diff options
| author | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
|---|---|---|
| committer | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
| commit | 79b3462799c28af8ba586349bd671b1b56e72353 (patch) | |
| tree | 3b06e36c390254c0dc7f3733a0d32af213d87293 /src/pregenerated-mac | |
| download | waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.tar.xz waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.zip | |
Initial commit with PS4 and XBone stuff trimmed.
Diffstat (limited to 'src/pregenerated-mac')
| -rw-r--r-- | src/pregenerated-mac/Attributes_map.h | 63 | ||||
| -rw-r--r-- | src/pregenerated-mac/CalcGradient_glsl_ps.h | 33 | ||||
| -rw-r--r-- | src/pregenerated-mac/CalcGradient_glsl_vs.h | 27 | ||||
| -rw-r--r-- | src/pregenerated-mac/CalcGradient_map.h | 21 | ||||
| -rw-r--r-- | src/pregenerated-mac/Common_map.h | 4 | ||||
| -rw-r--r-- | src/pregenerated-mac/FoamGeneration_glsl_ps.h | 31 | ||||
| -rw-r--r-- | src/pregenerated-mac/FoamGeneration_glsl_vs.h | 25 | ||||
| -rw-r--r-- | src/pregenerated-mac/FoamGeneration_map.h | 18 | ||||
| -rw-r--r-- | src/pregenerated-mac/Quadtree_map.h | 24 |
9 files changed, 246 insertions, 0 deletions
diff --git a/src/pregenerated-mac/Attributes_map.h b/src/pregenerated-mac/Attributes_map.h new file mode 100644 index 0000000..123d367 --- /dev/null +++ b/src/pregenerated-mac/Attributes_map.h @@ -0,0 +1,63 @@ +LPCSTR nvsf_attr_ps_buffer = "nv_waveworks_attr15"; +LPCSTR nvsf_attr_vs_buffer = "nv_waveworks_attr0"; +LPCSTR nvsf_blend_factor_cascade0123 = "nv_waveworks_attr38"; +LPCSTR nvsf_blendfactors = "nv_waveworks_attr46"; +LPCSTR nvsf_c2c_scale = "nv_waveworks_attr57"; +LPCSTR nvsf_cascade_spatial_size = "nv_waveworks_attr47"; +LPCSTR nvsf_displacement = "nv_waveworks_attr48"; +LPCSTR nvsf_distance = "nv_waveworks_attr41"; +LPCSTR nvsf_eye_dir = "nv_waveworks_attr51"; +LPCSTR nvsf_eye_vec = "nv_waveworks_attr39"; +LPCSTR nvsf_foam_surface_folding = "nv_waveworks_attr59"; +LPCSTR nvsf_foam_turbulent_energy = "nv_waveworks_attr58"; +LPCSTR nvsf_foam_wave_hats = "nv_waveworks_attr62"; +LPCSTR nvsf_g_Cascade1Scale_PS = "nv_waveworks_attr17"; +LPCSTR nvsf_g_Cascade1TexelScale_PS = "nv_waveworks_attr18"; +LPCSTR nvsf_g_Cascade1UVOffset_PS = "nv_waveworks_attr19"; +LPCSTR nvsf_g_Cascade2Scale_PS = "nv_waveworks_attr20"; +LPCSTR nvsf_g_Cascade2TexelScale_PS = "nv_waveworks_attr21"; +LPCSTR nvsf_g_Cascade2UVOffset_PS = "nv_waveworks_attr22"; +LPCSTR nvsf_g_Cascade3Scale_PS = "nv_waveworks_attr23"; +LPCSTR nvsf_g_Cascade3TexelScale_PS = "nv_waveworks_attr24"; +LPCSTR nvsf_g_Cascade3UVOffset_PS = "nv_waveworks_attr25"; +LPCSTR nvsf_g_Pad1 = "nv_waveworks_attr3"; +LPCSTR nvsf_g_TexelLength_x2_PS = "nv_waveworks_attr16"; +LPCSTR nvsf_g_UVScaleCascade0123 = "nv_waveworks_attr4"; +LPCSTR nvsf_g_UseTextureArrays = "nv_waveworks_attr2"; +LPCSTR nvsf_g_WorldEye = "nv_waveworks_attr1"; +LPCSTR nvsf_g_samplerDisplacementMap0 = "nv_waveworks_attr5"; +LPCSTR nvsf_g_samplerDisplacementMap1 = "nv_waveworks_attr7"; +LPCSTR nvsf_g_samplerDisplacementMap2 = "nv_waveworks_attr9"; +LPCSTR nvsf_g_samplerDisplacementMap3 = "nv_waveworks_attr11"; +LPCSTR nvsf_g_samplerDisplacementMapTextureArray = "nv_waveworks_attr13"; +LPCSTR nvsf_g_samplerGradientMap0 = "nv_waveworks_attr26"; +LPCSTR nvsf_g_samplerGradientMap1 = "nv_waveworks_attr28"; +LPCSTR nvsf_g_samplerGradientMap2 = "nv_waveworks_attr30"; +LPCSTR nvsf_g_samplerGradientMap3 = "nv_waveworks_attr32"; +LPCSTR nvsf_g_samplerGradientMapTextureArray = "nv_waveworks_attr34"; +LPCSTR nvsf_g_textureArrayDisplacementMap = "nv_waveworks_attr14"; +LPCSTR nvsf_g_textureArrayGradientMap = "nv_waveworks_attr35"; +LPCSTR nvsf_g_textureDisplacementMap0 = "nv_waveworks_attr6"; +LPCSTR nvsf_g_textureDisplacementMap1 = "nv_waveworks_attr8"; +LPCSTR nvsf_g_textureDisplacementMap2 = "nv_waveworks_attr10"; +LPCSTR nvsf_g_textureDisplacementMap3 = "nv_waveworks_attr12"; +LPCSTR nvsf_g_textureGradientMap0 = "nv_waveworks_attr27"; +LPCSTR nvsf_g_textureGradientMap1 = "nv_waveworks_attr29"; +LPCSTR nvsf_g_textureGradientMap2 = "nv_waveworks_attr31"; +LPCSTR nvsf_g_textureGradientMap3 = "nv_waveworks_attr33"; +LPCSTR nvsf_grad = "nv_waveworks_attr56"; +LPCSTR nvsf_grad_fold0 = "nv_waveworks_attr52"; +LPCSTR nvsf_grad_fold1 = "nv_waveworks_attr53"; +LPCSTR nvsf_grad_fold2 = "nv_waveworks_attr54"; +LPCSTR nvsf_grad_fold3 = "nv_waveworks_attr55"; +LPCSTR nvsf_hats_c2c_scale = "nv_waveworks_attr61"; +LPCSTR nvsf_normal = "nv_waveworks_attr60"; +LPCSTR nvsf_pos_world = "nv_waveworks_attr49"; +LPCSTR nvsf_pos_world_undisplaced = "nv_waveworks_attr40"; +LPCSTR nvsf_tessellated_ws_position = "nv_waveworks_attr50"; +LPCSTR nvsf_tex_coord_cascade01 = "nv_waveworks_attr36"; +LPCSTR nvsf_tex_coord_cascade23 = "nv_waveworks_attr37"; +LPCSTR nvsf_uv_world_cascade0 = "nv_waveworks_attr42"; +LPCSTR nvsf_uv_world_cascade1 = "nv_waveworks_attr43"; +LPCSTR nvsf_uv_world_cascade2 = "nv_waveworks_attr44"; +LPCSTR nvsf_uv_world_cascade3 = "nv_waveworks_attr45"; diff --git a/src/pregenerated-mac/CalcGradient_glsl_ps.h b/src/pregenerated-mac/CalcGradient_glsl_ps.h new file mode 100644 index 0000000..88779a9 --- /dev/null +++ b/src/pregenerated-mac/CalcGradient_glsl_ps.h @@ -0,0 +1,33 @@ +"#version 150\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\tvec3 mul(vec4 v, mat3x4 m) { return v * m; }\n" +"\t\n" +"\t\n" +"uniform vec4 nv_waveworks_impl_0_1; \n" +"uniform vec4 nv_waveworks_impl_0_2;\n" +"uniform vec4 nv_waveworks_impl_0_3;\n" +"uniform vec4 nv_waveworks_impl_0_4;\n" +"uniform vec4 nv_waveworks_impl_0_5;\n" +"uniform sampler2D nv_waveworks_impl_0_7;\n" +"in vec2 nv_waveworks_impl_0_8;\n" +"out vec4 color;\n" +"void main()\n" +"{\n" +"\tvec3 