summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* Added the ability to specify the "media" directory for the test project.Jason Maskell2016-05-165-7/+20
| | | | | test_d3d11 now runs, but doesn't work yet. Converted foam.dds to 32 bit to let it actually load since it's 24 bit format was deprecated.
* Added the test_d3d11 app to the solution. Not compiling yet, mostly a ↵Jason Maskell2016-05-1645-39428/+482
| | | | paranoia commit.
* Project now compiles with Cmake.Jason Maskell2016-05-127-26/+95
| | | | Modified FindDirectX to use the Windows SDK more, and added support for getting dxguid.lib
* Restructuring starts. Got some initial CMake problems sorted. Need to extend.Jason Maskell2016-05-12134-78420/+671
|
* Merge branch 'master' of https://github.com/NVIDIAGameWorks/WaveWorksJason Maskell2016-05-091-0/+28
|\ | | | | | | | | Conflicts: .gitignore
| * Initial commitJason Maskell2016-05-091-0/+28
|
* Initial commit with PS4 and XBone stuff trimmed.Jason Maskell2016-05-09702-0/+2380228