diff options
Diffstat (limited to 'src/generated/Quadtree_SM4_sig.h')
| -rw-r--r-- | src/generated/Quadtree_SM4_sig.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/generated/Quadtree_SM4_sig.h b/src/generated/Quadtree_SM4_sig.h new file mode 100644 index 0000000..5caefcb --- /dev/null +++ b/src/generated/Quadtree_SM4_sig.h @@ -0,0 +1,65 @@ +#if 0 +// +// Generated by Microsoft (R) D3D Shader Disassembler +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// POSITION 0 xyzw 0 NONE float xyzw +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_Position 0 xyzw 0 POS float xyzw +// +vs_4_0 +dcl_input v0.xyzw +dcl_output_siv o0.xyzw, position +mov o0.xyzw, v0.xyzw +ret +// Approximately 0 instruction slots used +#endif + +const BYTE g_GFSDK_WAVEWORKS_VERTEX_INPUT_Sig[] = +{ + 68, 88, 66, 67, 144, 117, + 118, 146, 167, 219, 166, 6, + 178, 120, 224, 10, 246, 184, + 94, 123, 1, 0, 0, 0, + 216, 0, 0, 0, 3, 0, + 0, 0, 44, 0, 0, 0, + 96, 0, 0, 0, 148, 0, + 0, 0, 73, 83, 71, 78, + 44, 0, 0, 0, 1, 0, + 0, 0, 8, 0, 0, 0, + 32, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 3, 0, 0, 0, 0, 0, + 0, 0, 15, 15, 0, 0, + 80, 79, 83, 73, 84, 73, + 79, 78, 0, 171, 171, 171, + 79, 83, 71, 78, 44, 0, + 0, 0, 1, 0, 0, 0, + 8, 0, 0, 0, 32, 0, + 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 3, 0, + 0, 0, 0, 0, 0, 0, + 15, 0, 0, 0, 83, 86, + 95, 80, 111, 115, 105, 116, + 105, 111, 110, 0, 83, 72, + 68, 82, 60, 0, 0, 0, + 64, 0, 1, 0, 15, 0, + 0, 0, 95, 0, 0, 3, + 242, 16, 16, 0, 0, 0, + 0, 0, 103, 0, 0, 4, + 242, 32, 16, 0, 0, 0, + 0, 0, 1, 0, 0, 0, + 54, 0, 0, 5, 242, 32, + 16, 0, 0, 0, 0, 0, + 70, 30, 16, 0, 0, 0, + 0, 0, 62, 0, 0, 1 +}; |