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authorJason Maskell <[email protected]>2016-05-16 15:00:36 +0200
committerJason Maskell <[email protected]>2016-05-16 15:00:36 +0200
commit3eb017d032e0c542401ea202f7a62b7c7ddcd498 (patch)
tree6470077bdc344f1493778976917f7217a3159707 /test/d3d11/common/DXUTres.h
parentProject now compiles with Cmake. (diff)
downloadwaveworks_archive-3eb017d032e0c542401ea202f7a62b7c7ddcd498.tar.xz
waveworks_archive-3eb017d032e0c542401ea202f7a62b7c7ddcd498.zip
Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoia commit.
Diffstat (limited to 'test/d3d11/common/DXUTres.h')
-rw-r--r--test/d3d11/common/DXUTres.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/test/d3d11/common/DXUTres.h b/test/d3d11/common/DXUTres.h
deleted file mode 100644
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--- a/test/d3d11/common/DXUTres.h
+++ /dev/null
@@ -1,18 +0,0 @@
-//----------------------------------------------------------------------------
-// File: dxutres.h
-//
-// Functions to create DXUT media from arrays in memory
-//
-// Copyright (c) Microsoft Corp. All rights reserved.
-//-----------------------------------------------------------------------------
-#pragma once
-#ifndef DXUT_RES_H
-#define DXUT_RES_H
-
-HRESULT WINAPI DXUTCreateGUITextureFromInternalArray9( LPDIRECT3DDEVICE9 pd3dDevice, IDirect3DTexture9** ppTexture,
- D3DXIMAGE_INFO* pInfo );
-HRESULT WINAPI DXUTCreateGUITextureFromInternalArray11( ID3D11Device* pd3dDevice, ID3D11Texture2D** ppTexture,
- D3DX11_IMAGE_INFO* pInfo );
-HRESULT WINAPI DXUTCreateArrowMeshFromInternalArray( LPDIRECT3DDEVICE9 pd3dDevice, ID3DXMesh** ppMesh );
-
-#endif