summaryrefslogtreecommitdiff
path: root/test/d3d11/common/DXUTmisc.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'test/d3d11/common/DXUTmisc.cpp')
-rw-r--r--test/d3d11/common/DXUTmisc.cpp1785
1 files changed, 0 insertions, 1785 deletions
diff --git a/test/d3d11/common/DXUTmisc.cpp b/test/d3d11/common/DXUTmisc.cpp
deleted file mode 100644
index f76ee92..0000000
--- a/test/d3d11/common/DXUTmisc.cpp
+++ /dev/null
@@ -1,1785 +0,0 @@
-//--------------------------------------------------------------------------------------
-// File: DXUTMisc.cpp
-//
-// Shortcut macros and functions for using DX objects
-//
-// Copyright (c) Microsoft Corporation. All rights reserved
-//--------------------------------------------------------------------------------------
-#include "dxut.h"
-#include <xinput.h>
-#define DXUT_GAMEPAD_TRIGGER_THRESHOLD 30
-#undef min // use __min instead
-#undef max // use __max instead
-
-CDXUTTimer* WINAPI DXUTGetGlobalTimer()
-{
- // Using an accessor function gives control of the construction order
- static CDXUTTimer timer;
- return &timer;
-}
-
-
-//--------------------------------------------------------------------------------------
-CDXUTTimer::CDXUTTimer()
-{
- m_bTimerStopped = true;
- m_llQPFTicksPerSec = 0;
-
- m_llStopTime = 0;
- m_llLastElapsedTime = 0;
- m_llBaseTime = 0;
-
- // Use QueryPerformanceFrequency to get the frequency of the counter
- LARGE_INTEGER qwTicksPerSec = { 0 };
- QueryPerformanceFrequency( &qwTicksPerSec );
- m_llQPFTicksPerSec = qwTicksPerSec.QuadPart;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::Reset()
-{
- LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
-
- m_llBaseTime = qwTime.QuadPart;
- m_llLastElapsedTime = qwTime.QuadPart;
- m_llStopTime = 0;
- m_bTimerStopped = FALSE;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::Start()
-{
- // Get the current time
- LARGE_INTEGER qwTime = { 0 };
- QueryPerformanceCounter( &qwTime );
-
- if( m_bTimerStopped )
- m_llBaseTime += qwTime.QuadPart - m_llStopTime;
- m_llStopTime = 0;
- m_llLastElapsedTime = qwTime.QuadPart;
- m_bTimerStopped = FALSE;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::Stop()
-{
- if( !m_bTimerStopped )
- {
- LARGE_INTEGER qwTime = { 0 };
- QueryPerformanceCounter( &qwTime );
- m_llStopTime = qwTime.QuadPart;
- m_llLastElapsedTime = qwTime.QuadPart;
- m_bTimerStopped = TRUE;
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::Advance()
-{
- m_llStopTime += m_llQPFTicksPerSec / 10;
-}
-
-
-//--------------------------------------------------------------------------------------
-double CDXUTTimer::GetAbsoluteTime()
-{
- LARGE_INTEGER qwTime = { 0 };
- QueryPerformanceCounter( &qwTime );
-
- double fTime = qwTime.QuadPart / ( double )m_llQPFTicksPerSec;
-
- return fTime;
-}
-
-
-//--------------------------------------------------------------------------------------
-double CDXUTTimer::GetTime()
-{
- LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
-
- double fAppTime = ( double )( qwTime.QuadPart - m_llBaseTime ) / ( double )m_llQPFTicksPerSec;
-
- return fAppTime;
-}
-
-
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::GetTimeValues( double* pfTime, double* pfAbsoluteTime, float* pfElapsedTime )
-{
- assert( pfTime && pfAbsoluteTime && pfElapsedTime );
-
- LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
-
- float fElapsedTime = (float) ((double) ( qwTime.QuadPart - m_llLastElapsedTime ) / (double) m_llQPFTicksPerSec);
- m_llLastElapsedTime = qwTime.QuadPart;
-
- // Clamp the timer to non-negative values to ensure the timer is accurate.
- // fElapsedTime can be outside this range if processor goes into a
- // power save mode or we somehow get shuffled to another processor.
- // However, the main thread should call SetThreadAffinityMask to ensure that
- // we don't get shuffled to another processor. Other worker threads should NOT call
- // SetThreadAffinityMask, but use a shared copy of the timer data gathered from
- // the main thread.
- if( fElapsedTime < 0.0f )
- fElapsedTime = 0.0f;
-
- *pfAbsoluteTime = qwTime.QuadPart / ( double )m_llQPFTicksPerSec;
- *pfTime = ( qwTime.QuadPart - m_llBaseTime ) / ( double )m_llQPFTicksPerSec;
- *pfElapsedTime = fElapsedTime;
-}
-
-
-//--------------------------------------------------------------------------------------
-float CDXUTTimer::GetElapsedTime()
-{
- LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
-
- double fElapsedTime = (float) ((double) ( qwTime.QuadPart - m_llLastElapsedTime ) / (double) m_llQPFTicksPerSec);
- m_llLastElapsedTime = qwTime.QuadPart;
-
- // See the explanation about clamping in CDXUTTimer::GetTimeValues()
- if( fElapsedTime < 0.0f )
- fElapsedTime = 0.0f;
-
- return ( float )fElapsedTime;
-}
-
-
-//--------------------------------------------------------------------------------------
-// If stopped, returns time when stopped otherwise returns current time
-//--------------------------------------------------------------------------------------
-LARGE_INTEGER CDXUTTimer::GetAdjustedCurrentTime()
-{
- LARGE_INTEGER qwTime;
- if( m_llStopTime != 0 )
- qwTime.QuadPart = m_llStopTime;
- else
- QueryPerformanceCounter( &qwTime );
- return qwTime;
-}
-
-//--------------------------------------------------------------------------------------
-bool CDXUTTimer::IsStopped()
-{
- return m_bTimerStopped;
-}
-
-//--------------------------------------------------------------------------------------
-// Limit the current thread to one processor (the current one). This ensures that timing code
-// runs on only one processor, and will not suffer any ill effects from power management.
-// See "Game Timing and Multicore Processors" for more details
-//--------------------------------------------------------------------------------------
-void CDXUTTimer::LimitThreadAffinityToCurrentProc()
-{
- HANDLE hCurrentProcess = GetCurrentProcess();
-
- // Get the processor affinity mask for this process
- DWORD_PTR dwProcessAffinityMask = 0;
- DWORD_PTR dwSystemAffinityMask = 0;
-
- if( GetProcessAffinityMask( hCurrentProcess, &dwProcessAffinityMask, &dwSystemAffinityMask ) != 0 &&
- dwProcessAffinityMask )
- {
- // Find the lowest processor that our process is allows to run against
- DWORD_PTR dwAffinityMask = ( dwProcessAffinityMask & ( ( ~dwProcessAffinityMask ) + 1 ) );
-
- // Set this as the processor that our thread must always run against
- // This must be a subset of the process affinity mask
- HANDLE hCurrentThread = GetCurrentThread();
- if( INVALID_HANDLE_VALUE != hCurrentThread )
- {
- SetThreadAffinityMask( hCurrentThread, dwAffinityMask );
- CloseHandle( hCurrentThread );
- }
- }
-
- CloseHandle( hCurrentProcess );
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given D3DFORMAT.
-//--------------------------------------------------------------------------------------
-LPCWSTR WINAPI DXUTD3DFormatToString( D3DFORMAT format, bool bWithPrefix )
-{
- WCHAR* pstr = NULL;
- switch( format )
- {
- case D3DFMT_UNKNOWN:
- pstr = L"D3DFMT_UNKNOWN"; break;
- case D3DFMT_R8G8B8:
- pstr = L"D3DFMT_R8G8B8"; break;
- case D3DFMT_A8R8G8B8:
- pstr = L"D3DFMT_A8R8G8B8"; break;
- case D3DFMT_X8R8G8B8:
- pstr = L"D3DFMT_X8R8G8B8"; break;
- case D3DFMT_R5G6B5:
- pstr = L"D3DFMT_R5G6B5"; break;
- case D3DFMT_X1R5G5B5:
- pstr = L"D3DFMT_X1R5G5B5"; break;
- case D3DFMT_A1R5G5B5:
- pstr = L"D3DFMT_A1R5G5B5"; break;
- case D3DFMT_A4R4G4B4:
- pstr = L"D3DFMT_A4R4G4B4"; break;
- case D3DFMT_R3G3B2:
- pstr = L"D3DFMT_R3G3B2"; break;
- case D3DFMT_A8:
- pstr = L"D3DFMT_A8"; break;
- case D3DFMT_A8R3G3B2:
- pstr = L"D3DFMT_A8R3G3B2"; break;
- case D3DFMT_X4R4G4B4:
- pstr = L"D3DFMT_X4R4G4B4"; break;
- case D3DFMT_A2B10G10R10:
- pstr = L"D3DFMT_A2B10G10R10"; break;
- case D3DFMT_A8B8G8R8:
- pstr = L"D3DFMT_A8B8G8R8"; break;
- case D3DFMT_X8B8G8R8:
- pstr = L"D3DFMT_X8B8G8R8"; break;
- case D3DFMT_G16R16:
- pstr = L"D3DFMT_G16R16"; break;
- case D3DFMT_A2R10G10B10:
- pstr = L"D3DFMT_A2R10G10B10"; break;
- case D3DFMT_A16B16G16R16:
- pstr = L"D3DFMT_A16B16G16R16"; break;
- case D3DFMT_A8P8:
- pstr = L"D3DFMT_A8P8"; break;
- case D3DFMT_P8:
- pstr = L"D3DFMT_P8"; break;
- case D3DFMT_L8:
- pstr = L"D3DFMT_L8"; break;
- case D3DFMT_A8L8:
- pstr = L"D3DFMT_A8L8"; break;
- case D3DFMT_A4L4:
- pstr = L"D3DFMT_A4L4"; break;
- case D3DFMT_V8U8:
- pstr = L"D3DFMT_V8U8"; break;
- case D3DFMT_L6V5U5:
- pstr = L"D3DFMT_L6V5U5"; break;
- case D3DFMT_X8L8V8U8:
- pstr = L"D3DFMT_X8L8V8U8"; break;
- case D3DFMT_Q8W8V8U8:
- pstr = L"D3DFMT_Q8W8V8U8"; break;
- case D3DFMT_V16U16:
- pstr = L"D3DFMT_V16U16"; break;
- case D3DFMT_A2W10V10U10:
- pstr = L"D3DFMT_A2W10V10U10"; break;
- case D3DFMT_UYVY:
- pstr = L"D3DFMT_UYVY"; break;
- case D3DFMT_YUY2:
- pstr = L"D3DFMT_YUY2"; break;
- case D3DFMT_DXT1:
- pstr = L"D3DFMT_DXT1"; break;
- case D3DFMT_DXT2:
- pstr = L"D3DFMT_DXT2"; break;
- case D3DFMT_DXT3:
- pstr = L"D3DFMT_DXT3"; break;
- case D3DFMT_DXT4:
- pstr = L"D3DFMT_DXT4"; break;
- case D3DFMT_DXT5:
- pstr = L"D3DFMT_DXT5"; break;
- case D3DFMT_D16_LOCKABLE:
- pstr = L"D3DFMT_D16_LOCKABLE"; break;
- case D3DFMT_D32:
- pstr = L"D3DFMT_D32"; break;
- case D3DFMT_D15S1:
- pstr = L"D3DFMT_D15S1"; break;
- case D3DFMT_D24S8:
- pstr = L"D3DFMT_D24S8"; break;
- case D3DFMT_D24X8:
- pstr = L"D3DFMT_D24X8"; break;
- case D3DFMT_D24X4S4:
- pstr = L"D3DFMT_D24X4S4"; break;
- case D3DFMT_D16:
- pstr = L"D3DFMT_D16"; break;
- case D3DFMT_L16:
- pstr = L"D3DFMT_L16"; break;
- case D3DFMT_VERTEXDATA:
- pstr = L"D3DFMT_VERTEXDATA"; break;
- case D3DFMT_INDEX16:
- pstr = L"D3DFMT_INDEX16"; break;
- case D3DFMT_INDEX32:
- pstr = L"D3DFMT_INDEX32"; break;
- case D3DFMT_Q16W16V16U16:
- pstr = L"D3DFMT_Q16W16V16U16"; break;
- case D3DFMT_MULTI2_ARGB8:
- pstr = L"D3DFMT_MULTI2_ARGB8"; break;
- case D3DFMT_R16F:
- pstr = L"D3DFMT_R16F"; break;
- case D3DFMT_G16R16F:
- pstr = L"D3DFMT_G16R16F"; break;
- case D3DFMT_A16B16G16R16F:
- pstr = L"D3DFMT_A16B16G16R16F"; break;
- case D3DFMT_R32F:
- pstr = L"D3DFMT_R32F"; break;
- case D3DFMT_G32R32F:
- pstr = L"D3DFMT_G32R32F"; break;
- case D3DFMT_A32B32G32R32F:
- pstr = L"D3DFMT_A32B32G32R32F"; break;
- case D3DFMT_CxV8U8:
- pstr = L"D3DFMT_CxV8U8"; break;
- default:
- pstr = L"Unknown format"; break;
- }
- if( bWithPrefix || wcsstr( pstr, L"D3DFMT_" ) == NULL )
- return pstr;
- else
- return pstr + lstrlen( L"D3DFMT_" );
-}
-
-
-//--------------------------------------------------------------------------------------
-// Returns the string for the given DXGI_FORMAT.
