diff options
Diffstat (limited to 'test/d3d11/ocean_cufft_app.cpp')
| -rw-r--r-- | test/d3d11/ocean_cufft_app.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/test/d3d11/ocean_cufft_app.cpp b/test/d3d11/ocean_cufft_app.cpp index af79315..bee9978 100644 --- a/test/d3d11/ocean_cufft_app.cpp +++ b/test/d3d11/ocean_cufft_app.cpp @@ -46,6 +46,9 @@ #include <tchar.h> #include "DDSTextureLoader.h" +#include <locale> +#include <codecvt> +#include <xlocbuf> //#define DEBUG_VS // Uncomment this line to debug vertex shaders //#define DEBUG_PS // Uncomment this line to debug pixel shaders @@ -92,7 +95,7 @@ GFSDK_WaveWorks_Simulation_Stats g_ocean_stats_simulation; GFSDK_WaveWorks_Simulation_Stats g_ocean_stats_simulation_filtered; int g_max_detail_level; -bool g_RenderWireframe = false; +bool g_RenderWireframe = true; bool g_RenderWater = true; bool g_SimulateWater = true; bool g_ForceKick = false; @@ -254,6 +257,10 @@ INT WINAPI WinMain( HINSTANCE, HINSTANCE, LPSTR cmdline, int ) g_pTestParams = new TestParams(cmdline); + std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter; + + DXUTSetMediaSearchPath(converter.from_bytes(g_pTestParams->MediaDirectory).c_str()); + // Set the callback functions. These functions allow DXUT to notify // the application about device changes, user input, and windows messages. The // callbacks are optional so you need only set callbacks for events you're interested |