nv_waveworks_impl_0_13\t= texture(nv_waveworks_impl_0_7,nv_waveworks_impl_0_8.xy + nv_waveworks_impl_0_2.xy).rgb;\n" +"\tvec3 nv_waveworks_impl_0_14\t= texture(nv_waveworks_impl_0_7,nv_waveworks_impl_0_8.xy + nv_waveworks_impl_0_3.xy).rgb;\n" +"\tvec3 nv_waveworks_impl_0_15\t= texture(nv_waveworks_impl_0_7,nv_waveworks_impl_0_8.xy + nv_waveworks_impl_0_4.xy).rgb;\n" +"\tvec3 nv_waveworks_impl_0_16\t= texture(nv_waveworks_impl_0_7,nv_waveworks_impl_0_8.xy + nv_waveworks_impl_0_5.xy).rgb;\n" +"\tvec2 nv_waveworks_impl_0_17 = vec2(-(nv_waveworks_impl_0_14.z - nv_waveworks_impl_0_13.z) / max(0.01,1.0 + nv_waveworks_impl_0_1.y*(nv_waveworks_impl_0_14.x - nv_waveworks_impl_0_13.x)), -(nv_waveworks_impl_0_16.z - nv_waveworks_impl_0_15.z) / max(0.01,1.0+nv_waveworks_impl_0_1.y*(nv_waveworks_impl_0_16.y - nv_waveworks_impl_0_15.y)));\n" +"\tvec2 nv_waveworks_impl_0_18 = (nv_waveworks_impl_0_14.xy - nv_waveworks_impl_0_13.xy) * nv_waveworks_impl_0_1.x;\n" +"\tvec2 nv_waveworks_impl_0_19 = (nv_waveworks_impl_0_16.xy - nv_waveworks_impl_0_15.xy) * nv_waveworks_impl_0_1.x;\n" +"\tfloat nv_waveworks_impl_0_20 = (1.0f + nv_waveworks_impl_0_18.x) * (1.0f + nv_waveworks_impl_0_19.y) - nv_waveworks_impl_0_18.y * nv_waveworks_impl_0_19.x;\n" +"\tcolor = vec4(nv_waveworks_impl_0_17, nv_waveworks_impl_0_20, 0);\n" +"}\n" diff --git a/src/pregenerated-mac/CalcGradient_glsl_vs.h b/src/pregenerated-mac/CalcGradient_glsl_vs.h new file mode 100644 index 0000000..fa53493 --- /dev/null +++ b/src/pregenerated-mac/CalcGradient_glsl_vs.h @@ -0,0 +1,27 @@ +"#version 150\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\tvec3 mul(vec4 v, mat3x4 m) { return v * m; }\n" +"\t\n" +"\t\n" +"uniform vec4 nv_waveworks_impl_0_1; \n" +"uniform vec4 nv_waveworks_impl_0_2;\n" +"uniform vec4 nv_waveworks_impl_0_3;\n" +"uniform vec4 nv_waveworks_impl_0_4;\n" +"uniform vec4 nv_waveworks_impl_0_5;\n" +"uniform sampler2D nv_waveworks_impl_0_7;\n" +"out vec2 nv_waveworks_impl_0_8;\n" +"in vec4 nv_waveworks_impl_0_9;\n" +"in vec2 nv_waveworks_impl_0_10;\n" +"void main()\n" +"{\n" +" gl_Position = nv_waveworks_impl_0_9;\n" +" nv_waveworks_impl_0_8 = nv_waveworks_impl_0_10;\n" +"}\n" diff --git a/src/pregenerated-mac/CalcGradient_map.h b/src/pregenerated-mac/CalcGradient_map.h new file mode 100644 index 0000000..1222ccc --- /dev/null +++ b/src/pregenerated-mac/CalcGradient_map.h @@ -0,0 +1,21 @@ +LPCSTR nvsf_Dx = "nv_waveworks_impl_0_18"; +LPCSTR nvsf_Dy = "nv_waveworks_impl_0_19"; +LPCSTR nvsf_J = "nv_waveworks_impl_0_20"; +LPCSTR nvsf_Output = "nv_waveworks_impl_0_12"; +LPCSTR nvsf_displace_back = "nv_waveworks_impl_0_15"; +LPCSTR nvsf_displace_front = "nv_waveworks_impl_0_16"; +LPCSTR nvsf_displace_left = "nv_waveworks_impl_0_13"; +LPCSTR nvsf_displace_right = "nv_waveworks_impl_0_14"; +LPCSTR nvsf_g_OneTexel_Back = "nv_waveworks_impl_0_4"; +LPCSTR nvsf_g_OneTexel_Front = "nv_waveworks_impl_0_5"; +LPCSTR