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authorJason Maskell <[email protected]>2016-05-09 10:39:54 +0200
committerJason Maskell <[email protected]>2016-05-09 10:39:54 +0200
commit79b3462799c28af8ba586349bd671b1b56e72353 (patch)
tree3b06e36c390254c0dc7f3733a0d32af213d87293 /test/testing_scripts/win64/debug/gl2.bat
downloadwaveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.tar.xz
waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.zip
Initial commit with PS4 and XBone stuff trimmed.
Diffstat (limited to 'test/testing_scripts/win64/debug/gl2.bat')
-rw-r--r--test/testing_scripts/win64/debug/gl2.bat2
1 files changed, 2 insertions, 0 deletions
diff --git a/test/testing_scripts/win64/debug/gl2.bat b/test/testing_scripts/win64/debug/gl2.bat
new file mode 100644
index 0000000..277a258
--- /dev/null
+++ b/test/testing_scripts/win64/debug/gl2.bat
@@ -0,0 +1,2 @@
+set IMGEXT=tga
+%~dp0\..\..\..\..\test\gl2\win64\debug\waveworks_test_gl2_debug.exe -noaa -startframe 0 -endframe 50 - sliceframe 60 -readback 1 -quality 0 -screenshot %IMG_OUT%_gl2.%IMGEXT%