
}
}
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::SetDeviceSettingsFromUI()
{
CDXUTComboBox* pComboBox;
CDXUTRadioButton* pRadioButton;
// DXUTSETTINGSDLG_DEVICE_TYPE
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
g_DeviceSettings.DeviceType = (D3DDEVTYPE) PtrToUlong( pComboBox->GetSelectedData() );
// DXUTSETTINGSDLG_WINDOWED
pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
g_DeviceSettings.pp.Windowed = pRadioButton->GetChecked();
// DXUTSETTINGSDLG_ADAPTER_FORMAT
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
g_DeviceSettings.AdapterFormat = (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
if( g_DeviceSettings.pp.Windowed )
{
g_DeviceSettings.pp.BackBufferFormat = D3DFMT_UNKNOWN;
g_DeviceSettings.pp.FullScreen_RefreshRateInHz = 0;
}
else
{
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
g_DeviceSettings.pp.BackBufferFormat = (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
// DXUTSETTINGSDLG_RESOLUTION
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
g_DeviceSettings.pp.BackBufferWidth = HIWORD( dwResolution );
g_DeviceSettings.pp.BackBufferHeight = LOWORD( dwResolution );
// DXUTSETTINGSDLG_REFRESH_RATE
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
g_DeviceSettings.pp.FullScreen_RefreshRateInHz = PtrToUlong( pComboBox->GetSelectedData() );
}
// DXUTSETTINGSDLG_DEPTH_STENCIL
pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
g_DeviceSettings.pp.AutoDepthStencilFormat = (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
return S_OK;
}
//-------------------------------------------------------------------------------------
CD3DEnumAdapterInfo* CD3DSettingsDlg::GetCurrentAdapterInfo()
{
CD3DEnumeration* pD3DEnum = DXUTGetEnumeration();
return pD3DEnum->GetAdapterInfo( g_DeviceSettings.AdapterOrdinal );
}
//-------------------------------------------------------------------------------------
CD3DEnumDeviceInfo* CD3DSettingsDlg::GetCurrentDeviceInfo()
{
CD3DEnumeration* pD3DEnum = DXUTGetEnumeration();
return pD3DEnum->GetDeviceInfo( g_DeviceSettings.AdapterOrdinal,
g_DeviceSettings.DeviceType );
}
//-------------------------------------------------------------------------------------
CD3DEnumDeviceSettingsCombo* CD3DSettingsDlg::GetCurrentDeviceSettingsCombo()
{
CD3DEnumeration* pD3DEnum = DXUTGetEnumeration();
return pD3DEnum->GetDeviceSettingsCombo( g_DeviceSettings.AdapterOrdinal,
g_DeviceSettings.DeviceType,
g_DeviceSettings.AdapterFormat,
g_DeviceSettings.pp.BackBufferFormat,
(g_DeviceSettings.pp.Windowed == TRUE) );
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAdapterChanged()
{
HRESULT hr = S_OK;
// Store the adapter index
g_DeviceSettings.AdapterOrdinal = GetSelectedAdapter();
// DXUTSETTINGSDLG_DEVICE_TYPE
CDXUTComboBox* pDeviceTypeComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
pDeviceTypeComboBox->RemoveAllItems();
CD3DEnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
for( int iDeviceInfo=0; iDeviceInfo < pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
{
CD3DEnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt(iDeviceInfo);
AddDeviceType( pDeviceInfo->DeviceType );
}
pDeviceTypeComboBox->SetSelectedByData( ULongToPtr(g_DeviceSettings.DeviceType) );
hr = OnDeviceTypeChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDeviceTypeChanged()
{
HRESULT hr = S_OK;
g_DeviceSettings.DeviceType = GetSelectedDeviceType();
// Update windowed/full screen radio buttons
bool bHasWindowedDeviceCombo = false;
bool bHasFullScreenDeviceCombo = false;
CD3DEnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3DEnumDeviceSettingsCombo* pDeviceSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceSettingsCombo->Windowed )
bHasWindowedDeviceCombo = true;
else
bHasFullScreenDeviceCombo = true;
}
// DXUTSETTINGSDLG_WINDOWED, DXUTSETTINGSDLG_FULLSCREEN
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, bHasWindowedDeviceCombo );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_FULLSCREEN, bHasFullScreenDeviceCombo );
SetWindowed( g_DeviceSettings.pp.Windowed && bHasWindowedDeviceCombo );
hr = OnWindowedFullScreenChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnWindowedFullScreenChanged()
{
HRESULT hr = S_OK;
bool bWindowed = IsWindowed();
g_DeviceSettings.pp.Windowed = bWindowed;
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE_LABEL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_ADAPTER_FORMAT, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_REFRESH_RATE, !bWindowed );
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_DEVICECLIP, bWindowed );
bool bDeviceClip = ( 0x0 != (g_DeviceSettings.pp.Flags & D3DPRESENTFLAG_DEVICECLIP) );
// If windowed, get the appropriate adapter format from Direct3D
if( g_DeviceSettings.pp.Windowed )
{
IDirect3D9* pD3D = DXUTGetD3DObject();
if( pD3D == NULL )
return DXTRACE_ERR( L"DXUTGetD3DObject", E_FAIL );
D3DDISPLAYMODE mode;
hr = pD3D->GetAdapterDisplayMode( g_DeviceSettings.AdapterOrdinal, &mode );
if( FAILED(hr) )
return DXTRACE_ERR( L"GetAdapterDisplayMode", hr );
// Default resolution to the fullscreen res that was last used
RECT rc = DXUTGetFullsceenClientRectAtModeChange();
if( rc.right == 0 || rc.bottom == 0 )
{
// If nothing last used, then default to the adapter desktop res
g_DeviceSettings.pp.BackBufferWidth = mode.Width;
g_DeviceSettings.pp.BackBufferHeight = mode.Height;
}
else
{
g_DeviceSettings.pp.BackBufferWidth = rc.right;
g_DeviceSettings.pp.BackBufferHeight = rc.bottom;
}
g_DeviceSettings.AdapterFormat = mode.Format;
g_DeviceSettings.pp.FullScreen_RefreshRateInHz = mode.RefreshRate;
}
const D3DFORMAT adapterFormat = g_DeviceSettings.AdapterFormat;
const DWORD dwWidth = g_DeviceSettings.pp.BackBufferWidth;
const DWORD dwHeight = g_DeviceSettings.pp.BackBufferHeight;
const DWORD dwRefreshRate = g_DeviceSettings.pp.FullScreen_RefreshRateInHz;
// DXUTSETTINGSDLG_DEVICECLIP
SetDeviceClip( bDeviceClip );
// DXUTSETTINGSDLG_ADAPTER_FORMAT
CDXUTComboBox* pAdapterFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
if( pAdapterFormatComboBox == NULL )
return E_FAIL;
pAdapterFormatComboBox->RemoveAllItems();
CD3DEnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
if( bWindowed )
{
AddAdapterFormat( adapterFormat );
}
else
{
for( int iSettingsCombo=0; iSettingsCombo < pDeviceInfo->deviceSettingsComboList.GetSize(); iSettingsCombo++ )
{
CD3DEnumDeviceSettingsCombo* pSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt(iSettingsCombo);
AddAdapterFormat( pSettingsCombo->AdapterFormat );
}
}
pAdapterFormatComboBox->SetSelectedByData( ULongToPtr(adapterFormat) );
hr = OnAdapterFormatChanged();
if( FAILED(hr) )
return hr;
// DXUTSETTINGSDLG_RESOLUTION
CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
if( bWindowed )
{
pResolutionComboBox->RemoveAllItems();
AddResolution( dwWidth, dwHeight );
}
pResolutionComboBox->SetSelectedByData( ULongToPtr( MAKELONG(dwWidth, dwHeight) ) );
hr = OnResolutionChanged();
if( FAILED(hr) )
return hr;
// DXUTSETTINGSDLG_REFRESH_RATE
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
if( bWindowed )
{
pRefreshRateComboBox->RemoveAllItems();
AddRefreshRate( dwRefreshRate );
}
pRefreshRateComboBox->SetSelectedByData( ULongToPtr(dwRefreshRate) );
hr = OnRefreshRateChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnAdapterFormatChanged()
{
HRESULT hr = S_OK;
// DXUTSETTINGSDLG_ADAPTER_FORMAT
D3DFORMAT adapterFormat = GetSelectedAdapterFormat();
g_DeviceSettings.AdapterFormat = adapterFormat;
// DXUTSETTINGSDLG_RESOLUTION
CDXUTComboBox* pResolutionComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
pResolutionComboBox->RemoveAllItems();
CD3DEnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
bool bShowAll = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_RESOLUTION_SHOW_ALL )->GetChecked();
// Get the desktop aspect ratio
D3DDISPLAYMODE dmDesktop;
DXUTGetDesktopResolution( g_DeviceSettings.AdapterOrdinal, &dmDesktop.Width, &dmDesktop.Height );
float fDesktopAspectRatio = dmDesktop.Width / (float)dmDesktop.Height;
for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
{