nvsf_g_OneTexel_Left = "nv_waveworks_impl_0_2"; +LPCSTR nvsf_g_OneTexel_Right = "nv_waveworks_impl_0_3"; +LPCSTR nvsf_g_Scales = "nv_waveworks_impl_0_1"; +LPCSTR nvsf_g_samplerDisplacementMap = "nv_waveworks_impl_0_7"; +LPCSTR nvsf_g_textureDisplacementMap = "nv_waveworks_impl_0_6"; +LPCSTR nvsf_globals = "nv_waveworks_impl_0_0"; +LPCSTR nvsf_gradient = "nv_waveworks_impl_0_17"; +LPCSTR nvsf_vInPos = "nv_waveworks_impl_0_9"; +LPCSTR nvsf_vInTexCoord = "nv_waveworks_impl_0_10"; +LPCSTR nvsf_vInterpTexCoord = "nv_waveworks_impl_0_8"; +LPCSTR nvsf_vOutPos = "nv_waveworks_impl_0_11"; diff --git a/src/pregenerated-mac/Common_map.h b/src/pregenerated-mac/Common_map.h new file mode 100644 index 0000000..93c8da3 --- /dev/null +++ b/src/pregenerated-mac/Common_map.h @@ -0,0 +1,4 @@ +LPCSTR nvsf_coords = "nv_waveworks_comm2"; +LPCSTR nvsf_lod = "nv_waveworks_comm3"; +LPCSTR nvsf_sampler = "nv_waveworks_comm1"; +LPCSTR nvsf_texture = "nv_waveworks_comm0"; diff --git a/src/pregenerated-mac/FoamGeneration_glsl_ps.h b/src/pregenerated-mac/FoamGeneration_glsl_ps.h new file mode 100644 index 0000000..560893f --- /dev/null +++ b/src/pregenerated-mac/FoamGeneration_glsl_ps.h @@ -0,0 +1,31 @@ +"#version 150\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\tvec3 mul(vec4 v, mat3x4 m) { return v * m; }\n" +"\t\n" +"\t\n" +"uniform vec4 nv_waveworks_impl_0_1; \n" +"uniform vec4 nv_waveworks_impl_0_2; \n" +"uniform vec4 nv_waveworks_impl_0_3; \n" +"uniform sampler2D nv_waveworks_impl_0_5;\n" +"in vec2 nv_waveworks_impl_0_6;\n" +"out vec4 color;\n" +"void main()\n" +"{\n" +"\tvec2 nv_waveworks_impl_0_11 = nv_waveworks_impl_0_3.xy*nv_waveworks_impl_0_1.x;\n" +"\tfloat nv_waveworks_impl_0_12\t= dot(nv_waveworks_impl_0_2, texture(nv_waveworks_impl_0_5,nv_waveworks_impl_0_6.xy + nv_waveworks_impl_0_11));\n" +"\tfloat nv_waveworks_impl_0_13\t= dot(nv_waveworks_impl_0_2, texture(nv_waveworks_impl_0_5,nv_waveworks_impl_0_6.xy - nv_waveworks_impl_0_11));\n" +"\tfloat nv_waveworks_impl_0_14\t= dot(nv_waveworks_impl_0_2, texture(nv_waveworks_impl_0_5,nv_waveworks_impl_0_6.xy + nv_waveworks_impl_0_11*2.0));\n" +"\tfloat nv_waveworks_impl_0_15\t= dot(nv_waveworks_impl_0_2, texture(nv_waveworks_impl_0_5,nv_waveworks_impl_0_6.xy - nv_waveworks_impl_0_11*2.0));\n" +"\tfloat nv_waveworks_impl_0_16 = max(0,texture(nv_waveworks_impl_0_5,nv_waveworks_impl_0_6.xy).z);\n" +"\tfloat nv_waveworks_impl_0_17 = nv_waveworks_impl_0_1.y*((nv_waveworks_impl_0_12 + nv_waveworks_impl_0_13 + nv_waveworks_impl_0_14 + nv_waveworks_impl_0_15)*0.25 + max(0,(1.0-nv_waveworks_impl_0_16-nv_waveworks_impl_0_1.w))*nv_waveworks_impl_0_1.z);\n" +"\tnv_waveworks_impl_0_17 = min(1.0,nv_waveworks_impl_0_17);\n" +"\tcolor = vec4(nv_waveworks_impl_0_17,nv_waveworks_impl_0_17,nv_waveworks_impl_0_17,nv_waveworks_impl_0_17);\n" +"}\n" diff --git a/src/pregenerated-mac/FoamGeneration_glsl_vs.h