-//--------------------------------------------------------------------------------------
-LPCWSTR WINAPI DXUTDXGIFormatToString( DXGI_FORMAT format, bool bWithPrefix )
-{
- WCHAR* pstr = NULL;
- switch( format )
- {
- case DXGI_FORMAT_R32G32B32A32_TYPELESS:
- pstr = L"DXGI_FORMAT_R32G32B32A32_TYPELESS"; break;
- case DXGI_FORMAT_R32G32B32A32_FLOAT:
- pstr = L"DXGI_FORMAT_R32G32B32A32_FLOAT"; break;
- case DXGI_FORMAT_R32G32B32A32_UINT:
- pstr = L"DXGI_FORMAT_R32G32B32A32_UINT"; break;
- case DXGI_FORMAT_R32G32B32A32_SINT:
- pstr = L"DXGI_FORMAT_R32G32B32A32_SINT"; break;
- case DXGI_FORMAT_R32G32B32_TYPELESS:
- pstr = L"DXGI_FORMAT_R32G32B32_TYPELESS"; break;
- case DXGI_FORMAT_R32G32B32_FLOAT:
- pstr = L"DXGI_FORMAT_R32G32B32_FLOAT"; break;
- case DXGI_FORMAT_R32G32B32_UINT:
- pstr = L"DXGI_FORMAT_R32G32B32_UINT"; break;
- case DXGI_FORMAT_R32G32B32_SINT:
- pstr = L"DXGI_FORMAT_R32G32B32_SINT"; break;
- case DXGI_FORMAT_R16G16B16A16_TYPELESS:
- pstr = L"DXGI_FORMAT_R16G16B16A16_TYPELESS"; break;
- case DXGI_FORMAT_R16G16B16A16_FLOAT:
- pstr = L"DXGI_FORMAT_R16G16B16A16_FLOAT"; break;
- case DXGI_FORMAT_R16G16B16A16_UNORM:
- pstr = L"DXGI_FORMAT_R16G16B16A16_UNORM"; break;
- case DXGI_FORMAT_R16G16B16A16_UINT:
- pstr = L"DXGI_FORMAT_R16G16B16A16_UINT"; break;
- case DXGI_FORMAT_R16G16B16A16_SNORM:
- pstr = L"DXGI_FORMAT_R16G16B16A16_SNORM"; break;
- case DXGI_FORMAT_R16G16B16A16_SINT:
- pstr = L"DXGI_FORMAT_R16G16B16A16_SINT"; break;
- case DXGI_FORMAT_R32G32_TYPELESS:
- pstr = L"DXGI_FORMAT_R32G32_TYPELESS"; break;
- case DXGI_FORMAT_R32G32_FLOAT:
- pstr = L"DXGI_FORMAT_R32G32_FLOAT"; break;
- case DXGI_FORMAT_R32G32_UINT:
- pstr = L"DXGI_FORMAT_R32G32_UINT"; break;
- case DXGI_FORMAT_R32G32_SINT:
- pstr = L"DXGI_FORMAT_R32G32_SINT"; break;
- case DXGI_FORMAT_R32G8X24_TYPELESS:
- pstr = L"DXGI_FORMAT_R32G8X24_TYPELESS"; break;
- case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
- pstr = L"DXGI_FORMAT_D32_FLOAT_S8X24_UINT"; break;
- case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
- pstr = L"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS"; break;
- case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
- pstr = L"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT"; break;
- case DXGI_FORMAT_R10G10B10A2_TYPELESS:
- pstr = L"DXGI_FORMAT_R10G10B10A2_TYPELESS"; break;
- case DXGI_FORMAT_R10G10B10A2_UNORM:
- pstr = L"DXGI_FORMAT_R10G10B10A2_UNORM"; break;
- case DXGI_FORMAT_R10G10B10A2_UINT:
- pstr = L"DXGI_FORMAT_R10G10B10A2_UINT"; break;
- case DXGI_FORMAT_R11G11B10_FLOAT:
- pstr = L"DXGI_FORMAT_R11G11B10_FLOAT"; break;
- case DXGI_FORMAT_R8G8B8A8_TYPELESS:
- pstr = L"DXGI_FORMAT_R8G8B8A8_TYPELESS"; break;
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- pstr = L"DXGI_FORMAT_R8G8B8A8_UNORM"; break;
- case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
- pstr = L"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB"; break;
- case DXGI_FORMAT_R8G8B8A8_UINT:
- pstr = L"DXGI_FORMAT_R8G8B8A8_UINT"; break;
- case DXGI_FORMAT_R8G8B8A8_SNORM:
- pstr = L"DXGI_FORMAT_R8G8B8A8_SNORM"; break;
- case DXGI_FORMAT_R8G8B8A8_SINT:
- pstr = L"DXGI_FORMAT_R8G8B8A8_SINT"; break;
- case DXGI_FORMAT_R16G16_TYPELESS:
- pstr = L"DXGI_FORMAT_R16G16_TYPELESS"; break;
- case DXGI_FORMAT_R16G16_FLOAT:
- pstr = L"DXGI_FORMAT_R16G16_FLOAT"; break;
- case DXGI_FORMAT_R16G16_UNORM:
- pstr = L"DXGI_FORMAT_R16G16_UNORM"; break;
- case DXGI_FORMAT_R16G16_UINT:
- pstr = L"DXGI_FORMAT_R16G16_UINT"; break;
- case DXGI_FORMAT_R16G16_SNORM:
- pstr = L"DXGI_FORMAT_R16G16_SNORM"; break;
- case DXGI_FORMAT_R16G16_SINT:
- pstr = L"DXGI_FORMAT_R16G16_SINT"; break;
- case DXGI_FORMAT_R32_TYPELESS:
- pstr = L"DXGI_FORMAT_R32_TYPELESS"; break;
- case DXGI_FORMAT_D32_FLOAT:
- pstr = L"DXGI_FORMAT_D32_FLOAT"; break;
- case DXGI_FORMAT_R32_FLOAT:
- pstr = L"DXGI_FORMAT_R32_FLOAT"; break;
- case DXGI_FORMAT_R32_UINT:
- pstr = L"DXGI_FORMAT_R32_UINT"; break;
- case DXGI_FORMAT_R32_SINT:
- pstr = L"DXGI_FORMAT_R32_SINT"; break;
- case DXGI_FORMAT_R24G8_TYPELESS:
- pstr = L"DXGI_FORMAT_R24G8_TYPELESS"; break;
- case DXGI_FORMAT_D24_UNORM_S8_UINT:
- pstr = L"DXGI_FORMAT_D24_UNORM_S8_UINT"; break;
- case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
- pstr = L"DXGI_FORMAT_R24_UNORM_X8_TYPELESS"; break;
- case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
- pstr = L"DXGI_FORMAT_X24_TYPELESS_G8_UINT"; break;
- case DXGI_FORMAT_R8G8_TYPELESS:
- pstr = L"DXGI_FORMAT_R8G8_TYPELESS"; break;
- case DXGI_FORMAT_R8G8_UNORM:
- pstr = L"DXGI_FORMAT_R8G8_UNORM"; break;
- case DXGI_FORMAT_R8G8_UINT:
- pstr = L"DXGI_FORMAT_R8G8_UINT"; break;
- case DXGI_FORMAT_R8G8_SNORM:
- pstr = L"DXGI_FORMAT_R8G8_SNORM"; break;
- case DXGI_FORMAT_R8G8_SINT:
- pstr = L"DXGI_FORMAT_R8G8_SINT"; break;
- case DXGI_FORMAT_R16_TYPELESS:
- pstr = L"DXGI_FORMAT_R16_TYPELESS"; break;
- case DXGI_FORMAT_R16_FLOAT:
- pstr = L"DXGI_FORMAT_R16_FLOAT"; break;
- case DXGI_FORMAT_D16_UNORM:
- pstr = L"DXGI_FORMAT_D16_UNORM"; break;
- case DXGI_FORMAT_R16_UNORM:
- pstr = L"DXGI_FORMAT_R16_UNORM"; break;
- case DXGI_FORMAT_R16_UINT:
- pstr = L"DXGI_FORMAT_R16_UINT"; break;
- case DXGI_FORMAT_R16_SNORM:
- pstr = L"DXGI_FORMAT_R16_SNORM"; break;
- case DXGI_FORMAT_R16_SINT:
- pstr = L"DXGI_FORMAT_R16_SINT"; break;
- case DXGI_FORMAT_R8_TYPELESS:
- pstr = L"DXGI_FORMAT_R8_TYPELESS"; break;
- case DXGI_FORMAT_R8_UNORM:
- pstr = L"DXGI_FORMAT_R8_UNORM"; break;
- case DXGI_FORMAT_R8_UINT:
- pstr = L"DXGI_FORMAT_R8_UINT"; break;
- case DXGI_FORMAT_R8_SNORM:
- pstr = L"DXGI_FORMAT_R8_SNORM"; break;
- case DXGI_FORMAT_R8_SINT:
- pstr = L"DXGI_FORMAT_R8_SINT"; break;
- case DXGI_FORMAT_A8_UNORM:
- pstr = L"DXGI_FORMAT_A8_UNORM"; break;
- case DXGI_FORMAT_R1_UNORM:
- pstr = L"DXGI_FORMAT_R1_UNORM"; break;
- case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
- pstr = L"DXGI_FORMAT_R9G9B9E5_SHAREDEXP"; break;
- case DXGI_FORMAT_R8G8_B8G8_UNORM:
- pstr = L"DXGI_FORMAT_R8G8_B8G8_UNORM"; break;
- case DXGI_FORMAT_G8R8_G8B8_UNORM:
- pstr = L"DXGI_FORMAT_G8R8_G8B8_UNORM"; break;
- case DXGI_FORMAT_BC1_TYPELESS:
- pstr = L"DXGI_FORMAT_BC1_TYPELESS"; break;
