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path: root/src/generated/FoamGeneration_vs_4_0.h
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#if 0
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 0   xy          1     NONE   float   xy  
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy  
// SV_Position              0   xyzw        1      POS   float   xyzw
//
vs_4_0
dcl_input v0.xyzw
dcl_input v1.xy
dcl_output o0.xy
dcl_output_siv o1.xyzw, position
mov o0.xy, v1.xyxx
mov o1.xyzw, v0.xyzw
ret 
// Approximately 0 instruction slots used
#endif

const BYTE g_vs[] =
{
     68,  88,  66,  67, 110,  26, 
    156,  84,  28, 108,  22,  50, 
     32,  85, 186, 213,   4,  30, 
     56,   4,   1,   0,   0,   0, 
     72,   1,   0,   0,   3,   0, 
      0,   0,  44,   0,   0,   0, 
    128,   0,   0,   0, 216,   0, 
      0,   0,  73,  83,  71,  78, 
     76,   0,   0,   0,   2,   0, 
      0,   0,   8,   0,   0,   0, 
     56,   0,   0,   0,   0,   0, 
      0,   0,   0,   0,   0,   0, 
      3,   0,   0,   0,   0,   0, 
      0,   0,  15,  15,   0,   0, 
     65,   0,   0,   0,   0,   0, 
      0,   0,   0,   0,   0,   0, 
      3,   0,   0,   0,   1,   0, 
      0,   0,   3,   3,   0,   0, 
     80,  79,  83,  73,  84,  73, 
     79,  78,   0,  84,  69,  88, 
     67,  79,  79,  82,  68,   0, 
    171, 171,  79,  83,  71,  78, 
     80,   0,   0,   0,   2,   0, 
      0,   0,   8,   0,   0,   0, 
     56,   0,   0,   0,   0,   0, 
      0,   0,   0,   0,   0,   0, 
      3,   0,   0,   0,   0,   0, 
      0,   0,   3,  12,   0,   0, 
     65,   0,   0,   0,   0,   0, 
      0,   0,   1,   0,   0,   0, 
      3,   0,   0,   0,   1,   0, 
      0,   0,  15,   0,   0,   0, 
     84,  69,  88,  67,  79,  79, 
     82,  68,   0,  83,  86,  95, 
     80, 111, 115, 105, 116, 105, 
    111, 110,   0, 171, 171, 171, 
     83,  72,  68,  82, 104,   0, 
      0,   0,  64,   0,   1,   0, 
     26,   0,   0,   0,  95,   0, 
      0,   3, 242,  16,  16,   0, 
      0,   0,   0,   0,  95,   0, 
      0,   3,  50,  16,  16,   0, 
      1,   0,   0,   0, 101,   0, 
      0,   3,  50,  32,  16,   0, 
      0,   0,   0,   0, 103,   0, 
      0,   4, 242,  32,  16,   0, 
      1,   0,   0,   0,   1,   0, 
      0,   0,  54,   0,   0,   5, 
     50,  32,  16,   0,   0,   0, 
      0,   0,  70,  16,  16,   0, 
      1,   0,   0,   0,  54,   0, 
      0,   5, 242,  32,  16,   0, 
      1,   0,   0,   0,  70,  30, 
     16,   0,   0,   0,   0,   0, 
     62,   0,   0,   1
};