D3DDISPLAYMODE DisplayMode = pAdapterInfo->displayModeList.GetAt( idm );
float fAspect = (float)DisplayMode.Width / (float)DisplayMode.Height;
if( DisplayMode.Format == adapterFormat )
{
// If "Show All" is not checked, then hide all resolutions
// that don't match the aspect ratio of the desktop resolution
if( bShowAll || (!bShowAll && fabsf(fDesktopAspectRatio - fAspect) < 0.05f) )
{
AddResolution( DisplayMode.Width, DisplayMode.Height );
}
}
}
const DWORD dwCurResolution = MAKELONG( g_DeviceSettings.pp.BackBufferWidth,
g_DeviceSettings.pp.BackBufferHeight );
pResolutionComboBox->SetSelectedByData( ULongToPtr(dwCurResolution) );
hr = OnResolutionChanged();
if( FAILED(hr) )
return hr;
// DXUTSETTINGSDLG_BACK_BUFFER_FORMAT
CDXUTComboBox* pBackBufferFormatComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
pBackBufferFormatComboBox->RemoveAllItems();
CD3DEnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
const BOOL bWindowed = IsWindowed();
bool bHasWindowedBackBuffer = false;
for( int idc = 0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3DEnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceCombo->Windowed == bWindowed &&
pDeviceCombo->AdapterFormat == g_DeviceSettings.AdapterFormat )
{
AddBackBufferFormat( pDeviceCombo->BackBufferFormat );
bHasWindowedBackBuffer = true;
}
}
pBackBufferFormatComboBox->SetSelectedByData( ULongToPtr(g_DeviceSettings.pp.BackBufferFormat) );
hr = OnBackBufferFormatChanged();
if( FAILED(hr) )
return hr;
if( !bHasWindowedBackBuffer )
{
m_Dialog.SetControlEnabled( DXUTSETTINGSDLG_WINDOWED, false );
if( g_DeviceSettings.pp.Windowed )
{
SetWindowed( false );
hr = OnWindowedFullScreenChanged();
if( FAILED(hr) )
return hr;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnResolutionChanged()
{
HRESULT hr = S_OK;
CD3DEnumAdapterInfo* pAdapterInfo = GetCurrentAdapterInfo();
if( pAdapterInfo == NULL )
return E_FAIL;
// Set resolution
DWORD dwWidth, dwHeight;
GetSelectedResolution( &dwWidth, &dwHeight );
g_DeviceSettings.pp.BackBufferWidth = dwWidth;
g_DeviceSettings.pp.BackBufferHeight = dwHeight;
DWORD dwRefreshRate = g_DeviceSettings.pp.FullScreen_RefreshRateInHz;
// Update the refresh rate list
CDXUTComboBox* pRefreshRateComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
pRefreshRateComboBox->RemoveAllItems();
D3DFORMAT adapterFormat = g_DeviceSettings.AdapterFormat;
for( int idm = 0; idm < pAdapterInfo->displayModeList.GetSize(); idm++ )
{
D3DDISPLAYMODE displayMode = pAdapterInfo->displayModeList.GetAt( idm );
if( displayMode.Format == adapterFormat &&
displayMode.Width == dwWidth &&
displayMode.Height == dwHeight )
{
AddRefreshRate( displayMode.RefreshRate );
}
}
pRefreshRateComboBox->SetSelectedByData( ULongToPtr(dwRefreshRate) );
hr = OnRefreshRateChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnRefreshRateChanged()
{
// Set refresh rate
g_DeviceSettings.pp.FullScreen_RefreshRateInHz = GetSelectedRefreshRate();
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnBackBufferFormatChanged()
{
HRESULT hr = S_OK;
g_DeviceSettings.pp.BackBufferFormat = GetSelectedBackBufferFormat();
D3DFORMAT adapterFormat = g_DeviceSettings.AdapterFormat;
D3DFORMAT backBufferFormat = g_DeviceSettings.pp.BackBufferFormat;
CD3DEnumDeviceInfo* pDeviceInfo = GetCurrentDeviceInfo();
if( pDeviceInfo == NULL )
return E_FAIL;
bool bAllowSoftwareVP, bAllowHardwareVP, bAllowPureHardwareVP, bAllowMixedVP;
DXUTGetEnumeration()->GetPossibleVertexProcessingList( &bAllowSoftwareVP, &bAllowHardwareVP,
&bAllowPureHardwareVP, &bAllowMixedVP );
for( int idc=0; idc < pDeviceInfo->deviceSettingsComboList.GetSize(); idc++ )
{
CD3DEnumDeviceSettingsCombo* pDeviceCombo = pDeviceInfo->deviceSettingsComboList.GetAt( idc );
if( pDeviceCombo->Windowed == (g_DeviceSettings.pp.Windowed == TRUE) &&
pDeviceCombo->AdapterFormat == adapterFormat &&
pDeviceCombo->BackBufferFormat == backBufferFormat )
{
CDXUTComboBox* pDepthStencilComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
pDepthStencilComboBox->RemoveAllItems();
pDepthStencilComboBox->SetEnabled( (g_DeviceSettings.pp.EnableAutoDepthStencil == TRUE) );
