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// This code contains NVIDIA Confidential Information and is disclosed
// under the Mutual Non-Disclosure Agreement.
//
// Notice
// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
// NO REPRESENTATIONS, WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
//
// NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. No third party distribution is allowed unless
// expressly authorized by NVIDIA. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright � 2008- 2013 NVIDIA Corporation. All rights reserved.
//
// NVIDIA Corporation and its licensors retain all intellectual property and proprietary
// rights in and to this software and related documentation and any modifications thereto.
// Any use, reproduction, disclosure or distribution of this software and related
// documentation without an express license agreement from NVIDIA Corporation is
// strictly prohibited.
//
#ifndef _SOCKET_WRAPPER_H
#define _SOCKET_WRAPPER_H
struct SocketWrapperImpl;
#if defined(__linux__ ) || defined(__ORBIS__)
typedef int SOCKET_TYPE;
#else
typedef int socklen_t;
#if defined(_WIN64)
typedef unsigned __int64 SOCKET_TYPE;
#else
typedef unsigned int SOCKET_TYPE;
#endif
#endif
int init_networking();
int term_networking();
int set_non_blocking(SOCKET_TYPE s);
bool wouldblock();
/*********************************************************************************
Super-simple wrapper class for doing send/receive on non-blocking sockets
*********************************************************************************/
class SocketWrapper
{
public:
SocketWrapper(SOCKET_TYPE platformSocket);
~SocketWrapper();
bool is_usable() const;
void enqueue_send_message(void* msgData, unsigned int msgLength);
bool has_recv_message() const;
unsigned int recv_message_length() const;
void* recv_message() const;
void consume_recv_message();
enum PumpResult
{
PumpResult_NoTraffic = 0, // The internal send/recv queues are both empty, and there was no new traffic on this pump
PumpResult_Traffic,
PumpResult_Error
};
PumpResult pump();
private:
SocketWrapperImpl* pImpl;
};
/*********************************************************************************
Misc x-plat helpers...
*********************************************************************************/
////////////////////////////////////////////////////////////////////////////////
#if defined(__linux__) || defined(__ORBIS__)
////////////////////////////////////////////////////////////////////////////////
#define closesocket close
#define INVALID_SOCKET (-1)
////////////////////////////////////////////////////////////////////////////////
#endif
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
#if defined(__ORBIS__)
////////////////////////////////////////////////////////////////////////////////
int gethostname(char* buff, int buffsize);
#define SOMAXCONN 128
////////////////////////////////////////////////////////////////////////////////
#endif
////////////////////////////////////////////////////////////////////////////////
#endif // _MESSAGETYPES_H
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