- case DXGI_FORMAT_BC1_UNORM:
- pstr = L"DXGI_FORMAT_BC1_UNORM"; break;
- case DXGI_FORMAT_BC1_UNORM_SRGB:
- pstr = L"DXGI_FORMAT_BC1_UNORM_SRGB"; break;
- case DXGI_FORMAT_BC2_TYPELESS:
- pstr = L"DXGI_FORMAT_BC2_TYPELESS"; break;
- case DXGI_FORMAT_BC2_UNORM:
- pstr = L"DXGI_FORMAT_BC2_UNORM"; break;
- case DXGI_FORMAT_BC2_UNORM_SRGB:
- pstr = L"DXGI_FORMAT_BC2_UNORM_SRGB"; break;
- case DXGI_FORMAT_BC3_TYPELESS:
- pstr = L"DXGI_FORMAT_BC3_TYPELESS"; break;
- case DXGI_FORMAT_BC3_UNORM:
- pstr = L"DXGI_FORMAT_BC3_UNORM"; break;
- case DXGI_FORMAT_BC3_UNORM_SRGB:
- pstr = L"DXGI_FORMAT_BC3_UNORM_SRGB"; break;
- case DXGI_FORMAT_BC4_TYPELESS:
- pstr = L"DXGI_FORMAT_BC4_TYPELESS"; break;
- case DXGI_FORMAT_BC4_UNORM:
- pstr = L"DXGI_FORMAT_BC4_UNORM"; break;
- case DXGI_FORMAT_BC4_SNORM:
- pstr = L"DXGI_FORMAT_BC4_SNORM"; break;
- case DXGI_FORMAT_BC5_TYPELESS:
- pstr = L"DXGI_FORMAT_BC5_TYPELESS"; break;
- case DXGI_FORMAT_BC5_UNORM:
- pstr = L"DXGI_FORMAT_BC5_UNORM"; break;
- case DXGI_FORMAT_BC5_SNORM:
- pstr = L"DXGI_FORMAT_BC5_SNORM"; break;
- case DXGI_FORMAT_B5G6R5_UNORM:
- pstr = L"DXGI_FORMAT_B5G6R5_UNORM"; break;
- case DXGI_FORMAT_B5G5R5A1_UNORM:
- pstr = L"DXGI_FORMAT_B5G5R5A1_UNORM"; break;
- case DXGI_FORMAT_B8G8R8A8_UNORM:
- pstr = L"DXGI_FORMAT_B8G8R8A8_UNORM"; break;
- default:
- pstr = L"Unknown format"; break;
- }
- if( bWithPrefix || wcsstr( pstr, L"DXGI_FORMAT_" ) == NULL )
- return pstr;
- else
- return pstr + lstrlen( L"DXGI_FORMAT_" );
-}
-
-
-//--------------------------------------------------------------------------------------
-// Outputs to the debug stream a formatted Unicode string with a variable-argument list.
-//--------------------------------------------------------------------------------------
-VOID WINAPI DXUTOutputDebugStringW( LPCWSTR strMsg, ... )
-{
-#if defined(DEBUG) || defined(_DEBUG)
- WCHAR strBuffer[512];
-
- va_list args;
- va_start(args, strMsg);
- vswprintf_s( strBuffer, 512, strMsg, args );
- strBuffer[511] = L'\0';
- va_end(args);
-
- OutputDebugString( strBuffer );
-#else
- UNREFERENCED_PARAMETER( strMsg );
-#endif
-}
-
-
-//--------------------------------------------------------------------------------------
-// Outputs to the debug stream a formatted MBCS string with a variable-argument list.
-//--------------------------------------------------------------------------------------
-VOID WINAPI DXUTOutputDebugStringA( LPCSTR strMsg, ... )
-{
-#if defined(DEBUG) || defined(_DEBUG)
- CHAR strBuffer[512];
-
- va_list args;
- va_start(args, strMsg);
- sprintf_s( strBuffer, 512, strMsg, args );
- strBuffer[511] = '\0';
- va_end(args);
-
- OutputDebugStringA( strBuffer );
-#else
- UNREFERENCED_PARAMETER( strMsg );
-#endif
-}
-
-
-//--------------------------------------------------------------------------------------
-// Direct3D9 dynamic linking support -- calls top-level D3D9 APIs with graceful
-// failure if APIs are not present.
-//--------------------------------------------------------------------------------------
-
-// Function prototypes
-typedef IDirect3D9* (WINAPI * LPDIRECT3DCREATE9) (UINT);
-typedef INT (WINAPI * LPD3DPERF_BEGINEVENT)(D3DCOLOR, LPCWSTR);
-typedef INT (WINAPI * LPD3DPERF_ENDEVENT)(void);
-typedef VOID (WINAPI * LPD3DPERF_SETMARKER)(D3DCOLOR, LPCWSTR);
-typedef VOID (WINAPI * LPD3DPERF_SETREGION)(D3DCOLOR, LPCWSTR);
-typedef BOOL (WINAPI * LPD3DPERF_QUERYREPEATFRAME)(void);
-typedef VOID (WINAPI * LPD3DPERF_SETOPTIONS)( DWORD dwOptions );
-typedef DWORD (WINAPI * LPD3DPERF_GETSTATUS)( void );
-typedef HRESULT (WINAPI * LPCREATEDXGIFACTORY)(REFIID, void ** );
-typedef HRESULT (WINAPI * LPD3D11CREATEDEVICE)( IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT32, D3D_FEATURE_LEVEL*, UINT, UINT32, ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext** );
-
-// Module and function pointers
-static HMODULE s_hModD3D9 = NULL;
-static LPDIRECT3DCREATE9 s_DynamicDirect3DCreate9 = NULL;
-static LPD3DPERF_BEGINEVENT s_DynamicD3DPERF_BeginEvent = NULL;
-static LPD3DPERF_ENDEVENT s_DynamicD3DPERF_EndEvent = NULL;
-static LPD3DPERF_SETMARKER s_DynamicD3DPERF_SetMarker = NULL;
-static LPD3DPERF_SETREGION s_DynamicD3DPERF_SetRegion = NULL;
-static LPD3DPERF_QUERYREPEATFRAME s_DynamicD3DPERF_QueryRepeatFrame = NULL;
-static LPD3DPERF_SETOPTIONS s_DynamicD3DPERF_SetOptions = NULL;
-static LPD3DPERF_GETSTATUS s_DynamicD3DPERF_GetStatus = NULL;
-static HMODULE s_hModDXGI = NULL;
-static LPCREATEDXGIFACTORY s_DynamicCreateDXGIFactory = NULL;
-static HMODULE s_hModD3D11 = NULL;
-static LPD3D11CREATEDEVICE s_DynamicD3D11CreateDevice = NULL;
-
-// Ensure function pointers are initialized
-static bool DXUT_EnsureD3D9APIs( void )
-{
- // If the module is non-NULL, this function has already been called. Note
- // that this doesn't guarantee that all ProcAddresses were found.
- if( s_hModD3D9 != NULL )
- return true;
-
- // This may fail if Direct3D 9 isn't installed
- s_hModD3D9 = LoadLibrary( L"d3d9.dll" );
- if( s_hModD3D9 != NULL )
- {
- s_DynamicDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress( s_hModD3D9, "Direct3DCreate9" );
- s_DynamicD3DPERF_BeginEvent = (LPD3DPERF_BEGINEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_BeginEvent" );
- s_DynamicD3DPERF_EndEvent = (LPD3DPERF_ENDEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_EndEvent" );
- s_DynamicD3DPERF_SetMarker = (LPD3DPERF_SETMARKER)GetProcAddress( s_hModD3D9, "D3DPERF_SetMarker" );
- s_DynamicD3DPERF_SetRegion = (LPD3DPERF_SETREGION)GetProcAddress( s_hModD3D9, "D3DPERF_SetRegion" );
- s_DynamicD3DPERF_QueryRepeatFrame = (LPD3DPERF_QUERYREPEATFRAME)GetProcAddress( s_hModD3D9, "D3DPERF_QueryRepeatFrame" );
- s_DynamicD3DPERF_SetOptions = (LPD3DPERF_SETOPTIONS)GetProcAddress( s_hModD3D9, "D3DPERF_SetOptions" );
- s_DynamicD3DPERF_GetStatus = (LPD3DPERF_GETSTATUS)GetProcAddress( s_hModD3D9, "D3DPERF_GetStatus" );
- }
-
- return s_hModD3D9 != NULL;
-}
-
-bool DXUT_EnsureD3D11APIs( void )
-{
- // If both modules are non-NULL, this function has already been called. Note
- // that this doesn't guarantee that all ProcAddresses were found.