if( g_DeviceSettings.pp.EnableAutoDepthStencil )
{
for( int ifmt=0; ifmt < pDeviceCombo->depthStencilFormatList.GetSize(); ifmt++ )
{
D3DFORMAT fmt = pDeviceCombo->depthStencilFormatList.GetAt( ifmt );
AddDepthStencilBufferFormat( fmt );
}
pDepthStencilComboBox->SetSelectedByData( ULongToPtr(g_DeviceSettings.pp.AutoDepthStencilFormat) );
}
else
{
if( !pDepthStencilComboBox->ContainsItem( L"(not used)" ) )
pDepthStencilComboBox->AddItem( L"(not used)", NULL );
}
hr = OnDepthStencilBufferFormatChanged();
if( FAILED(hr) )
return hr;
CDXUTComboBox* pVertexProcessingComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
pVertexProcessingComboBox->RemoveAllItems();
// Add valid vertex processing types
if( bAllowSoftwareVP )
AddVertexProcessingType( D3DCREATE_SOFTWARE_VERTEXPROCESSING );
if( bAllowHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
AddVertexProcessingType( D3DCREATE_HARDWARE_VERTEXPROCESSING );
if( bAllowPureHardwareVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_PUREDEVICE )
AddVertexProcessingType( D3DCREATE_PUREDEVICE );
if( bAllowMixedVP && pDeviceInfo->Caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT )
AddVertexProcessingType( D3DCREATE_MIXED_VERTEXPROCESSING );
if( g_DeviceSettings.BehaviorFlags & D3DCREATE_PUREDEVICE )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(D3DCREATE_PUREDEVICE) );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(D3DCREATE_SOFTWARE_VERTEXPROCESSING) );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_HARDWARE_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(D3DCREATE_HARDWARE_VERTEXPROCESSING) );
else if( g_DeviceSettings.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING )
pVertexProcessingComboBox->SetSelectedByData( ULongToPtr(D3DCREATE_MIXED_VERTEXPROCESSING) );
hr = OnVertexProcessingChanged();
if( FAILED(hr) )
return hr;
CDXUTComboBox* pPresentIntervalComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
pPresentIntervalComboBox->RemoveAllItems();
pPresentIntervalComboBox->AddItem( L"On", ULongToPtr(D3DPRESENT_INTERVAL_DEFAULT) );
pPresentIntervalComboBox->AddItem( L"Off", ULongToPtr(D3DPRESENT_INTERVAL_IMMEDIATE) );
pPresentIntervalComboBox->SetSelectedByData( ULongToPtr( g_DeviceSettings.pp.PresentationInterval ) );
hr = OnPresentIntervalChanged();
if( FAILED(hr) )
return hr;
}
}
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDepthStencilBufferFormatChanged()
{
HRESULT hr = S_OK;
D3DFORMAT depthStencilBufferFormat = GetSelectedDepthStencilBufferFormat();
if( g_DeviceSettings.pp.EnableAutoDepthStencil )
g_DeviceSettings.pp.AutoDepthStencilFormat = depthStencilBufferFormat;
CD3DEnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
if( pDeviceSettingsCombo == NULL )
return E_FAIL;
CDXUTComboBox* pMultisampleTypeCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
pMultisampleTypeCombo->RemoveAllItems();
for( int ims=0; ims < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); ims++ )
{
D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( ims );
bool bConflictFound = false;
for( int iConf = 0; iConf < pDeviceSettingsCombo->DSMSConflictList.GetSize(); iConf++ )
{
CD3DEnumDSMSConflict DSMSConf = pDeviceSettingsCombo->DSMSConflictList.GetAt( iConf );
if( DSMSConf.DSFormat == depthStencilBufferFormat &&
DSMSConf.MSType == msType )
{
bConflictFound = true;
break;
}
}
if( !bConflictFound )
AddMultisampleType( msType );
}
CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
pMultisampleQualityCombo->SetSelectedByData( ULongToPtr(g_DeviceSettings.pp.MultiSampleType) );
hr = OnMultisampleTypeChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnMultisampleTypeChanged()
{
HRESULT hr = S_OK;
D3DMULTISAMPLE_TYPE multisampleType = GetSelectedMultisampleType();
g_DeviceSettings.pp.MultiSampleType = multisampleType;
CD3DEnumDeviceSettingsCombo* pDeviceSettingsCombo = GetCurrentDeviceSettingsCombo();
if( pDeviceSettingsCombo == NULL )
return E_FAIL;
DWORD dwMaxQuality = 0;
for( int iType = 0; iType < pDeviceSettingsCombo->multiSampleTypeList.GetSize(); iType++ )
