| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Renamed Logger.h to GFSDK_Logger.h since it's a shared header. | Jason Maskell | 2016-05-31 | 3 | -2/+144 |
| * | Added support for RFC 104, the logging interface: https://docs.google.com/doc... | Jason Maskell | 2016-05-31 | 3 | -2/+15 |
| * | Added OpenGL sample - compiles and runs but doesn't work. | Jason Maskell | 2016-05-23 | 2 | -3/+143 |
| * | Moved media to a more central location. | Jason Maskell | 2016-05-23 | 2 | -5/+5 |
| * | D3D11 test is compiling and running with a rendering error (ocean is grey and... | Jason Maskell | 2016-05-19 | 2 | -12/+183 |
| * | Added the ability to specify the "media" directory for the test project. | Jason Maskell | 2016-05-16 | 1 | -2/+2 |
| * | Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoi... | Jason Maskell | 2016-05-16 | 2 | -9/+192 |
| * | Project now compiles with Cmake. | Jason Maskell | 2016-05-12 | 1 | -12/+73 |
| * | Restructuring starts. Got some initial CMake problems sorted. Need to extend. | Jason Maskell | 2016-05-12 | 1 | -0/+232 |