- if( s_hModD3D11 != NULL && s_hModDXGI != NULL )
- return true;
-
- // This may fail if Direct3D 11 isn't installed
- s_hModD3D11 = LoadLibrary( L"d3d11.dll" );
- if( s_hModD3D11 != NULL )
- {
- s_DynamicD3D11CreateDevice = ( LPD3D11CREATEDEVICE )GetProcAddress( s_hModD3D11, "D3D11CreateDevice" );
- }
-
- if( !s_DynamicCreateDXGIFactory )
- {
- s_hModDXGI = LoadLibrary( L"dxgi.dll" );
- if( s_hModDXGI )
- {
- s_DynamicCreateDXGIFactory = ( LPCREATEDXGIFACTORY )GetProcAddress( s_hModDXGI, "CreateDXGIFactory1" );
- }
-
- return ( s_hModDXGI != NULL ) && ( s_hModD3D11 != NULL );
- }
-
- return ( s_hModD3D11 != NULL );
-}
-
-IDirect3D9* WINAPI DXUT_Dynamic_Direct3DCreate9( UINT SDKVersion )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicDirect3DCreate9 != NULL )
- return s_DynamicDirect3DCreate9( SDKVersion );
- else
- return NULL;
-}
-
-int WINAPI DXUT_Dynamic_D3DPERF_BeginEvent( D3DCOLOR col, LPCWSTR wszName )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_BeginEvent != NULL )
- return s_DynamicD3DPERF_BeginEvent( col, wszName );
- else
- return -1;
-}
-
-int WINAPI DXUT_Dynamic_D3DPERF_EndEvent( void )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_EndEvent != NULL )
- return s_DynamicD3DPERF_EndEvent();
- else
- return -1;
-}
-
-void WINAPI DXUT_Dynamic_D3DPERF_SetMarker( D3DCOLOR col, LPCWSTR wszName )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetMarker != NULL )
- s_DynamicD3DPERF_SetMarker( col, wszName );
-}
-
-void WINAPI DXUT_Dynamic_D3DPERF_SetRegion( D3DCOLOR col, LPCWSTR wszName )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetRegion != NULL )
- s_DynamicD3DPERF_SetRegion( col, wszName );
-}
-
-BOOL WINAPI DXUT_Dynamic_D3DPERF_QueryRepeatFrame( void )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_QueryRepeatFrame != NULL )
- return s_DynamicD3DPERF_QueryRepeatFrame();
- else
- return FALSE;
-}
-
-void WINAPI DXUT_Dynamic_D3DPERF_SetOptions( DWORD dwOptions )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetOptions != NULL )
- s_DynamicD3DPERF_SetOptions( dwOptions );
-}
-
-DWORD WINAPI DXUT_Dynamic_D3DPERF_GetStatus( void )
-{
- if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_GetStatus != NULL )
- return s_DynamicD3DPERF_GetStatus();
- else
- return 0;
-}
-
-HRESULT WINAPI DXUT_Dynamic_CreateDXGIFactory1( REFIID rInterface, void** ppOut )
-{
- if( DXUT_EnsureD3D11APIs() && s_DynamicCreateDXGIFactory != NULL )
- return s_DynamicCreateDXGIFactory( rInterface, ppOut );
- else
- return DXUTERR_NODIRECT3D11;
-}
-
-
-
-HRESULT WINAPI DXUT_Dynamic_D3D11CreateDevice( IDXGIAdapter* pAdapter,
- D3D_DRIVER_TYPE DriverType,
- HMODULE Software,
- UINT32 Flags,
- D3D_FEATURE_LEVEL* pFeatureLevels,
- UINT FeatureLevels,
- UINT32 SDKVersion,
- ID3D11Device** ppDevice,
- D3D_FEATURE_LEVEL* pFeatureLevel,
- ID3D11DeviceContext** ppImmediateContext )
-{
- if( DXUT_EnsureD3D11APIs() && s_DynamicD3D11CreateDevice != NULL )
- return s_DynamicD3D11CreateDevice( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels,
- SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext );
- else
- return DXUTERR_NODIRECT3D11;
-}
-
-//--------------------------------------------------------------------------------------
-// Trace a string description of a decl
-//--------------------------------------------------------------------------------------
-void WINAPI DXUTTraceDecl( D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE] )
-{
- int iDecl = 0;
- for( iDecl = 0; iDecl < MAX_FVF_DECL_SIZE; iDecl++ )
- {
- if( decl[iDecl].Stream == 0xFF )
- break;
-
- DXUTOutputDebugString( L"decl[%d]=Stream:%d, Offset:%d, %s, %s, %s, UsageIndex:%d\n", iDecl,
- decl[iDecl].Stream,
- decl[iDecl].Offset,
- DXUTTraceD3DDECLTYPEtoString( decl[iDecl].Type ),
- DXUTTraceD3DDECLMETHODtoString( decl[iDecl].Method ),
- DXUTTraceD3DDECLUSAGEtoString( decl[iDecl].Usage ),
- decl[iDecl].UsageIndex );
- }
-
- DXUTOutputDebugString( L"decl[%d]=D3DDECL_END\n", iDecl );
-}
-
-#define TRACE_ID(iD) case iD: return L#iD;
-
-//--------------------------------------------------------------------------------------
-WCHAR* WINAPI DXUTTraceWindowsMessage( UINT uMsg )
-{
- switch( uMsg )
- {
- TRACE_ID(WM_NULL);
- TRACE_ID(WM_CREATE);
- TRACE_ID(WM_DESTROY);
- TRACE_ID(WM_MOVE);
- TRACE_ID(WM_SIZE);
- TRACE_ID(WM_ACTIVATE);
- TRACE_ID(WM_SETFOCUS);
- TRACE_ID(WM_KILLFOCUS);
- TRACE_ID(WM_ENABLE);
- TRACE_ID(WM_SETREDRAW);
- TRACE_ID(WM_SETTEXT);
- TRACE_ID(WM_GETTEXT);
- TRACE_ID(WM_GETTEXTLENGTH);
- TRACE_ID(WM_PAINT);
- TRACE_ID(WM_CLOSE);
- TRACE_ID(WM_QUERYENDSESSION);
- TRACE_ID(WM_QUERYOPEN);
- TRACE_ID(WM_ENDSESSION);
- TRACE_ID(WM_QUIT);
- TRACE_ID(WM_ERASEBKGND);
- TRACE_ID(WM_SYSCOLORCHANGE);
- TRACE_ID(WM_SHOWWINDOW);
- TRACE_ID(WM_WININICHANGE);
- TRACE_ID(WM_DEVMODECHANGE);
- TRACE_ID(WM_ACTIVATEAPP);
- TRACE_ID(WM_FONTCHANGE);
- TRACE_ID(WM_TIMECHANGE);
- TRACE_ID(WM_CANCELMODE);
- TRACE_ID(WM_SETCURSOR);
- TRACE_ID(WM_MOUSEACTIVATE);
- TRACE_ID(WM_CHILDACTIVATE);
- TRACE_ID(WM_QUEUESYNC);
- TRACE_ID(WM_GETMINMAXINFO);
- TRACE_ID(WM_PAINTICON);
- TRACE_ID(WM_ICONERASEBKGND);
- TRACE_ID(WM_NEXTDLGCTL);
- TRACE_ID(WM_SPOOLERSTATUS);
- TRACE_ID(WM_DRAWITEM);
- TRACE_ID(WM_MEASUREITEM);
- TRACE_ID(WM_DELETEITEM);
- TRACE_ID(WM_VKEYTOITEM);
- TRACE_ID(WM_CHARTOITEM);
- TRACE_ID(WM_SETFONT);
- TRACE_ID(WM_GETFONT);
- TRACE_ID(WM_SETHOTKEY);
- TRACE_ID(WM_GETHOTKEY);
- TRACE_ID(WM_QUERYDRAGICON);
- TRACE_ID(WM_COMPAREITEM);
- TRACE_ID(WM_GETOBJECT);
- TRACE_ID(WM_COMPACTING);
- TRACE_ID(WM_COMMNOTIFY);
- TRACE_ID(WM_WINDOWPOSCHANGING);
- TRACE_ID(WM_WINDOWPOSCHANGED);
- TRACE_ID(WM_POWER);
- TRACE_ID(WM_COPYDATA);
- TRACE_ID(WM_CANCELJOURNAL);
- TRACE_ID(WM_NOTIFY);
- TRACE_ID(WM_INPUTLANGCHANGEREQUEST);
- TRACE_ID(WM_INPUTLANGCHANGE);
- TRACE_ID(WM_TCARD);
- TRACE_ID(WM_HELP);
- TRACE_ID(WM_USERCHANGED);
- TRACE_ID(WM_NOTIFYFORMAT);
- TRACE_ID(WM_CONTEXTMENU);
- TRACE_ID(WM_STYLECHANGING);
- TRACE_ID(WM_STYLECHANGED);
- TRACE_ID(WM_DISPLAYCHANGE);
- TRACE_ID(WM_GETICON);
- TRACE_ID(WM_SETICON);
- TRACE_ID(WM_NCCREATE);
- TRACE_ID(WM_NCDESTROY);
- TRACE_ID(WM_NCCALCSIZE);
- TRACE_ID(WM_NCHITTEST);
- TRACE_ID(WM_NCPAINT);
- TRACE_ID(WM_NCACTIVATE);
- TRACE_ID(WM_GETDLGCODE);
- TRACE_ID(WM_SYNCPAINT);
- TRACE_ID(WM_NCMOUSEMOVE);
- TRACE_ID(WM_NCLBUTTONDOWN);
- TRACE_ID(WM_NCLBUTTONUP);
- TRACE_ID(WM_NCLBUTTONDBLCLK);
- TRACE_ID(WM_NCRBUTTONDOWN);
- TRACE_ID(WM_NCRBUTTONUP);
- TRACE_ID(WM_NCRBUTTONDBLCLK);
- TRACE_ID(WM_NCMBUTTONDOWN);
- TRACE_ID(WM_NCMBUTTONUP);
- TRACE_ID(WM_NCMBUTTONDBLCLK);
- TRACE_ID(WM_NCXBUTTONDOWN);
- TRACE_ID(WM_NCXBUTTONUP);
- TRACE_ID(WM_NCXBUTTONDBLCLK);
- TRACE_ID(WM_INPUT);
- TRACE_ID(WM_KEYDOWN);
- TRACE_ID(WM_KEYUP);
- TRACE_ID(WM_CHAR);
- TRACE_ID(WM_DEADCHAR);
- TRACE_ID(WM_SYSKEYDOWN);
- TRACE_ID(WM_SYSKEYUP);
- TRACE_ID(WM_SYSCHAR);
- TRACE_ID(WM_SYSDEADCHAR);
- TRACE_ID(WM_UNICHAR);
- TRACE_ID(WM_IME_STARTCOMPOSITION);
- TRACE_ID(WM_IME_ENDCOMPOSITION);
- TRACE_ID(WM_IME_COMPOSITION);
- TRACE_ID(WM_INITDIALOG);
- TRACE_ID(WM_COMMAND);
- TRACE_ID(WM_SYSCOMMAND);
- TRACE_ID(WM_TIMER);
- TRACE_ID(WM_HSCROLL);
- TRACE_ID(WM_VSCROLL);
- TRACE_ID(WM_INITMENU);
- TRACE_ID(WM_INITMENUPOPUP);
- TRACE_ID(WM_MENUSELECT);
- TRACE_ID(WM_MENUCHAR);
- TRACE_ID(WM_ENTERIDLE);
- TRACE_ID(WM_MENURBUTTONUP);
- TRACE_ID(WM_MENUDRAG);
- TRACE_ID(WM_MENUGETOBJECT);
- TRACE_ID(WM_UNINITMENUPOPUP);
- TRACE_ID(WM_MENUCOMMAND);
- TRACE_ID(WM_CHANGEUISTATE);
- TRACE_ID(WM_UPDATEUISTATE);
- TRACE_ID(WM_QUERYUISTATE);
- TRACE_ID(WM_CTLCOLORMSGBOX);
- TRACE_ID(WM_CTLCOLOREDIT);
- TRACE_ID(WM_CTLCOLORLISTBOX);
- TRACE_ID(WM_CTLCOLORBTN);
