diff options
Diffstat (limited to 'sample/d3d11/Effects11/Inc/d3dx11effect.h')
| -rw-r--r-- | sample/d3d11/Effects11/Inc/d3dx11effect.h | 1566 |
1 files changed, 0 insertions, 1566 deletions
diff --git a/sample/d3d11/Effects11/Inc/d3dx11effect.h b/sample/d3d11/Effects11/Inc/d3dx11effect.h deleted file mode 100644 index fc162fc..0000000 --- a/sample/d3d11/Effects11/Inc/d3dx11effect.h +++ /dev/null @@ -1,1566 +0,0 @@ -////////////////////////////////////////////////////////////////////////////// -// -// Copyright (c) Microsoft Corporation. All rights reserved. -// -// File: D3DX11Effect.h -// Content: D3DX11 Effect Types & APIs Header -// -////////////////////////////////////////////////////////////////////////////// - -#ifndef __D3DX11EFFECT_H__ -#define __D3DX11EFFECT_H__ - -#include "d3d11.h" -#include "d3d11shader.h" - -////////////////////////////////////////////////////////////////////////////// -// File contents: -// -// 1) Stateblock enums, structs, interfaces, flat APIs -// 2) Effect enums, structs, interfaces, flat APIs -////////////////////////////////////////////////////////////////////////////// - -#ifndef D3DX11_BYTES_FROM_BITS -#define D3DX11_BYTES_FROM_BITS(x) (((x) + 7) / 8) -#endif // D3DX11_BYTES_FROM_BITS - -typedef struct _D3DX11_STATE_BLOCK_MASK -{ - BYTE VS; - BYTE VSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE VSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE VSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE VSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - - BYTE HS; - BYTE HSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE HSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE HSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE HSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - - BYTE DS; - BYTE DSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE DSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE DSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE DSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - - BYTE GS; - BYTE GSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE GSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE GSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE GSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - - BYTE PS; - BYTE PSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE PSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE PSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE PSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - BYTE PSUnorderedAccessViews; - - BYTE CS; - BYTE CSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)]; - BYTE CSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE CSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)]; - BYTE CSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)]; - BYTE CSUnorderedAccessViews; - - BYTE IAVertexBuffers[D3DX11_BYTES_FROM_BITS(D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)]; - BYTE IAIndexBuffer; - BYTE IAInputLayout; - BYTE IAPrimitiveTopology; - - BYTE OMRenderTargets; - BYTE OMDepthStencilState; - BYTE OMBlendState; - - BYTE RSViewports; - BYTE RSScissorRects; - BYTE RSRasterizerState; - - BYTE SOBuffers; - - BYTE Predication; -} D3DX11_STATE_BLOCK_MASK; - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT flags: -// ------------------------------------- -// -// These flags are passed in when creating an effect, and affect -// the runtime effect behavior: -// -// (Currently none) -// -// -// These flags are set by the effect runtime: -// -// D3DX11_EFFECT_OPTIMIZED -// This effect has been optimized. Reflection functions that rely on -// names/semantics/strings should fail. This is set when Optimize() is -// called, but CEffect::IsOptimized() should be used to test for this. -// -// D3DX11_EFFECT_CLONE -// This effect is a clone of another effect. Single CBs will never be -// updated when internal variable values are changed. -// This flag is not set when the D3DX11_EFFECT_CLONE_FORCE_NONSINGLE flag -// is used in cloning. -// -//---------------------------------------------------------------------------- - -#define D3DX11_EFFECT_OPTIMIZED (1 << 21) -#define D3DX11_EFFECT_CLONE (1 << 22) - -// These are the only valid parameter flags to D3DX11CreateEffect* -#define D3DX11_EFFECT_RUNTIME_VALID_FLAGS (0) - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_VARIABLE flags: -// ---------------------------- -// -// These flags describe an effect variable (global or annotation), -// and are returned in D3DX11_EFFECT_VARIABLE_DESC::Flags. -// -// D3DX11_EFFECT_VARIABLE_ANNOTATION -// Indicates that this is an annotation on a technique, pass, or global -// variable. Otherwise, this is a global variable. Annotations cannot -// be shared. -// -// D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT -// Indicates that the variable has been explicitly bound using the -// register keyword. -//---------------------------------------------------------------------------- - -#define D3DX11_EFFECT_VARIABLE_ANNOTATION (1 << 1) -#define D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT (1 << 2) - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_CLONE flags: -// ---------------------------- -// -// These flags modify the effect cloning process and are passed into Clone. -// -// D3DX11_EFFECT_CLONE_FORCE_NONSINGLE -// Ignore all "single" qualifiers on cbuffers. All cbuffers will have their -// own ID3D11Buffer's created in the cloned effect. -//---------------------------------------------------------------------------- - -#define D3DX11_EFFECT_CLONE_FORCE_NONSINGLE (1 << 0) - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_PASS flags: -// ---------------------------- -// -// These flags modify the effect cloning process and are passed into Clone. -// -// D3DX11_EFFECT_PASS_COMMIT_CHANGES -// This flag tells the effect runtime to assume that the device state was -// not modified outside of effects, so that only updated state needs to -// be set. -// -// D3DX11_EFFECT_PASS_OMIT_* -// When applying a pass, do not set the state indicated in the flag name. -//---------------------------------------------------------------------------- - -#define D3DX11_EFFECT_PASS_COMMIT_CHANGES (1 << 0) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_SHADERS_AND_INTERFACES (1 << 1) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_STATE_OBJECTS (1 << 2) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_RTVS_AND_DSVS (1 << 3) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_SAMPLERS (1 << 4) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_CBS (1 << 5) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_SRVS (1 << 6) // TODO: not yet implemented -#define D3DX11_EFFECT_PASS_OMIT_UAVS (1 << 7) // TODO: not yet implemented - -#define D3DX11_EFFECT_PASS_ONLY_SET_SHADERS_AND_CBS ( D3DX11_EFFECT_PASS_OMIT_STATE_OBJECTS | \ - D3DX11_EFFECT_PASS_OMIT_RTVS_AND_DSVS | \ - D3DX11_EFFECT_PASS_OMIT_SAMPLERS | \ - D3DX11_EFFECT_PASS_OMIT_SRVS | \ - D3DX11_EFFECT_PASS_OMIT_UAVS ); - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectType ////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_TYPE_DESC: -// -// Retrieved by ID3DX11EffectType::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_EFFECT_TYPE_DESC -{ - LPCSTR TypeName; // Name of the type - // (e.g. "float4" or "MyStruct") - - D3D10_SHADER_VARIABLE_CLASS Class; // (e.g. scalar, vector, object, etc.) - D3D10_SHADER_VARIABLE_TYPE Type; // (e.g. float, texture, vertexshader, etc.) - - UINT Elements; // Number of elements in this type - // (0 if not an array) - UINT Members; // Number of members - // (0 if not a structure) - UINT Rows; // Number of rows in this type - // (0 if not a numeric primitive) - UINT Columns; // Number of columns in this type - // (0 if not a numeric primitive) - - UINT PackedSize; // Number of bytes required to represent - // this data type, when tightly packed - UINT UnpackedSize; // Number of bytes occupied by this data - // type, when laid out in a constant buffer - UINT Stride; // Number of bytes to seek between elements, - // when laid out in a constant buffer -} D3DX11_EFFECT_TYPE_DESC; - -typedef interface ID3DX11EffectType ID3DX11EffectType; -typedef interface ID3DX11EffectType *LPD3D11EFFECTTYPE; - -// {4250D721-D5E5-491F-B62B-587C43186285} -DEFINE_GUID(IID_ID3DX11EffectType, - 0x4250d721, 0xd5e5, 0x491f, 0xb6, 0x2b, 0x58, 0x7c, 0x43, 0x18, 0x62, 0x85); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectType - -DECLARE_INTERFACE(ID3DX11EffectType) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_TYPE_DESC *pDesc) PURE; - STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectType*, GetMemberTypeByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectType*, GetMemberTypeBySemantic)(THIS_ LPCSTR Semantic) PURE; - STDMETHOD_(LPCSTR, GetMemberName)(THIS_ UINT Index) PURE; - STDMETHOD_(LPCSTR, GetMemberSemantic)(THIS_ UINT Index) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectVariable ////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_VARIABLE_DESC: -// -// Retrieved by ID3DX11EffectVariable::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_EFFECT_VARIABLE_DESC -{ - LPCSTR Name; // Name of this variable, annotation, - // or structure member - LPCSTR Semantic; // Semantic string of this variable - // or structure member (NULL