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-rw-r--r--src/Quadtree.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Quadtree.cpp b/src/Quadtree.cpp
index 7f132db..9e0acd8 100644
--- a/src/Quadtree.cpp
+++ b/src/Quadtree.cpp
@@ -96,24 +96,24 @@ enum ShaderInputsGL2
#if WAVEWORKS_ENABLE_D3D11
const GFSDK_WaveWorks_ShaderInput_Desc ShaderInputD3D11Descs[NumShaderInputsD3D11] = {
- { GFSDK_WaveWorks_ShaderInput_Desc::VertexShader_ConstantBuffer, "nvsf_geom_buffer", 0 },
- { GFSDK_WaveWorks_ShaderInput_Desc::HullShader_ConstantBuffer, "nvsf_eyepos_buffer", 0 }
+ { GFSDK_WaveWorks_ShaderInput_Desc::VertexShader_ConstantBuffer, "geom_buffer", 0 },
+ { GFSDK_WaveWorks_ShaderInput_Desc::HullShader_ConstantBuffer, "eyepos_buffer", 0 }
};
#endif
#if WAVEWORKS_ENABLE_GNM
const GFSDK_WaveWorks_ShaderInput_Desc ShaderInputGnmDescs[NumShaderInputsGnm] = {
- { GFSDK_WaveWorks_ShaderInput_Desc::VertexShader_ConstantBuffer, "nvsf_geom_buffer", 0 },
- { GFSDK_WaveWorks_ShaderInput_Desc::HullShader_ConstantBuffer, "nvsf_eyepos_buffer", 0 }
+ { GFSDK_WaveWorks_ShaderInput_Desc::VertexShader_ConstantBuffer, "geom_buffer", 0 },
+ { GFSDK_WaveWorks_ShaderInput_Desc::HullShader_ConstantBuffer, "eyepos_buffer", 0 }
};
#endif
#if WAVEWORKS_ENABLE_GL
const GFSDK_WaveWorks_ShaderInput_Desc ShaderInputGL2Descs[NumShaderInputsGL2] = {
- { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "nvsf_g_matLocalWorld", 0 },
- { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "nvsf_g_vsEyePos", 0 },
- { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "nvsf_g_MorphParam", 0 },
- { GFSDK_WaveWorks_ShaderInput_Desc::GL_AttribLocation, "nvsf_vPos", 0 }
+ { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "g_matLocalWorld", 0 },
+ { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "g_vsEyePos", 0 },
+ { GFSDK_WaveWorks_ShaderInput_Desc::GL_VertexShader_UniformLocation, "g_MorphParam", 0 },
+ { GFSDK_WaveWorks_ShaderInput_Desc::GL_AttribLocation, "vPos", 0 }
};
#endif
struct vs_cbuffer