{
D3DMULTISAMPLE_TYPE msType = pDeviceSettingsCombo->multiSampleTypeList.GetAt( iType );
if( msType == multisampleType )
{
dwMaxQuality = pDeviceSettingsCombo->multiSampleQualityList.GetAt( iType );
break;
}
}
// DXUTSETTINGSDLG_MULTISAMPLE_QUALITY
CDXUTComboBox* pMultisampleQualityCombo = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
pMultisampleQualityCombo->RemoveAllItems();
for( UINT iQuality = 0; iQuality < dwMaxQuality; iQuality++ )
{
AddMultisampleQuality( iQuality );
}
pMultisampleQualityCombo->SetSelectedByData( ULongToPtr(g_DeviceSettings.pp.MultiSampleQuality) );
hr = OnMultisampleQualityChanged();
if( FAILED(hr) )
return hr;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnMultisampleQualityChanged()
{
g_DeviceSettings.pp.MultiSampleQuality = GetSelectedMultisampleQuality();
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnVertexProcessingChanged()
{
DWORD dwBehavior = g_DeviceSettings.BehaviorFlags;
// Clear vertex processing flags
dwBehavior &= ~D3DCREATE_HARDWARE_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_SOFTWARE_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_MIXED_VERTEXPROCESSING;
dwBehavior &= ~D3DCREATE_PUREDEVICE;
// Determine new flags
DWORD dwNewFlags = GetSelectedVertexProcessingType();
if( dwNewFlags & D3DCREATE_PUREDEVICE )
dwNewFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
// Make changes
g_DeviceSettings.BehaviorFlags = dwBehavior | dwNewFlags;
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnPresentIntervalChanged()
{
g_DeviceSettings.pp.PresentationInterval = GetSelectedPresentInterval();
return S_OK;
}
//-------------------------------------------------------------------------------------
HRESULT CD3DSettingsDlg::OnDeviceClipChanged()
{
if( IsDeviceClip() )
g_DeviceSettings.pp.Flags |= D3DPRESENTFLAG_DEVICECLIP;
else
g_DeviceSettings.pp.Flags &= ~D3DPRESENTFLAG_DEVICECLIP;
return S_OK;
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddAdapter( const WCHAR* strDescription, UINT iAdapter )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
if( !pComboBox->ContainsItem( strDescription ) )
pComboBox->AddItem( strDescription, ULongToPtr(iAdapter) );
}
//-------------------------------------------------------------------------------------
UINT CD3DSettingsDlg::GetSelectedAdapter()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddDeviceType( D3DDEVTYPE devType )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
if( !pComboBox->ContainsItem( DXUTD3DDeviceTypeToString(devType) ) )
pComboBox->AddItem( DXUTD3DDeviceTypeToString(devType), ULongToPtr(devType) );
}
//-------------------------------------------------------------------------------------
D3DDEVTYPE CD3DSettingsDlg::GetSelectedDeviceType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEVICE_TYPE );
return (D3DDEVTYPE) PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::SetWindowed( bool bWindowed )
{
CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
pRadioButton->SetChecked( bWindowed );
pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_FULLSCREEN );
pRadioButton->SetChecked( !bWindowed );
}
//-------------------------------------------------------------------------------------
bool CD3DSettingsDlg::IsWindowed()
{
CDXUTRadioButton* pRadioButton = m_Dialog.GetRadioButton( DXUTSETTINGSDLG_WINDOWED );
return pRadioButton->GetChecked();
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddAdapterFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString(format, TRUE) ) )
pComboBox->AddItem( DXUTD3DFormatToString(format, TRUE), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedAdapterFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_ADAPTER_FORMAT );
return (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddResolution( DWORD dwWidth, DWORD dwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolutionData;
WCHAR strResolution[50];
dwResolutionData = MAKELONG( dwWidth, dwHeight );
StringCchPrintf( strResolution, 50, L"%d by %d", dwWidth, dwHeight );