- TRACE_ID(WM_CTLCOLORDLG);
- TRACE_ID(WM_CTLCOLORSCROLLBAR);
- TRACE_ID(WM_CTLCOLORSTATIC);
- TRACE_ID(MN_GETHMENU);
- TRACE_ID(WM_MOUSEMOVE);
- TRACE_ID(WM_LBUTTONDOWN);
- TRACE_ID(WM_LBUTTONUP);
- TRACE_ID(WM_LBUTTONDBLCLK);
- TRACE_ID(WM_RBUTTONDOWN);
- TRACE_ID(WM_RBUTTONUP);
- TRACE_ID(WM_RBUTTONDBLCLK);
- TRACE_ID(WM_MBUTTONDOWN);
- TRACE_ID(WM_MBUTTONUP);
- TRACE_ID(WM_MBUTTONDBLCLK);
- TRACE_ID(WM_MOUSEWHEEL);
- TRACE_ID(WM_XBUTTONDOWN);
- TRACE_ID(WM_XBUTTONUP);
- TRACE_ID(WM_XBUTTONDBLCLK);
- TRACE_ID(WM_PARENTNOTIFY);
- TRACE_ID(WM_ENTERMENULOOP);
- TRACE_ID(WM_EXITMENULOOP);
- TRACE_ID(WM_NEXTMENU);
- TRACE_ID(WM_SIZING);
- TRACE_ID(WM_CAPTURECHANGED);
- TRACE_ID(WM_MOVING);
- TRACE_ID(WM_POWERBROADCAST);
- TRACE_ID(WM_DEVICECHANGE);
- TRACE_ID(WM_MDICREATE);
- TRACE_ID(WM_MDIDESTROY);
- TRACE_ID(WM_MDIACTIVATE);
- TRACE_ID(WM_MDIRESTORE);
- TRACE_ID(WM_MDINEXT);
- TRACE_ID(WM_MDIMAXIMIZE);
- TRACE_ID(WM_MDITILE);
- TRACE_ID(WM_MDICASCADE);
- TRACE_ID(WM_MDIICONARRANGE);
- TRACE_ID(WM_MDIGETACTIVE);
- TRACE_ID(WM_MDISETMENU);
- TRACE_ID(WM_ENTERSIZEMOVE);
- TRACE_ID(WM_EXITSIZEMOVE);
- TRACE_ID(WM_DROPFILES);
- TRACE_ID(WM_MDIREFRESHMENU);
- TRACE_ID(WM_IME_SETCONTEXT);
- TRACE_ID(WM_IME_NOTIFY);
- TRACE_ID(WM_IME_CONTROL);
- TRACE_ID(WM_IME_COMPOSITIONFULL);
- TRACE_ID(WM_IME_SELECT);
- TRACE_ID(WM_IME_CHAR);
- TRACE_ID(WM_IME_REQUEST);
- TRACE_ID(WM_IME_KEYDOWN);
- TRACE_ID(WM_IME_KEYUP);
- TRACE_ID(WM_MOUSEHOVER);
- TRACE_ID(WM_MOUSELEAVE);
- TRACE_ID(WM_NCMOUSEHOVER);
- TRACE_ID(WM_NCMOUSELEAVE);
- TRACE_ID(WM_WTSSESSION_CHANGE);
- TRACE_ID(WM_TABLET_FIRST);
- TRACE_ID(WM_TABLET_LAST);
- TRACE_ID(WM_CUT);
- TRACE_ID(WM_COPY);
- TRACE_ID(WM_PASTE);
- TRACE_ID(WM_CLEAR);
- TRACE_ID(WM_UNDO);
- TRACE_ID(WM_RENDERFORMAT);
- TRACE_ID(WM_RENDERALLFORMATS);
- TRACE_ID(WM_DESTROYCLIPBOARD);
- TRACE_ID(WM_DRAWCLIPBOARD);
- TRACE_ID(WM_PAINTCLIPBOARD);
- TRACE_ID(WM_VSCROLLCLIPBOARD);
- TRACE_ID(WM_SIZECLIPBOARD);
- TRACE_ID(WM_ASKCBFORMATNAME);
- TRACE_ID(WM_CHANGECBCHAIN);
- TRACE_ID(WM_HSCROLLCLIPBOARD);
- TRACE_ID(WM_QUERYNEWPALETTE);
- TRACE_ID(WM_PALETTEISCHANGING);
- TRACE_ID(WM_PALETTECHANGED);
- TRACE_ID(WM_HOTKEY);
- TRACE_ID(WM_PRINT);
- TRACE_ID(WM_PRINTCLIENT);
- TRACE_ID(WM_APPCOMMAND);
- TRACE_ID(WM_THEMECHANGED);
- TRACE_ID(WM_HANDHELDFIRST);
- TRACE_ID(WM_HANDHELDLAST);
- TRACE_ID(WM_AFXFIRST);
- TRACE_ID(WM_AFXLAST);
- TRACE_ID(WM_PENWINFIRST);
- TRACE_ID(WM_PENWINLAST);
- TRACE_ID(WM_APP);
- default:
- return L"Unknown";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-WCHAR* WINAPI DXUTTraceD3DDECLTYPEtoString( BYTE t )
-{
- switch( t )
- {
- case D3DDECLTYPE_FLOAT1:
- return L"D3DDECLTYPE_FLOAT1";
- case D3DDECLTYPE_FLOAT2:
- return L"D3DDECLTYPE_FLOAT2";
- case D3DDECLTYPE_FLOAT3:
- return L"D3DDECLTYPE_FLOAT3";
- case D3DDECLTYPE_FLOAT4:
- return L"D3DDECLTYPE_FLOAT4";
- case D3DDECLTYPE_D3DCOLOR:
- return L"D3DDECLTYPE_D3DCOLOR";
- case D3DDECLTYPE_UBYTE4:
- return L"D3DDECLTYPE_UBYTE4";
- case D3DDECLTYPE_SHORT2:
- return L"D3DDECLTYPE_SHORT2";
- case D3DDECLTYPE_SHORT4:
- return L"D3DDECLTYPE_SHORT4";
- case D3DDECLTYPE_UBYTE4N:
- return L"D3DDECLTYPE_UBYTE4N";
- case D3DDECLTYPE_SHORT2N:
- return L"D3DDECLTYPE_SHORT2N";
- case D3DDECLTYPE_SHORT4N:
- return L"D3DDECLTYPE_SHORT4N";
- case D3DDECLTYPE_USHORT2N:
- return L"D3DDECLTYPE_USHORT2N";
- case D3DDECLTYPE_USHORT4N:
- return L"D3DDECLTYPE_USHORT4N";
- case D3DDECLTYPE_UDEC3:
- return L"D3DDECLTYPE_UDEC3";
- case D3DDECLTYPE_DEC3N:
- return L"D3DDECLTYPE_DEC3N";
- case D3DDECLTYPE_FLOAT16_2:
- return L"D3DDECLTYPE_FLOAT16_2";
- case D3DDECLTYPE_FLOAT16_4:
- return L"D3DDECLTYPE_FLOAT16_4";
- case D3DDECLTYPE_UNUSED:
- return L"D3DDECLTYPE_UNUSED";
- default:
- return L"D3DDECLTYPE Unknown";
- }
-}
-
-WCHAR* WINAPI DXUTTraceD3DDECLMETHODtoString( BYTE m )
-{
- switch( m )
- {
- case D3DDECLMETHOD_DEFAULT:
- return L"D3DDECLMETHOD_DEFAULT";
- case D3DDECLMETHOD_PARTIALU:
- return L"D3DDECLMETHOD_PARTIALU";
- case D3DDECLMETHOD_PARTIALV:
- return L"D3DDECLMETHOD_PARTIALV";
- case D3DDECLMETHOD_CROSSUV:
- return L"D3DDECLMETHOD_CROSSUV";
- case D3DDECLMETHOD_UV:
- return L"D3DDECLMETHOD_UV";
- case D3DDECLMETHOD_LOOKUP:
- return L"D3DDECLMETHOD_LOOKUP";
- case D3DDECLMETHOD_LOOKUPPRESAMPLED:
- return L"D3DDECLMETHOD_LOOKUPPRESAMPLED";
- default:
- return L"D3DDECLMETHOD Unknown";
- }
-}
-
-WCHAR* WINAPI DXUTTraceD3DDECLUSAGEtoString( BYTE u )
-{
- switch( u )
- {
- case D3DDECLUSAGE_POSITION:
- return L"D3DDECLUSAGE_POSITION";
- case D3DDECLUSAGE_BLENDWEIGHT:
- return L"D3DDECLUSAGE_BLENDWEIGHT";
- case D3DDECLUSAGE_BLENDINDICES:
- return L"D3DDECLUSAGE_BLENDINDICES";
- case D3DDECLUSAGE_NORMAL:
- return L"D3DDECLUSAGE_NORMAL";
- case D3DDECLUSAGE_PSIZE:
- return L"D3DDECLUSAGE_PSIZE";
- case D3DDECLUSAGE_TEXCOORD:
- return L"D3DDECLUSAGE_TEXCOORD";
- case D3DDECLUSAGE_TANGENT:
- return L"D3DDECLUSAGE_TANGENT";
- case D3DDECLUSAGE_BINORMAL:
- return L"D3DDECLUSAGE_BINORMAL";
- case D3DDECLUSAGE_TESSFACTOR:
- return L"D3DDECLUSAGE_TESSFACTOR";
- case D3DDECLUSAGE_POSITIONT:
- return L"D3DDECLUSAGE_POSITIONT";
- case D3DDECLUSAGE_COLOR:
- return L"D3DDECLUSAGE_COLOR";
- case D3DDECLUSAGE_FOG:
- return L"D3DDECLUSAGE_FOG";
- case D3DDECLUSAGE_DEPTH:
- return L"D3DDECLUSAGE_DEPTH";
- case D3DDECLUSAGE_SAMPLE:
- return L"D3DDECLUSAGE_SAMPLE";
- default:
- return L"D3DDECLUSAGE Unknown";
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-// Multimon API handling for OSes with or without multimon API support
-//--------------------------------------------------------------------------------------
-#define DXUT_PRIMARY_MONITOR ((HMONITOR)0x12340042)
-typedef HMONITOR ( WINAPI* LPMONITORFROMWINDOW )( HWND, DWORD );
-typedef BOOL ( WINAPI* LPGETMONITORINFO )( HMONITOR, LPMONITORINFO );
-typedef HMONITOR ( WINAPI* LPMONITORFROMRECT )( LPCRECT lprcScreenCoords, DWORD dwFlags );
-
-BOOL WINAPI DXUTGetMonitorInfo( HMONITOR hMonitor, LPMONITORINFO lpMonitorInfo )
-{
- static bool s_bInited = false;
- static LPGETMONITORINFO s_pFnGetMonitorInfo = NULL;
- if( !s_bInited )
- {
- s_bInited = true;
- HMODULE hUser32 = GetModuleHandle( L"USER32" );
- if( hUser32 )
- {
- OSVERSIONINFOA osvi =
- {
- 0
- }; osvi.dwOSVersionInfoSize = sizeof( osvi ); GetVersionExA( ( OSVERSIONINFOA* )&osvi );
- bool bNT = ( VER_PLATFORM_WIN32_NT == osvi.dwPlatformId );
- s_pFnGetMonitorInfo = ( LPGETMONITORINFO )( bNT ? GetProcAddress( hUser32,
- "GetMonitorInfoW" ) :
- GetProcAddress( hUser32, "GetMonitorInfoA" ) );
- }
- }
-
- if( s_pFnGetMonitorInfo )
- return s_pFnGetMonitorInfo( hMonitor, lpMonitorInfo );
-
- RECT rcWork;
- if( ( hMonitor == DXUT_PRIMARY_MONITOR ) && lpMonitorInfo && ( lpMonitorInfo->cbSize >= sizeof( MONITORINFO ) ) &&
- SystemParametersInfoA( SPI_GETWORKAREA, 0, &rcWork, 0 ) )
- {
- lpMonitorInfo->rcMonitor.left = 0;
- lpMonitorInfo->rcMonitor.top = 0;
- lpMonitorInfo->rcMonitor.right = GetSystemMetrics( SM_CXSCREEN );
- lpMonitorInfo->rcMonitor.bottom = GetSystemMetrics( SM_CYSCREEN );
- lpMonitorInfo->rcWork = rcWork;
- lpMonitorInfo->dwFlags = MONITORINFOF_PRIMARY;
- return TRUE;
- }
- return FALSE;
-}
-
-
-HMONITOR WINAPI DXUTMonitorFromWindow( HWND hWnd, DWORD dwFlags )
-{
- static bool s_bInited = false;
- static LPMONITORFROMWINDOW s_pFnGetMonitorFromWindow = NULL;
- if( !s_bInited )
- {
- s_bInited = true;
- HMODULE hUser32 = GetModuleHandle( L"USER32" );
- if( hUser32 ) s_pFnGetMonitorFromWindow = ( LPMONITORFROMWINDOW )GetProcAddress( hUser32,
- "MonitorFromWindow" );
- }
-
- if( s_pFnGetMonitorFromWindow )
- return s_pFnGetMonitorFromWindow( hWnd, dwFlags );
- else