for - // annotations or if not present) - - UINT Flags; // D3DX11_EFFECT_VARIABLE_* flags - UINT Annotations; // Number of annotations on this variable - // (always 0 for annotations) - - UINT BufferOffset; // Offset into containing cbuffer or tbuffer - // (always 0 for annotations or variables - // not in constant buffers) - - UINT ExplicitBindPoint; // Used if the variable has been explicitly bound - // using the register keyword. Check Flags for - // D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT; -} D3DX11_EFFECT_VARIABLE_DESC; - -typedef interface ID3DX11EffectVariable ID3DX11EffectVariable; -typedef interface ID3DX11EffectVariable *LPD3D11EFFECTVARIABLE; - -// {036A777D-B56E-4B25-B313-CC3DDAB71873} -DEFINE_GUID(IID_ID3DX11EffectVariable, - 0x036a777d, 0xb56e, 0x4b25, 0xb3, 0x13, 0xcc, 0x3d, 0xda, 0xb7, 0x18, 0x73); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectVariable - -// Forward defines -typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable; -typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable; -typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable; -typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable; -typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable; -typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable; -typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable; -typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable; -typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable; -typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable; -typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer; -typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable; -typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable; -typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable; -typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable; -typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable; - -DECLARE_INTERFACE(ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectScalarVariable //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable; -typedef interface ID3DX11EffectScalarVariable *LPD3D11EFFECTSCALARVARIABLE; - -// {921EF2E5-A65D-4E92-9FC6-4E9CC09A4ADE} -DEFINE_GUID(IID_ID3DX11EffectScalarVariable, - 0x921ef2e5, 0xa65d, 0x4e92, 0x9f, 0xc6, 0x4e, 0x9c, 0xc0, 0x9a, 0x4a, 0xde); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectScalarVariable - -DECLARE_INTERFACE_(ID3DX11EffectScalarVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT ByteOffset, UINT ByteCount) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; - - STDMETHOD(SetFloat)(THIS_ CONST float Value) PURE; - STDMETHOD(GetFloat)(THIS_ float *pValue) PURE; - - STDMETHOD(SetFloatArray)(THIS_ CONST float *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetFloatArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetInt)(THIS_ CONST int Value) PURE; - STDMETHOD(GetInt)(THIS_ int *pValue) PURE; - - STDMETHOD(SetIntArray)(THIS_ CONST int *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetIntArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetBool)(THIS_ CONST BOOL Value) PURE; - STDMETHOD(GetBool)(THIS_ BOOL *pValue) PURE; - - STDMETHOD(SetBoolArray)(THIS_ CONST BOOL *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetBoolArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectVectorVariable //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable; -typedef interface ID3DX11EffectVectorVariable *LPD3D11EFFECTVECTORVARIABLE; - -// {5E785D4A-D87B-48D8-B6E6-0F8CA7E7467A} -DEFINE_GUID(IID_ID3DX11EffectVectorVariable, - 0x5e785d4a, 0xd87b, 0x48d8, 0xb6, 0xe6, 0x0f, 0x8c, 0xa7, 0xe7, 0x46, 0x7a); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectVectorVariable - -DECLARE_INTERFACE_(ID3DX11EffectVectorVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT ByteOffset, UINT ByteCount) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; - - STDMETHOD(SetBoolVector) (THIS_ CONST BOOL *pData) PURE; - STDMETHOD(SetIntVector) (THIS_ CONST int *pData) PURE; - STDMETHOD(SetFloatVector)(THIS_ CONST float *pData) PURE; - - STDMETHOD(GetBoolVector) (THIS_ BOOL *pData) PURE; - STDMETHOD(GetIntVector) (THIS_ int *pData) PURE; - STDMETHOD(GetFloatVector)(THIS_ float *pData) PURE; - - STDMETHOD(SetBoolVectorArray) (THIS_ CONST BOOL *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(SetIntVectorArray) (THIS_ CONST int *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(SetFloatVectorArray)(THIS_ CONST float *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetBoolVectorArray) (THIS_ BOOL *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetIntVectorArray) (THIS_ int *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetFloatVectorArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectMatrixVariable //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable; -typedef interface ID3DX11EffectMatrixVariable *LPD3D11EFFECTMATRIXVARIABLE; - -// {E1096CF4-C027-419A-8D86-D29173DC803E} -DEFINE_GUID(IID_ID3DX11EffectMatrixVariable, - 0xe1096cf4, 0xc027, 0x419a, 0x8d, 0x86, 0xd2, 0x91, 0x73, 0xdc, 0x80, 0x3e); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectMatrixVariable - -DECLARE_INTERFACE_(ID3DX11EffectMatrixVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT ByteOffset, UINT ByteCount) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE; - - STDMETHOD(SetMatrix)(THIS_ CONST float *pData) PURE; - STDMETHOD(GetMatrix)(THIS_ float *pData) PURE; - - STDMETHOD(SetMatrixArray)(THIS_ CONST float *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetMatrixTranspose)(THIS_ CONST float *pData) PURE; - STDMETHOD(GetMatrixTranspose)(THIS_ float *pData) PURE; - - STDMETHOD(SetMatrixTransposeArray)(THIS_ CONST float *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectStringVariable //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable; -typedef interface ID3DX11EffectStringVariable *LPD3D11EFFECTSTRINGVARIABLE; - -// {F355C818-01BE-4653-A7CC-60FFFEDDC76D} -DEFINE_GUID(IID_ID3DX11EffectStringVariable, - 0xf355c818, 0x01be, 0x4653, 0xa7, 0xcc, 0x60, 0xff, 0xfe, 0xdd, 0xc7, 0x6d); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectStringVariable - -DECLARE_INTERFACE_(ID3DX11EffectStringVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetString)(THIS_ LPCSTR *ppString) PURE; - STDMETHOD(GetStringArray)(THIS_ LPCSTR *ppStrings, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectClassInstanceVariable //////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable; -typedef interface ID3DX11EffectClassInstanceVariable *LPD3D11EFFECTCLASSINSTANCEVARIABLE; - -// {926A8053-2A39-4DB4-9BDE-CF649ADEBDC1} -DEFINE_GUID(IID_ID3DX11EffectClassInstanceVariable, - 0x926a8053, 0x2a39, 0x4db4, 0x9b, 0xde, 0xcf, 0x64, 0x9a, 0xde, 0xbd, 0xc1); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectClassInstanceVariable - -DECLARE_INTERFACE_(ID3DX11EffectClassInstanceVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetClassInstance)(ID3D11ClassInstance** ppClassInstance) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectInterfaceVariable //////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable; -typedef interface ID3DX11EffectInterfaceVariable *LPD3D11EFFECTINTERFACEVARIABLE; - -// {516C8CD8-1C80-40A4-B19B-0688792F11A5} -DEFINE_GUID(IID_ID3DX11EffectInterfaceVariable, - 0x516c8cd8, 0x1c80, 0x40a4, 0xb1, 0x9b, 0x06, 0x88, 0x79, 0x2f, 0x11, 0xa5); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectInterfaceVariable - -DECLARE_INTERFACE_(ID3DX11EffectInterfaceVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetClassInstance)(ID3DX11EffectClassInstanceVariable *pEffectClassInstance) PURE; - STDMETHOD(GetClassInstance)(ID3DX11EffectClassInstanceVariable **ppEffectClassInstance) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectShaderResourceVariable //////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable; -typedef interface ID3DX11EffectShaderResourceVariable *LPD3D11EFFECTSHADERRESOURCEVARIABLE; - -// {350DB233-BBE0-485C-9BFE-C0026B844F89} -DEFINE_GUID(IID_ID3DX11EffectShaderResourceVariable, - 0x350db233, 0xbbe0, 0x485c, 0x9b, 0xfe, 0xc0, 0x02, 0x6b, 0x84, 0x4f, 0x89); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectShaderResourceVariable - -DECLARE_INTERFACE_(ID3DX11EffectShaderResourceVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetResource)(THIS_ ID3D11ShaderResourceView *pResource) PURE; - STDMETHOD(GetResource)(THIS_ ID3D11ShaderResourceView **ppResource) PURE; - - STDMETHOD(SetResourceArray)(THIS_ ID3D11ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE; - STDMETHOD(GetResourceArray)(THIS_ ID3D11ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectUnorderedAccessViewVariable //////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable; -typedef interface ID3DX11EffectUnorderedAccessViewVariable *LPD3D11EFFECTUNORDEREDACCESSVIEWVARIABLE; - -// {79B4AC8C-870A-47D2-B05A-8BD5CC3EE6C9} -DEFINE_GUID(IID_ID3DX11EffectUnorderedAccessViewVariable, - 0x79b4ac8c, 0x870a, 0x47d2, 0xb0, 0x5a, 0x8b, 0xd5, 0xcc, 0x3e, 0xe6, 0xc9); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectUnorderedAccessViewVariable - -DECLARE_INTERFACE_(ID3DX11EffectUnorderedAccessViewVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetUnorderedAccessView)(THIS_ ID3D11UnorderedAccessView *pResource) PURE; - STDMETHOD(GetUnorderedAccessView)(THIS_ ID3D11UnorderedAccessView **ppResource) PURE; - - STDMETHOD(SetUnorderedAccessViewArray)(THIS_ ID3D11UnorderedAccessView **ppResources, UINT Offset, UINT Count) PURE; - STDMETHOD(GetUnorderedAccessViewArray)(THIS_ ID3D11UnorderedAccessView **ppResources, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectRenderTargetViewVariable ////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable; -typedef interface ID3DX11EffectRenderTargetViewVariable *LPD3D11EFFECTRENDERTARGETVIEWVARIABLE; - -// {D5066909-F40C-43F8-9DB5-057C2A208552} -DEFINE_GUID(IID_ID3DX11EffectRenderTargetViewVariable, - 0xd5066909, 0xf40c, 0x43f8, 0x9d, 0xb5, 0x05, 0x7c, 0x2a, 0x20, 0x85, 0x52); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectRenderTargetViewVariable - -DECLARE_INTERFACE_(ID3DX11EffectRenderTargetViewVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetRenderTarget)(THIS_ ID3D11RenderTargetView *pResource) PURE; - STDMETHOD(GetRenderTarget)(THIS_ ID3D11RenderTargetView **ppResource) PURE; - - STDMETHOD(SetRenderTargetArray)(THIS_ ID3D11RenderTargetView **ppResources, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRenderTargetArray)(THIS_ ID3D11RenderTargetView **ppResources, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectDepthStencilViewVariable ////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable; -typedef interface ID3DX11EffectDepthStencilViewVariable *LPD3D11EFFECTDEPTHSTENCILVIEWVARIABLE; - -// {33C648AC-2E9E-4A2E-9CD6-DE31ACC5B347} -DEFINE_GUID(IID_ID3DX11EffectDepthStencilViewVariable, - 0x33c648ac, 0x2e9e, 0x4a2e, 0x9c, 0xd6, 0xde, 0x31, 0xac, 0xc5, 0xb3, 0x47); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectDepthStencilViewVariable - -DECLARE_INTERFACE_(ID3DX11EffectDepthStencilViewVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetDepthStencil)(THIS_ ID3D11DepthStencilView *pResource) PURE; - STDMETHOD(GetDepthStencil)(THIS_ ID3D11DepthStencilView **ppResource) PURE; - - STDMETHOD(SetDepthStencilArray)(THIS_ ID3D11DepthStencilView **ppResources, UINT Offset, UINT Count) PURE; - STDMETHOD(GetDepthStencilArray)(THIS_ ID3D11DepthStencilView **ppResources, UINT Offset, UINT Count) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectConstantBuffer //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer; -typedef interface ID3DX11EffectConstantBuffer *LPD3D11EFFECTCONSTANTBUFFER; - -// {2CB6C733-82D2-4000-B3DA-6219D9A99BF2} -DEFINE_GUID(IID_ID3DX11EffectConstantBuffer, - 0x2cb6c733, 0x82d2, 0x4000, 0xb3, 0xda, 0x62, 0x19, 0xd9, 0xa9, 0x9b, 0xf2); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectConstantBuffer - -DECLARE_INTERFACE_(ID3DX11EffectConstantBuffer, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(SetConstantBuffer)(THIS_ ID3D11Buffer *pConstantBuffer) PURE; - STDMETHOD(UndoSetConstantBuffer)(THIS) PURE; - STDMETHOD(GetConstantBuffer)(THIS_ ID3D11Buffer **ppConstantBuffer) PURE; - - STDMETHOD(SetTextureBuffer)(THIS_ ID3D11ShaderResourceView *pTextureBuffer) PURE; - STDMETHOD(UndoSetTextureBuffer)(THIS) PURE; - STDMETHOD(GetTextureBuffer)(THIS_ ID3D11ShaderResourceView **ppTextureBuffer) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectShaderVariable //////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_SHADER_DESC: -// -// Retrieved by ID3DX11EffectShaderVariable::GetShaderDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_EFFECT_SHADER_DESC -{ - CONST BYTE *pInputSignature; // Passed into CreateInputLayout, - // valid on VS and GS only - - BOOL IsInline; // Is this an anonymous shader variable - // resulting from an inline shader assignment? - - - // -- The following fields are not valid after Optimize() -- - CONST BYTE *pBytecode; // Shader bytecode - UINT BytecodeLength; - - LPCSTR SODecls[D3D11_SO_STREAM_COUNT]; // Stream out declaration string (for GS with SO) - UINT RasterizedStream; - - UINT NumInputSignatureEntries; // Number of entries in the input signature - UINT NumOutputSignatureEntries; // Number of entries in the output signature - UINT NumPatchConstantSignatureEntries; // Number of entries in the patch constant signature -} D3DX11_EFFECT_SHADER_DESC; - - -typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable; -typedef interface ID3DX11EffectShaderVariable *LPD3D11EFFECTSHADERVARIABLE; - -// {7508B344-020A-4EC7-9118-62CDD36C88D7} -DEFINE_GUID(IID_ID3DX11EffectShaderVariable, - 0x7508b344, 0x020a, 0x4ec7, 0x91, 0x18, 0x62, 0xcd, 0xd3, 0x6c, 0x88, 0xd7); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectShaderVariable - -DECLARE_INTERFACE_(ID3DX11EffectShaderVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetShaderDesc)(THIS_ UINT ShaderIndex, D3DX11_EFFECT_SHADER_DESC *pDesc) PURE; - - STDMETHOD(GetVertexShader)(THIS_ UINT ShaderIndex, ID3D11VertexShader **ppVS) PURE; - STDMETHOD(GetGeometryShader)(THIS_ UINT ShaderIndex, ID3D11GeometryShader **ppGS) PURE; - STDMETHOD(GetPixelShader)(THIS_ UINT ShaderIndex, ID3D11PixelShader **ppPS) PURE; - STDMETHOD(GetHullShader)(THIS_ UINT ShaderIndex, ID3D11HullShader **ppPS) PURE; - STDMETHOD(GetDomainShader)(THIS_ UINT ShaderIndex, ID3D11DomainShader **ppPS) PURE; - STDMETHOD(GetComputeShader)(THIS_ UINT ShaderIndex, ID3D11ComputeShader **ppPS) PURE; - - STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE; - STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE; - STDMETHOD(GetPatchConstantSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectBlendVariable ///////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable; -typedef interface ID3DX11EffectBlendVariable *LPD3D11EFFECTBLENDVARIABLE; - -// {D664F4D7-3B81-4805-B277-C1DF58C39F53} -DEFINE_GUID(IID_ID3DX11EffectBlendVariable, - 0xd664f4d7, 0x3b81, 0x4805, 0xb2, 0x77, 0xc1, 0xdf, 0x58, 0xc3, 0x9f, 0x53); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectBlendVariable - -DECLARE_INTERFACE_(ID3DX11EffectBlendVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetBlendState)(THIS_ UINT Index, ID3D11BlendState **ppBlendState) PURE; - STDMETHOD(SetBlendState)(THIS_ UINT Index, ID3D11BlendState *pBlendState) PURE; - STDMETHOD(UndoSetBlendState)(THIS_ UINT Index) PURE; - STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_BLEND_DESC *pBlendDesc) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectDepthStencilVariable ////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable; -typedef interface ID3DX11EffectDepthStencilVariable *LPD3D11EFFECTDEPTHSTENCILVARIABLE; - -// {69B5751B-61A5-48E5-BD41-D93988111563} -DEFINE_GUID(IID_ID3DX11EffectDepthStencilVariable, - 0x69b5751b, 0x61a5, 0x48e5, 0xbd, 0x41, 0xd9, 0x39, 0x88, 0x11, 0x15, 0x63); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectDepthStencilVariable - -DECLARE_INTERFACE_(ID3DX11EffectDepthStencilVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetDepthStencilState)(THIS_ UINT Index, ID3D11DepthStencilState **ppDepthStencilState) PURE; - STDMETHOD(SetDepthStencilState)(THIS_ UINT Index, ID3D11DepthStencilState *pDepthStencilState) PURE; - STDMETHOD(UndoSetDepthStencilState)(THIS_ UINT Index) PURE; - STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectRasterizerVariable //////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable; -typedef interface ID3DX11EffectRasterizerVariable *LPD3D11EFFECTRASTERIZERVARIABLE; - -// {53A262F6-5F74-4151-A132-E3DD19A62C9D} -DEFINE_GUID(IID_ID3DX11EffectRasterizerVariable, - 0x53a262f6, 0x5f74, 0x4151, 0xa1, 0x32, 0xe3, 0xdd, 0x19, 0xa6, 0x2c, 0x9d); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectRasterizerVariable - -DECLARE_INTERFACE_(ID3DX11EffectRasterizerVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetRasterizerState)(THIS_ UINT Index, ID3D11RasterizerState **ppRasterizerState) PURE; - STDMETHOD(SetRasterizerState)(THIS_ UINT Index, ID3D11RasterizerState *pRasterizerState) PURE; - STDMETHOD(UndoSetRasterizerState)(THIS_ UINT Index) PURE; - STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_RASTERIZER_DESC *pRasterizerDesc) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectSamplerVariable /////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable; -typedef interface ID3DX11EffectSamplerVariable *LPD3D11EFFECTSAMPLERVARIABLE; - -// {C6402E55-1095-4D95-8931-F92660513DD9} -DEFINE_GUID(IID_ID3DX11EffectSamplerVariable, - 0xc6402e55, 0x1095, 0x4d95, 0x89, 0x31, 0xf9, 0x26, 0x60, 0x51, 0x3d, 0xd9); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectSamplerVariable - -DECLARE_INTERFACE_(ID3DX11EffectSamplerVariable, ID3DX11EffectVariable) -{ - STDMETHOD_(ID3DX11EffectType*, GetType)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetElement)(THIS_ UINT Index) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetParentConstantBuffer)(THIS) PURE; - - STDMETHOD_(ID3DX11EffectScalarVariable*, AsScalar)(THIS) PURE; - STDMETHOD_(ID3DX11EffectVectorVariable*, AsVector)(THIS) PURE; - STDMETHOD_(ID3DX11EffectMatrixVariable*, AsMatrix)(THIS) PURE; - STDMETHOD_(ID3DX11EffectStringVariable*, AsString)(THIS) PURE; - STDMETHOD_(ID3DX11EffectClassInstanceVariable*, AsClassInstance)(THIS) PURE; - STDMETHOD_(ID3DX11EffectInterfaceVariable*, AsInterface)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderResourceVariable*, AsShaderResource)(THIS) PURE; - STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable*, AsUnorderedAccessView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRenderTargetViewVariable*, AsRenderTargetView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilViewVariable*, AsDepthStencilView)(THIS) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, AsConstantBuffer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectShaderVariable*, AsShader)(THIS) PURE; - STDMETHOD_(ID3DX11EffectBlendVariable*, AsBlend)(THIS) PURE; - STDMETHOD_(ID3DX11EffectDepthStencilVariable*, AsDepthStencil)(THIS) PURE; - STDMETHOD_(ID3DX11EffectRasterizerVariable*, AsRasterizer)(THIS) PURE; - STDMETHOD_(ID3DX11EffectSamplerVariable*, AsSampler)(THIS) PURE; - - STDMETHOD(SetRawValue)(THIS_ CONST void *pData, UINT Offset, UINT Count) PURE; - STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE; - - STDMETHOD(GetSampler)(THIS_ UINT Index, ID3D11SamplerState **ppSampler) PURE; - STDMETHOD(SetSampler)(THIS_ UINT Index, ID3D11SamplerState *pSampler) PURE; - STDMETHOD(UndoSetSampler)(THIS_ UINT Index) PURE; - STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_SAMPLER_DESC *pSamplerDesc) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectPass ////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_PASS_DESC: -// -// Retrieved by ID3DX11EffectPass::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_PASS_DESC -{ - LPCSTR Name; // Name of this pass (NULL if not anonymous) - UINT Annotations; // Number of annotations on this pass - - BYTE *pIAInputSignature; // Signature from VS or GS (if there is no VS) - // or NULL if neither exists - SIZE_T IAInputSignatureSize; // Singature size in bytes - - UINT StencilRef; // Specified in SetDepthStencilState() - UINT SampleMask; // Specified in SetBlendState() - FLOAT BlendFactor[4]; // Specified in SetBlendState() -} D3DX11_PASS_DESC; - -//---------------------------------------------------------------------------- -// D3DX11_PASS_SHADER_DESC: -// -// Retrieved by ID3DX11EffectPass::Get**ShaderDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_PASS_SHADER_DESC -{ - ID3DX11EffectShaderVariable *pShaderVariable; // The variable that this shader came from. - // If this is an inline shader assignment, - // the returned interface will be an - // anonymous shader variable, which is - // not retrievable any other way. It's - // name in the variable description will - // be "$Anonymous". - // If there is no assignment of this type in - // the pass block, pShaderVariable != NULL, - // but pShaderVariable->IsValid() == FALSE. - - UINT ShaderIndex; // The element of pShaderVariable (if an array) - // or 0 if not applicable -} D3DX11_PASS_SHADER_DESC; - -typedef interface ID3DX11EffectPass ID3DX11EffectPass; -typedef interface ID3DX11EffectPass *LPD3D11EFFECTPASS; - -// {3437CEC4-4AC1-4D87-8916-F4BD5A41380C} -DEFINE_GUID(IID_ID3DX11EffectPass, - 0x3437cec4, 0x4ac1, 0x4d87, 0x89, 0x16, 0xf4, 0xbd, 0x5a, 0x41, 0x38, 0x0c); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectPass - -DECLARE_INTERFACE(ID3DX11EffectPass) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_PASS_DESC *pDesc) PURE; - - STDMETHOD(GetVertexShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - STDMETHOD(GetGeometryShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - STDMETHOD(GetPixelShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - STDMETHOD(GetHullShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - STDMETHOD(GetDomainShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - STDMETHOD(GetComputeShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD(Apply)(THIS_ UINT Flags, ID3D11DeviceContext* pContext) PURE; - - STDMETHOD(ComputeStateBlockMask)(THIS_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectTechnique ///////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_TECHNIQUE_DESC: -// -// Retrieved by ID3DX11EffectTechnique::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_TECHNIQUE_DESC -{ - LPCSTR Name; // Name of this technique (NULL if not anonymous) - UINT Passes; // Number of passes contained within - UINT Annotations; // Number of annotations on this technique -} D3DX11_TECHNIQUE_DESC; - -typedef interface ID3DX11EffectTechnique ID3DX11EffectTechnique; -typedef interface ID3DX11EffectTechnique *LPD3D11EFFECTTECHNIQUE; - -// {51198831-1F1D-4F47-BD76-41CB0835B1DE} -DEFINE_GUID(IID_ID3DX11EffectTechnique, - 0x51198831, 0x1f1d, 0x4f47, 0xbd, 0x76, 0x41, 0xcb, 0x08, 0x35, 0xb1, 0xde); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectTechnique - -DECLARE_INTERFACE(ID3DX11EffectTechnique) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_TECHNIQUE_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectPass*, GetPassByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectPass*, GetPassByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD(ComputeStateBlockMask)(THIS_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11EffectTechnique ///////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_GROUP_DESC: -// -// Retrieved by ID3DX11EffectTechnique::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_GROUP_DESC -{ - LPCSTR Name; // Name of this group (only NULL if global) - UINT Techniques; // Number of techniques contained within - UINT Annotations; // Number of annotations on this group -} D3DX11_GROUP_DESC; - -typedef interface ID3DX11EffectGroup ID3DX11EffectGroup; -typedef interface ID3DX11EffectGroup *LPD3D11EFFECTGROUP; - -// {03074acf-97de-485f-b201-cb775264afd6} -DEFINE_GUID(IID_ID3DX11EffectGroup, - 0x03074acf, 0x97de, 0x485f, 0xb2, 0x01, 0xcb, 0x77, 0x52, 0x64, 0xaf, 0xd6); - -#undef INTERFACE -#define INTERFACE ID3DX11EffectGroup - -DECLARE_INTERFACE(ID3DX11EffectGroup) -{ - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - STDMETHOD(GetDesc)(THIS_ D3DX11_GROUP_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetAnnotationByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByName)(THIS_ LPCSTR Name) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// ID3DX11Effect ////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -//---------------------------------------------------------------------------- -// D3DX11_EFFECT_DESC: -// -// Retrieved by ID3DX11Effect::GetDesc() -//---------------------------------------------------------------------------- - -typedef struct _D3DX11_EFFECT_DESC -{ - UINT ConstantBuffers; // Number of constant buffers in this effect - UINT GlobalVariables; // Number of global variables in this effect - UINT InterfaceVariables; // Number of global interfaces in this effect - UINT Techniques; // Number of techniques in this effect - UINT Groups; // Number of groups in this effect -} D3DX11_EFFECT_DESC; - -typedef interface ID3DX11Effect ID3DX11Effect; -typedef interface ID3DX11Effect *LPD3D11EFFECT; - -// {FA61CA24-E4BA-4262-9DB8-B132E8CAE319} -DEFINE_GUID(IID_ID3DX11Effect, - 0xfa61ca24, 0xe4ba, 0x4262, 0x9d, 0xb8, 0xb1, 0x32, 0xe8, 0xca, 0xe3, 0x19); - -#undef INTERFACE -#define INTERFACE ID3DX11Effect - -DECLARE_INTERFACE_(ID3DX11Effect, IUnknown) -{ - // IUnknown - STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; - STDMETHOD_(ULONG, AddRef)(THIS) PURE; - STDMETHOD_(ULONG, Release)(THIS) PURE; - - STDMETHOD_(BOOL, IsValid)(THIS) PURE; - - // Managing D3D Device - STDMETHOD(GetDevice)(THIS_ ID3D11Device** ppDevice) PURE; - - // New Reflection APIs - STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_DESC *pDesc) PURE; - - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetConstantBufferByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectConstantBuffer*, GetConstantBufferByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectVariable*, GetVariableByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetVariableByName)(THIS_ LPCSTR Name) PURE; - STDMETHOD_(ID3DX11EffectVariable*, GetVariableBySemantic)(THIS_ LPCSTR Semantic) PURE; - - STDMETHOD_(ID3DX11EffectGroup*, GetGroupByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectGroup*, GetGroupByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByIndex)(THIS_ UINT Index) PURE; - STDMETHOD_(ID3DX11EffectTechnique*, GetTechniqueByName)(THIS_ LPCSTR Name) PURE; - - STDMETHOD_(ID3D11ClassLinkage*, GetClassLinkage)(THIS) PURE; - - STDMETHOD(CloneEffect)(THIS_ UINT Flags, ID3DX11Effect** ppClonedEffect ) PURE; - STDMETHOD(Optimize)(THIS) PURE; - STDMETHOD_(BOOL, IsOptimized)(THIS) PURE; -}; - -////////////////////////////////////////////////////////////////////////////// -// APIs ////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -#ifdef __cplusplus -extern "C" { -#endif //__cplusplus - -//---------------------------------------------------------------------------- -// D3DX11CreateEffectFromMemory: -// -------------------------- -// Creates an effect from a binary effect or file -// -// Parameters: -// -// [in] -// -// -// pData -// Blob of compiled effect data -// DataLength -// Length of the data blob -// FXFlags -// Compilation flags pertaining to Effect compilation, honored -// by the Effect compiler -// pDevice -// Pointer to the D3D11 device on which to create Effect resources -// -// [out] -// -// ppEffect -// Address of the newly created Effect interface -// -//---------------------------------------------------------------------------- - -HRESULT WINAPI D3DX11CreateEffectFromMemory(CONST void *pData, SIZE_T DataLength, UINT FXFlags, ID3D11Device *pDevice, ID3DX11Effect **ppEffect); - -#ifdef __cplusplus -} -#endif //__cplusplus - -#endif //__D3DX11EFFECT_H__ - |