if( !pComboBox->ContainsItem( strResolution ) )
pComboBox->AddItem( strResolution, ULongToPtr( dwResolutionData ) );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_RESOLUTION );
DWORD dwResolution = PtrToUlong( pComboBox->GetSelectedData() );
*pdwWidth = LOWORD( dwResolution );
*pdwHeight = HIWORD( dwResolution );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddRefreshRate( DWORD dwRate )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
WCHAR strRefreshRate[50];
if( dwRate == 0 )
StringCchCopy( strRefreshRate, 50, L"Default Rate" );
else
StringCchPrintf( strRefreshRate, 50, L"%d Hz", dwRate );
if( !pComboBox->ContainsItem( strRefreshRate ) )
pComboBox->AddItem( strRefreshRate, ULongToPtr(dwRate) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedRefreshRate()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_REFRESH_RATE );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddBackBufferFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString(format, TRUE) ) )
pComboBox->AddItem( DXUTD3DFormatToString(format, TRUE), ULongToPtr( format ) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedBackBufferFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_BACK_BUFFER_FORMAT );
return (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddDepthStencilBufferFormat( D3DFORMAT format )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
if( !pComboBox->ContainsItem( DXUTD3DFormatToString(format, TRUE) ) )
pComboBox->AddItem( DXUTD3DFormatToString(format, TRUE), ULongToPtr(format) );
}
//-------------------------------------------------------------------------------------
D3DFORMAT CD3DSettingsDlg::GetSelectedDepthStencilBufferFormat()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_DEPTH_STENCIL );
return (D3DFORMAT) PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddMultisampleType( D3DMULTISAMPLE_TYPE type )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
if( !pComboBox->ContainsItem( DXUTMultisampleTypeToString(type) ) )
pComboBox->AddItem( DXUTMultisampleTypeToString(type), ULongToPtr(type) );
}
//-------------------------------------------------------------------------------------
D3DMULTISAMPLE_TYPE CD3DSettingsDlg::GetSelectedMultisampleType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_TYPE );
return (D3DMULTISAMPLE_TYPE) PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddMultisampleQuality( DWORD dwQuality )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
WCHAR strQuality[50];
StringCchPrintf( strQuality, 50, L"%d", dwQuality );
if( !pComboBox->ContainsItem( strQuality ) )
pComboBox->AddItem( strQuality, ULongToPtr(dwQuality) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedMultisampleQuality()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_MULTISAMPLE_QUALITY );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::AddVertexProcessingType( DWORD dwType )
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
if( !pComboBox->ContainsItem( DXUTVertexProcessingTypeToString(dwType) ) )
pComboBox->AddItem( DXUTVertexProcessingTypeToString(dwType), ULongToPtr(dwType) );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedVertexProcessingType()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_VERTEX_PROCESSING );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
DWORD CD3DSettingsDlg::GetSelectedPresentInterval()
{
CDXUTComboBox* pComboBox = m_Dialog.GetComboBox( DXUTSETTINGSDLG_PRESENT_INTERVAL );
return PtrToUlong( pComboBox->GetSelectedData() );
}
//-------------------------------------------------------------------------------------
void CD3DSettingsDlg::SetDeviceClip( bool bDeviceClip )
{
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
pCheckBox->SetChecked( bDeviceClip );
}
//-------------------------------------------------------------------------------------
bool CD3DSettingsDlg::IsDeviceClip()
{
CDXUTCheckBox* pCheckBox = m_Dialog.GetCheckBox( DXUTSETTINGSDLG_DEVICECLIP );
return pCheckBox->GetChecked();
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3DDEVTYPE.