- return DXUT_PRIMARY_MONITOR;
-}
-
-
-HMONITOR WINAPI DXUTMonitorFromRect( LPCRECT lprcScreenCoords, DWORD dwFlags )
-{
- static bool s_bInited = false;
- static LPMONITORFROMRECT s_pFnGetMonitorFromRect = NULL;
- if( !s_bInited )
- {
- s_bInited = true;
- HMODULE hUser32 = GetModuleHandle( L"USER32" );
- if( hUser32 ) s_pFnGetMonitorFromRect = ( LPMONITORFROMRECT )GetProcAddress( hUser32, "MonitorFromRect" );
- }
-
- if( s_pFnGetMonitorFromRect )
- return s_pFnGetMonitorFromRect( lprcScreenCoords, dwFlags );
- else
- return DXUT_PRIMARY_MONITOR;
-}
-
-
-//--------------------------------------------------------------------------------------
-// Get the desktop resolution of an adapter. This isn't the same as the current resolution
-// from GetAdapterDisplayMode since the device might be fullscreen
-//--------------------------------------------------------------------------------------
-void WINAPI DXUTGetDesktopResolution( UINT AdapterOrdinal, UINT* pWidth, UINT* pHeight )
-{
- DXUTDeviceSettings DeviceSettings = DXUTGetDeviceSettings();
-
- WCHAR strDeviceName[256] = {0};
- DEVMODE devMode;
- ZeroMemory( &devMode, sizeof( DEVMODE ) );
- devMode.dmSize = sizeof( DEVMODE );
- if( DeviceSettings.ver == DXUT_D3D9_DEVICE )
- {
- CD3D9Enumeration* pd3dEnum = DXUTGetD3D9Enumeration();
- CD3D9EnumAdapterInfo* pAdapterInfo = pd3dEnum->GetAdapterInfo( AdapterOrdinal );
- if( pAdapterInfo )
- {
- MultiByteToWideChar( CP_ACP, 0, pAdapterInfo->AdapterIdentifier.DeviceName, -1, strDeviceName, 256 );
- strDeviceName[255] = 0;
- }
- }
- else
- {
- CD3D11Enumeration* pd3dEnum = DXUTGetD3D11Enumeration();
- CD3D11EnumOutputInfo* pOutputInfo = pd3dEnum->GetOutputInfo( AdapterOrdinal, DeviceSettings.d3d11.Output );
- if( pOutputInfo )
- {
- wcscpy_s( strDeviceName, 256, pOutputInfo->Desc.DeviceName );
- }
- }
-
- EnumDisplaySettings( strDeviceName, ENUM_REGISTRY_SETTINGS, &devMode );
- if( pWidth )
- *pWidth = devMode.dmPelsWidth;
- if( pHeight )
- *pHeight = devMode.dmPelsHeight;
-}
-
-
-//--------------------------------------------------------------------------------------
-// Display error msg box to help debug
-//--------------------------------------------------------------------------------------
-HRESULT WINAPI DXUTTrace( const WCHAR* strFile, DWORD dwLine, HRESULT hr,
- const WCHAR* strMsg, bool bPopMsgBox )
-{
- bool bShowMsgBoxOnError = DXUTGetShowMsgBoxOnError();
- if( bPopMsgBox && bShowMsgBoxOnError == false )
- bPopMsgBox = false;
-
- return DXTrace( strFile, dwLine, hr, strMsg, bPopMsgBox );
-}
-
-
-//--------------------------------------------------------------------------------------
-
-//--------------------------------------------------------------------------------------
-void WINAPI DXUTConvertDeviceSettings11to9( DXUTD3D11DeviceSettings* pIn, DXUTD3D9DeviceSettings* pOut )
-{
- pOut->AdapterOrdinal = pIn->AdapterOrdinal;
-
- if( pIn->DriverType == D3D_DRIVER_TYPE_HARDWARE )
- pOut->DeviceType = D3DDEVTYPE_HAL;
- else if( pIn->DriverType == D3D_DRIVER_TYPE_REFERENCE )
- pOut->DeviceType = D3DDEVTYPE_REF;
- else if( pIn->DriverType == D3D_DRIVER_TYPE_NULL )
- pOut->DeviceType = D3DDEVTYPE_NULLREF;
-
- pOut->AdapterFormat = ConvertFormatDXGIToD3D9( pIn->sd.BufferDesc.Format );
- pOut->BehaviorFlags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
- pOut->pp.BackBufferWidth = pIn->sd.BufferDesc.Width;
- pOut->pp.BackBufferHeight = pIn->sd.BufferDesc.Height;
- pOut->pp.BackBufferFormat = ConvertFormatDXGIToD3D9( pIn->sd.BufferDesc.Format );
- pOut->pp.BackBufferCount = pIn->sd.BufferCount;
- pOut->pp.MultiSampleType = ( D3DMULTISAMPLE_TYPE )pIn->sd.SampleDesc.Count;
- pOut->pp.MultiSampleQuality = pIn->sd.SampleDesc.Quality;
- pOut->pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
- pOut->pp.hDeviceWindow = pIn->sd.OutputWindow;
- pOut->pp.Windowed = pIn->sd.Windowed;
- pOut->pp.EnableAutoDepthStencil = true;
- pOut->pp.AutoDepthStencilFormat = D3DFMT_D24FS8;
- pOut->pp.Flags = 0;
- if( pIn->sd.BufferDesc.RefreshRate.Denominator == 0 )
- pOut->pp.FullScreen_RefreshRateInHz = 60;
- else
- pOut->pp.FullScreen_RefreshRateInHz = pIn->sd.BufferDesc.RefreshRate.Numerator /
- pIn->sd.BufferDesc.RefreshRate.Denominator;
-
- switch( pIn->SyncInterval )
- {
- case 0:
- pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; break;
- case 2:
- pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_TWO; break;
- case 3:
- pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_THREE; break;
- case 4:
- pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_FOUR; break;
-
- case 1:
- default:
- pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
- break;
- }
-}
-
-
-//--------------------------------------------------------------------------------------
-void WINAPI DXUTConvertDeviceSettings9to11( DXUTD3D9DeviceSettings* pIn, DXUTD3D11DeviceSettings* pOut )
-{
- pOut->AdapterOrdinal = pIn->AdapterOrdinal;
-
- if( pIn->DeviceType == D3DDEVTYPE_HAL )
- pOut->DriverType = D3D_DRIVER_TYPE_HARDWARE;
- else if( pIn->DeviceType == D3DDEVTYPE_REF )
- pOut->DriverType = D3D_DRIVER_TYPE_REFERENCE;
- else if( pIn->DeviceType == D3DDEVTYPE_NULLREF )
- pOut->DriverType = D3D_DRIVER_TYPE_NULL;
-
- pOut->Output = 0;
-
- pOut->sd.BufferDesc.Width = pIn->pp.BackBufferWidth;
- pOut->sd.BufferDesc.Height = pIn->pp.BackBufferHeight;
- pOut->sd.BufferDesc.RefreshRate.Numerator = pIn->pp.FullScreen_RefreshRateInHz;
- pOut->sd.BufferDesc.RefreshRate.Denominator = 1;
- pOut->sd.BufferDesc.Format = ConvertFormatD3D9ToDXGI( pIn->pp.BackBufferFormat );
-
- if( pIn->pp.MultiSampleType == D3DMULTISAMPLE_NONMASKABLE )
- {
- pOut->sd.SampleDesc.Count = pIn->pp.MultiSampleQuality;
- pOut->sd.SampleDesc.Quality = 0;
- }
- else
- {
- pOut->sd.SampleDesc.Count = pIn->pp.MultiSampleType;
- pOut->sd.SampleDesc.Quality = pIn->pp.MultiSampleQuality;
- }
-
- pOut->sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
- pOut->sd.BufferCount = pIn->pp.BackBufferCount;
- pOut->sd.OutputWindow = pIn->pp.hDeviceWindow;
- pOut->sd.Windowed = pIn->pp.Windowed;
-
-#if defined(DEBUG) || defined(_DEBUG)
- pOut->CreateFlags = D3D11_CREATE_DEVICE_DEBUG;
-#else
- pOut->CreateFlags = 0;
-#endif
-
- switch( pIn->pp.PresentationInterval )
- {
- case D3DPRESENT_INTERVAL_IMMEDIATE:
- pOut->SyncInterval = 0; break;
- case D3DPRESENT_INTERVAL_ONE:
- pOut->SyncInterval = 1; break;
- case D3DPRESENT_INTERVAL_TWO:
- pOut->SyncInterval = 2; break;
- case D3DPRESENT_INTERVAL_THREE:
- pOut->SyncInterval = 3; break;
- case D3DPRESENT_INTERVAL_FOUR:
- pOut->SyncInterval = 4; break;
-
- case D3DPRESENT_INTERVAL_DEFAULT:
- default:
- pOut->SyncInterval = 1;
- break;
- }
-
- pOut->PresentFlags = 0;
-}
-
-
-
-DXGI_FORMAT WINAPI ConvertFormatD3D9ToDXGI( D3DFORMAT fmt )
-{
- switch( fmt )
- {
- case D3DFMT_UNKNOWN:
- return DXGI_FORMAT_UNKNOWN;
- case D3DFMT_R8G8B8:
- case D3DFMT_A8R8G8B8:
- case D3DFMT_X8R8G8B8:
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- case D3DFMT_R5G6B5:
- return DXGI_FORMAT_B5G6R5_UNORM;
- case D3DFMT_X1R5G5B5:
- case D3DFMT_A1R5G5B5:
- return DXGI_FORMAT_B5G5R5A1_UNORM;
- case D3DFMT_A4R4G4B4:
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- case D3DFMT_R3G3B2:
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- case D3DFMT_A8:
- return DXGI_FORMAT_A8_UNORM;
- case D3DFMT_A8R3G3B2:
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- case D3DFMT_X4R4G4B4:
- return DXGI_FORMAT_R8G8B8A8_UNORM;
- case D3DFMT_A2B10G10R10:
- return DXGI_FORMAT_R10G10B10A2_UNORM;
- case D3DFMT_A8B8G8R8:
- case D3DFMT_X8B8G8R8:
- return DXGI_FORMAT_B8G8R8A8_UNORM;
- case D3DFMT_G16R16:
- return DXGI_FORMAT_R16G16_UNORM;
- case D3DFMT_A2R10G10B10:
- return DXGI_FORMAT_R10G10B10A2_UNORM;
- case D3DFMT_A16B16G16R16:
- return DXGI_FORMAT_R16G16B16A16_UNORM;
- case D3DFMT_R16F:
- return DXGI_FORMAT_R16_FLOAT;
- case D3DFMT_G16R16F:
- return DXGI_FORMAT_R16G16_FLOAT;
- case D3DFMT_A16B16G16R16F:
- return DXGI_FORMAT_R16G16B16A16_FLOAT;
- case D3DFMT_R32F:
- return DXGI_FORMAT_R32_FLOAT;
- case D3DFMT_G32R32F:
- return DXGI_FORMAT_R32G32_FLOAT;
- case D3DFMT_A32B32G32R32F:
- return DXGI_FORMAT_R32G32B32A32_FLOAT;
- }
- return DXGI_FORMAT_UNKNOWN;
-}
-
-
-D3DFORMAT WINAPI ConvertFormatDXGIToD3D9( DXGI_FORMAT fmt )
-{
- switch( fmt )
- {
- case DXGI_FORMAT_UNKNOWN:
- return D3DFMT_UNKNOWN;
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- return D3DFMT_A8R8G8B8;
- case DXGI_FORMAT_B5G6R5_UNORM:
- return D3DFMT_R5G6B5;
- case DXGI_FORMAT_B5G5R5A1_UNORM:
- return D3DFMT_A1R5G5B5;
- case DXGI_FORMAT_A8_UNORM:
- return D3DFMT_A8;
- case DXGI_FORMAT_R10G10B10A2_UNORM:
- return D3DFMT_A2B10G10R10;
- case DXGI_FORMAT_B8G8R8A8_UNORM:
- return D3DFMT_A8B8G8R8;
- case DXGI_FORMAT_R16G16_UNORM:
- return D3DFMT_G16R16;
- case DXGI_FORMAT_R16G16B16A16_UNORM:
- return D3DFMT_A16B16G16R16;
- case DXGI_FORMAT_R16_FLOAT:
- return D3DFMT_R16F;
- case DXGI_FORMAT_R16G16_FLOAT:
- return D3DFMT_G16R16F;
- case DXGI_FORMAT_R16G16B16A16_FLOAT:
- return D3DFMT_A16B16G16R16F;
- case DXGI_FORMAT_R32_FLOAT:
- return D3DFMT_R32F;
- case DXGI_FORMAT_R32G32_FLOAT:
- return D3DFMT_G32R32F;
- case DXGI_FORMAT_R32G32B32A32_FLOAT:
- return D3DFMT_A32B32G32R32F;
- }
- return D3DFMT_UNKNOWN;
-}
-
-//--------------------------------------------------------------------------------------
-IDirect3DDevice9* WINAPI DXUTCreateRefDevice9( HWND hWnd, bool bNullRef )
-{
- HRESULT hr;
- IDirect3D9* pD3D = DXUT_Dynamic_Direct3DCreate9( D3D_SDK_VERSION );
- if( NULL == pD3D )
- return NULL;
-
- D3DDISPLAYMODE Mode;
- pD3D->GetAdapterDisplayMode( 0, &Mode );
-
- D3DPRESENT_PARAMETERS pp;
- ZeroMemory( &pp, sizeof( D3DPRESENT_PARAMETERS ) );
- pp.BackBufferWidth = 1;
- pp.BackBufferHeight = 1;
- pp.BackBufferFormat = Mode.Format;
- pp.BackBufferCount = 1;
- pp.SwapEffect = D3DSWAPEFFECT_COPY;
- pp.Windowed = TRUE;
- pp.hDeviceWindow = hWnd;
-
- IDirect3DDevice9* pd3dDevice = NULL;
- hr = pD3D->CreateDevice( D3DADAPTER_DEFAULT, bNullRef ? D3DDEVTYPE_NULLREF : D3DDEVTYPE_REF,
- hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &pd3dDevice );
-
- SAFE_RELEASE( pD3D );
- return pd3dDevice;
-}
-
-
-//--------------------------------------------------------------------------------------
-// Helper function to launch the Media Center UI after the program terminates
-//--------------------------------------------------------------------------------------
-bool DXUTReLaunchMediaCenter()
-{
- // Get the path to Media Center
- WCHAR szExpandedPath[MAX_PATH];
- if( !ExpandEnvironmentStrings( L"%SystemRoot%\\ehome\\ehshell.exe", szExpandedPath, MAX_PATH ) )
- return false;
-
- // Skip if ehshell.exe doesn't exist
- if( GetFileAttributes( szExpandedPath ) == 0xFFFFFFFF )
- return false;
-
- // Launch ehshell.exe
- INT_PTR result = ( INT_PTR )ShellExecute( NULL, TEXT( "open" ), szExpandedPath, NULL, NULL, SW_SHOWNORMAL );
- return ( result > 32 );
-}
-
-typedef DWORD ( WINAPI* LPXINPUTGETSTATE )( DWORD dwUserIndex, XINPUT_STATE* pState );
-typedef DWORD ( WINAPI* LPXINPUTSETSTATE )( DWORD dwUserIndex, XINPUT_VIBRATION* pVibration );
-typedef DWORD ( WINAPI* LPXINPUTGETCAPABILITIES )( DWORD dwUserIndex, DWORD dwFlags,
- XINPUT_CAPABILITIES* pCapabilities );
-typedef void ( WINAPI* LPXINPUTENABLE )( BOOL bEnable );
-
-//--------------------------------------------------------------------------------------
-// Does extra processing on XInput data to make it slightly more convenient to use
-//--------------------------------------------------------------------------------------
-HRESULT DXUTGetGamepadState( DWORD dwPort, DXUT_GAMEPAD* pGamePad, bool bThumbstickDeadZone,
- bool bSnapThumbstickToCardinals )
-{
- if( dwPort >= DXUT_MAX_CONTROLLERS || pGamePad == NULL )
- return E_FAIL;
-
- static LPXINPUTGETSTATE s_pXInputGetState = NULL;
- static LPXINPUTGETCAPABILITIES s_pXInputGetCapabilities = NULL;
- if( NULL == s_pXInputGetState || NULL == s_pXInputGetCapabilities )
- {
- HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
- if( hInst )
- {
- s_pXInputGetState = ( LPXINPUTGETSTATE )GetProcAddress( hInst, "XInputGetState" );
- s_pXInputGetCapabilities = ( LPXINPUTGETCAPABILITIES )GetProcAddress( hInst, "XInputGetCapabilities" );
- }
- }
- if( s_pXInputGetState == NULL )
- return E_FAIL;
-
- XINPUT_STATE InputState;
- DWORD dwResult = s_pXInputGetState( dwPort, &InputState );
-
- // Track insertion and removals
- BOOL bWasConnected = pGamePad->bConnected;
- pGamePad->bConnected = ( dwResult == ERROR_SUCCESS );
- pGamePad->bRemoved = ( bWasConnected && !pGamePad->bConnected );
- pGamePad->bInserted = ( !bWasConnected && pGamePad->bConnected );
-
- // Don't update rest of the state if not connected
- if( !pGamePad->bConnected )
- return S_OK;
-
- // Store the capabilities of the device
- if( pGamePad->bInserted )
- {
- ZeroMemory( pGamePad, sizeof( DXUT_GAMEPAD ) );
- pGamePad->bConnected = true;
- pGamePad->bInserted = true;
- if( s_pXInputGetCapabilities )
- s_pXInputGetCapabilities( dwPort, XINPUT_DEVTYPE_GAMEPAD, &pGamePad->caps );
- }
-
- // Copy gamepad to local structure (assumes that XINPUT_GAMEPAD at the front in CONTROLER_STATE)
- memcpy( pGamePad, &InputState.Gamepad, sizeof( XINPUT_GAMEPAD ) );
-
- if( bSnapThumbstickToCardinals )
- {
- // Apply deadzone to each axis independantly to slightly snap to up/down/left/right
- if( pGamePad->sThumbLX < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
- pGamePad->sThumbLX > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE )
- pGamePad->sThumbLX = 0;
- if( pGamePad->sThumbLY < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
- pGamePad->sThumbLY > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE )
- pGamePad->sThumbLY = 0;
- if( pGamePad->sThumbRX < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
- pGamePad->sThumbRX > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE )
- pGamePad->sThumbRX = 0;
- if( pGamePad->sThumbRY < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
- pGamePad->sThumbRY > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE )
- pGamePad->sThumbRY = 0;
- }
- else if( bThumbstickDeadZone )
- {
- // Apply deadzone if centered
- if( ( pGamePad->sThumbLX < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
- pGamePad->sThumbLX > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE ) &&
- ( pGamePad->sThumbLY < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
- pGamePad->sThumbLY > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE ) )
- {
- pGamePad->sThumbLX = 0;
- pGamePad->sThumbLY = 0;
- }
- if( ( pGamePad->sThumbRX < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
- pGamePad->sThumbRX > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE ) &&
- ( pGamePad->sThumbRY < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
- pGamePad->sThumbRY > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE ) )
- {
- pGamePad->sThumbRX = 0;
- pGamePad->sThumbRY = 0;
- }
- }
-
- // Convert [-1,+1] range
- pGamePad->fThumbLX = pGamePad->sThumbLX / 32767.0f;
- pGamePad->fThumbLY = pGamePad->sThumbLY / 32767.0f;
- pGamePad->fThumbRX = pGamePad->sThumbRX / 32767.0f;
- pGamePad->fThumbRY = pGamePad->sThumbRY / 32767.0f;
-
- // Get the boolean buttons that have been pressed since the last call.
