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-rw-r--r--sample/d3d11/sample_d3d11.rc106
1 files changed, 0 insertions, 106 deletions
diff --git a/sample/d3d11/sample_d3d11.rc b/sample/d3d11/sample_d3d11.rc
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--- a/sample/d3d11/sample_d3d11.rc
+++ /dev/null
@@ -1,106 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed
-// under the Mutual Non-Disclosure Agreement.
-//
-// Notice
-// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
-// NO REPRESENTATIONS, WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
-//
-// NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. No third party distribution is allowed unless
-// expressly authorized by NVIDIA. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright � 2008- 2013 NVIDIA Corporation. All rights reserved.
-//
-// NVIDIA Corporation and its licensors retain all intellectual property and proprietary
-// rights in and to this software and related documentation and any modifications thereto.
-// Any use, reproduction, disclosure or distribution of this software and related
-// documentation without an express license agreement from NVIDIA Corporation is
-// strictly prohibited.
-//
-
-// Microsoft Visual C++ generated resource script.
-//
-#include "resource.h"
-
-#define APSTUDIO_READONLY_SYMBOLS
-/////////////////////////////////////////////////////////////////////////////
-//
-// Generated from the TEXTINCLUDE 2 resource.
-//
-#define IDC_STATIC -1
-#include <winresrc.h>
-
-
-
-/////////////////////////////////////////////////////////////////////////////
-#undef APSTUDIO_READONLY_SYMBOLS
-
-/////////////////////////////////////////////////////////////////////////////
-// English (U.S.) resources
-
-#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
-#ifdef _WIN32
-LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
-#pragma code_page(1252)
-#endif //_WIN32
-
-/////////////////////////////////////////////////////////////////////////////
-//
-// Icon
-//
-
-// Icon with lowest ID value placed first to ensure application icon
-// remains consistent on all systems.
-IDI_MAIN_ICON ICON "common\\directx.ico"
-
-#ifdef APSTUDIO_INVOKED
-/////////////////////////////////////////////////////////////////////////////
-//
-// TEXTINCLUDE
-//
-
-1 TEXTINCLUDE
-BEGIN
- "resource.h\0"
-END
-
-2 TEXTINCLUDE
-BEGIN
- "#define IDC_STATIC -1\r\n"
- "#include <winresrc.h>\r\n"
- "\r\n"
- "\r\n"
- "\0"
-END
-
-3 TEXTINCLUDE
-BEGIN
- "\r\n"
- "\0"
-END
-
-#endif // APSTUDIO_INVOKED
-
-#endif // English (U.S.) resources
-/////////////////////////////////////////////////////////////////////////////
-
-
-
-#ifndef APSTUDIO_INVOKED
-/////////////////////////////////////////////////////////////////////////////
-//
-// Generated from the TEXTINCLUDE 3 resource.
-//
-
-
-/////////////////////////////////////////////////////////////////////////////
-#endif // not APSTUDIO_INVOKED
-