//--------------------------------------------------------------------------------------
WCHAR* DXUTD3DDeviceTypeToString(D3DDEVTYPE devType)
{
switch (devType)
{
case D3DDEVTYPE_HAL: return L"D3DDEVTYPE_HAL";
case D3DDEVTYPE_SW: return L"D3DDEVTYPE_SW";
case D3DDEVTYPE_REF: return L"D3DDEVTYPE_REF";
default: return L"Unknown devType";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3DMULTISAMPLE_TYPE.
//--------------------------------------------------------------------------------------
WCHAR* DXUTMultisampleTypeToString(D3DMULTISAMPLE_TYPE MultiSampleType)
{
switch (MultiSampleType)
{
case D3DMULTISAMPLE_NONE: return L"D3DMULTISAMPLE_NONE";
case D3DMULTISAMPLE_NONMASKABLE: return L"D3DMULTISAMPLE_NONMASKABLE";
case D3DMULTISAMPLE_2_SAMPLES: return L"D3DMULTISAMPLE_2_SAMPLES";
case D3DMULTISAMPLE_3_SAMPLES: return L"D3DMULTISAMPLE_3_SAMPLES";
case D3DMULTISAMPLE_4_SAMPLES: return L"D3DMULTISAMPLE_4_SAMPLES";
case D3DMULTISAMPLE_5_SAMPLES: return L"D3DMULTISAMPLE_5_SAMPLES";
case D3DMULTISAMPLE_6_SAMPLES: return L"D3DMULTISAMPLE_6_SAMPLES";
case D3DMULTISAMPLE_7_SAMPLES: return L"D3DMULTISAMPLE_7_SAMPLES";
case D3DMULTISAMPLE_8_SAMPLES: return L"D3DMULTISAMPLE_8_SAMPLES";
case D3DMULTISAMPLE_9_SAMPLES: return L"D3DMULTISAMPLE_9_SAMPLES";
case D3DMULTISAMPLE_10_SAMPLES: return L"D3DMULTISAMPLE_10_SAMPLES";
case D3DMULTISAMPLE_11_SAMPLES: return L"D3DMULTISAMPLE_11_SAMPLES";
case D3DMULTISAMPLE_12_SAMPLES: return L"D3DMULTISAMPLE_12_SAMPLES";
case D3DMULTISAMPLE_13_SAMPLES: return L"D3DMULTISAMPLE_13_SAMPLES";
case D3DMULTISAMPLE_14_SAMPLES: return L"D3DMULTISAMPLE_14_SAMPLES";
case D3DMULTISAMPLE_15_SAMPLES: return L"D3DMULTISAMPLE_15_SAMPLES";
case D3DMULTISAMPLE_16_SAMPLES: return L"D3DMULTISAMPLE_16_SAMPLES";
default: return L"Unknown Multisample Type";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given vertex processing type
//--------------------------------------------------------------------------------------
WCHAR* DXUTVertexProcessingTypeToString(DWORD vpt)
{
switch (vpt)
{
case D3DCREATE_SOFTWARE_VERTEXPROCESSING: return L"Software vertex processing";
case D3DCREATE_MIXED_VERTEXPROCESSING: return L"Mixed vertex processing";
case D3DCREATE_HARDWARE_VERTEXPROCESSING: return L"Hardware vertex processing";
case D3DCREATE_PUREDEVICE: return L"Pure hardware vertex processing";
default: return L"Unknown vertex processing type";
}
}
//--------------------------------------------------------------------------------------
// Returns the string for the given present interval.
//--------------------------------------------------------------------------------------
WCHAR* DXUTPresentIntervalToString( UINT pi )
{
switch( pi )
{
case D3DPRESENT_INTERVAL_IMMEDIATE: return L"D3DPRESENT_INTERVAL_IMMEDIATE";
case D3DPRESENT_INTERVAL_DEFAULT: return L"D3DPRESENT_INTERVAL_DEFAULT";
case D3DPRESENT_INTERVAL_ONE: return L"D3DPRESENT_INTERVAL_ONE";
case D3DPRESENT_INTERVAL_TWO: return L"D3DPRESENT_INTERVAL_TWO";
case D3DPRESENT_INTERVAL_THREE: return L"D3DPRESENT_INTERVAL_THREE";
case D3DPRESENT_INTERVAL_FOUR: return L"D3DPRESENT_INTERVAL_FOUR";
default: return L"Unknown PresentInterval";
}
}
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