- // Each button is represented by one bit.
- pGamePad->wPressedButtons = ( pGamePad->wLastButtons ^ pGamePad->wButtons ) & pGamePad->wButtons;
- pGamePad->wLastButtons = pGamePad->wButtons;
-
- // Figure out if the left trigger has been pressed or released
- bool bPressed = ( pGamePad->bLeftTrigger > DXUT_GAMEPAD_TRIGGER_THRESHOLD );
- pGamePad->bPressedLeftTrigger = ( bPressed ) ? !pGamePad->bLastLeftTrigger : false;
- pGamePad->bLastLeftTrigger = bPressed;
-
- // Figure out if the right trigger has been pressed or released
- bPressed = ( pGamePad->bRightTrigger > DXUT_GAMEPAD_TRIGGER_THRESHOLD );
- pGamePad->bPressedRightTrigger = ( bPressed ) ? !pGamePad->bLastRightTrigger : false;
- pGamePad->bLastRightTrigger = bPressed;
-
- return S_OK;
-}
-
-
-//--------------------------------------------------------------------------------------
-// Don't pause the game or deactive the window without first stopping rumble otherwise
-// the controller will continue to rumble
-//--------------------------------------------------------------------------------------
-void DXUTEnableXInput( bool bEnable )
-{
- static LPXINPUTENABLE s_pXInputEnable = NULL;
- if( NULL == s_pXInputEnable )
- {
- HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
- if( hInst )
- s_pXInputEnable = ( LPXINPUTENABLE )GetProcAddress( hInst, "XInputEnable" );
- }
-
- if( s_pXInputEnable )
- s_pXInputEnable( bEnable );
-}
-
-
-//--------------------------------------------------------------------------------------
-// Don't pause the game or deactive the window without first stopping rumble otherwise
-// the controller will continue to rumble
-//--------------------------------------------------------------------------------------
-HRESULT DXUTStopRumbleOnAllControllers()
-{
- static LPXINPUTSETSTATE s_pXInputSetState = NULL;
- if( NULL == s_pXInputSetState )
- {
- HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
- if( hInst )
- s_pXInputSetState = ( LPXINPUTSETSTATE )GetProcAddress( hInst, "XInputSetState" );
- }
- if( s_pXInputSetState == NULL )
- return E_FAIL;
-
- XINPUT_VIBRATION vibration;
- vibration.wLeftMotorSpeed = 0;
- vibration.wRightMotorSpeed = 0;
- for( int iUserIndex = 0; iUserIndex < DXUT_MAX_CONTROLLERS; iUserIndex++ )
- s_pXInputSetState( iUserIndex, &vibration );
-
- return S_OK;
-}
-
-//--------------------------------------------------------------------------------------
-// Helper functions to create SRGB formats from typeless formats and vice versa
-//--------------------------------------------------------------------------------------
-DXGI_FORMAT MAKE_SRGB( DXGI_FORMAT format )
-{
- if( !DXUTIsInGammaCorrectMode() )
- return format;
-
- switch( format )
- {
- case DXGI_FORMAT_R8G8B8A8_TYPELESS:
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- case DXGI_FORMAT_R8G8B8A8_UINT:
- case DXGI_FORMAT_R8G8B8A8_SNORM:
- case DXGI_FORMAT_R8G8B8A8_SINT:
- return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
-
- case DXGI_FORMAT_BC1_TYPELESS:
- case DXGI_FORMAT_BC1_UNORM:
- return DXGI_FORMAT_BC1_UNORM_SRGB;
- case DXGI_FORMAT_BC2_TYPELESS:
- case DXGI_FORMAT_BC2_UNORM:
- return DXGI_FORMAT_BC2_UNORM_SRGB;
- case DXGI_FORMAT_BC3_TYPELESS:
- case DXGI_FORMAT_BC3_UNORM:
- return DXGI_FORMAT_BC3_UNORM_SRGB;
-
- };
-
- return format;
-}
-
-//--------------------------------------------------------------------------------------
-DXGI_FORMAT MAKE_TYPELESS( DXGI_FORMAT format )
-{
- if( !DXUTIsInGammaCorrectMode() )
- return format;
-
- switch( format )
- {
- case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
- case DXGI_FORMAT_R8G8B8A8_UNORM:
- case DXGI_FORMAT_R8G8B8A8_UINT:
- case DXGI_FORMAT_R8G8B8A8_SNORM:
- case DXGI_FORMAT_R8G8B8A8_SINT:
- return DXGI_FORMAT_R8G8B8A8_TYPELESS;
-
- case DXGI_FORMAT_BC1_UNORM_SRGB:
- case DXGI_FORMAT_BC1_UNORM:
- return DXGI_FORMAT_BC1_TYPELESS;
- case DXGI_FORMAT_BC2_UNORM_SRGB:
- case DXGI_FORMAT_BC2_UNORM:
- return DXGI_FORMAT_BC2_TYPELESS;
- case DXGI_FORMAT_BC3_UNORM_SRGB:
- case DXGI_FORMAT_BC3_UNORM:
- return DXGI_FORMAT_BC3_TYPELESS;
- };
-
- return format;
-}
-
-//--------------------------------------------------------------------------------------
-HRESULT DXUTSnapD3D9Screenshot( LPCTSTR szFileName )
-{
- HRESULT hr = S_OK;
- IDirect3DDevice9* pDev = DXUTGetD3D9Device();
- if( !pDev )
- return E_FAIL;
-
- IDirect3DSurface9* pBackBuffer = NULL;
- V_RETURN( pDev->GetBackBuffer( 0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer ) );
-
- return D3DXSaveSurfaceToFile( szFileName, D3DXIFF_BMP, pBackBuffer, NULL, NULL );
-}
-
-
-
-
-//--------------------------------------------------------------------------------------
-HRESULT DXUTSnapD3D11Screenshot( LPCTSTR szFileName, D3DX11_IMAGE_FILE_FORMAT iff )
-{
- IDXGISwapChain *pSwap = DXUTGetDXGISwapChain();
-
- if (!pSwap)
- return E_FAIL;
-
- ID3D11Texture2D* pBackBuffer;
- HRESULT hr = pSwap->GetBuffer( 0, __uuidof( *pBackBuffer ), ( LPVOID* )&pBackBuffer );
- if (hr != S_OK)
- return hr;
-
- ID3D11DeviceContext *dc = DXUTGetD3D11DeviceContext();
- if (!dc) {
- SAFE_RELEASE(pBackBuffer);
- return E_FAIL;
- }
- ID3D11Device *pDevice = DXUTGetD3D11Device();
- if (!dc) {
- SAFE_RELEASE(pBackBuffer);
- return E_FAIL;
- }
-
- D3D11_TEXTURE2D_DESC dsc;
- pBackBuffer->GetDesc(&dsc);
- D3D11_RESOURCE_DIMENSION dim;
- pBackBuffer->GetType(&dim);
- // special case msaa textures
- ID3D11Texture2D *pCompatableTexture = pBackBuffer;
- if ( dsc.SampleDesc.Count > 1) {
- D3D11_TEXTURE2D_DESC dsc_new = dsc;
- dsc_new.SampleDesc.Count = 1;
- dsc_new.SampleDesc.Quality = 0;
- dsc_new.Usage = D3D11_USAGE_DEFAULT;
- dsc_new.BindFlags = 0;
- dsc_new.CPUAccessFlags = 0;
- ID3D11Texture2D *resolveTexture;
- hr = pDevice->CreateTexture2D(&dsc_new, NULL, &resolveTexture);
- dc->ResolveSubresource(resolveTexture, 0, pBackBuffer, 0, dsc.Format);
- pCompatableTexture = resolveTexture;
- pCompatableTexture->GetDesc(&dsc);
- }
-
- hr = D3DX11SaveTextureToFileW(dc, pCompatableTexture, iff, szFileName);
-
-
- SAFE_RELEASE(pBackBuffer);
- SAFE_RELEASE(pCompatableTexture);
-
- return hr;
-
-}