b/src/pregenerated-mac/FoamGeneration_glsl_vs.h new file mode 100644 index 0000000..a4d37bd --- /dev/null +++ b/src/pregenerated-mac/FoamGeneration_glsl_vs.h @@ -0,0 +1,25 @@ +"#version 150\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\t\n" +"\tvec3 mul(vec4 v, mat3x4 m) { return v * m; }\n" +"\t\n" +"\t\n" +"uniform vec4 nv_waveworks_impl_0_1; \n" +"uniform vec4 nv_waveworks_impl_0_2; \n" +"uniform vec4 nv_waveworks_impl_0_3; \n" +"uniform sampler2D nv_waveworks_impl_0_5;\n" +"out vec2 nv_waveworks_impl_0_6;\n" +"in vec4 nv_waveworks_impl_0_7;\n" +"in vec2 nv_waveworks_impl_0_8;\n" +"void main()\n" +"{\n" +" gl_Position = nv_waveworks_impl_0_7;\n" +" nv_waveworks_impl_0_6 = nv_waveworks_impl_0_8;\n" +"}\n" diff --git a/src/pregenerated-mac/FoamGeneration_map.h b/src/pregenerated-mac/FoamGeneration_map.h new file mode 100644 index 0000000..e705736 --- /dev/null +++ b/src/pregenerated-mac/FoamGeneration_map.h @@ -0,0 +1,18 @@ +LPCSTR nvsf_Output = "nv_waveworks_impl_0_10"; +LPCSTR nvsf_UVoffset = "nv_waveworks_impl_0_11"; +LPCSTR nvsf_energy = "nv_waveworks_impl_0_17"; +LPCSTR nvsf_foamenergy1 = "nv_waveworks_impl_0_12"; +LPCSTR nvsf_foamenergy2 = "nv_waveworks_impl_0_13"; +LPCSTR nvsf_foamenergy3 = "nv_waveworks_impl_0_14"; +LPCSTR nvsf_foamenergy4 = "nv_waveworks_impl_0_15"; +LPCSTR nvsf_folding = "nv_waveworks_impl_0_16"; +LPCSTR nvsf_g_DissipationFactors = "nv_waveworks_impl_0_1"; +LPCSTR nvsf_g_SourceComponents = "nv_waveworks_impl_0_2"; +LPCSTR nvsf_g_UVOffsets = "nv_waveworks_impl_0_3"; +LPCSTR nvsf_g_samplerEnergyMap = "nv_waveworks_impl_0_5"; +LPCSTR nvsf_g_textureEnergyMap = "nv_waveworks_impl_0_4"; +LPCSTR nvsf_globals = "nv_waveworks_impl_0_0"; +LPCSTR nvsf_vInPos = "nv_waveworks_impl_0_7"; +LPCSTR nvsf_vInTexCoord = "nv_waveworks_impl_0_8"; +LPCSTR nvsf_vInterpTexCoord = "nv_waveworks_impl_0_6"; +LPCSTR nvsf_vOutPos = "nv_waveworks_impl_0_9"; diff --git a/src/pregenerated-mac/Quadtree_map.h b/src/pregenerated-mac/Quadtree_map.h new file mode 100644 index 0000000..9a8e99d --- /dev/null +++ b/src/pregenerated-mac/Quadtree_map.h @@ -0,0 +1,24 @@ +LPCSTR nvsf_d = "nv_waveworks_quad18"; +LPCSTR nvsf_edge_center = "nv_waveworks_quad20"; +LPCSTR nvsf_edge_distance = "nv_waveworks_quad22"; +LPCSTR nvsf_edge_length = "nv_waveworks_quad21"; +LPCSTR nvsf_eyepos_buffer = "nv_waveworks_quad0"; +LPCSTR nvsf_eyevec = "nv_waveworks_quad17"; +LPCSTR nvsf_g_MorphParam = "nv_waveworks_quad6"; +LPCSTR nvsf_g_hsWorldEye = "nv_waveworks_quad1"; +LPCSTR nvsf_g_matLocalWorld = "nv_waveworks_quad4"; +LPCSTR nvsf_g_tessellationParams = "nv_waveworks_quad2"; +LPCSTR nvsf_g_vsEyePos = "nv_waveworks_quad5"; +LPCSTR nvsf_geom_buffer = "nv_waveworks_quad3"; +LPCSTR nvsf_geomorph_amount = "nv_waveworks_quad13"; +LPCSTR nvsf_geomorph_level = "nv_waveworks_quad14"; +LPCSTR nvsf_geomorph_offset = "nv_waveworks_quad10"; +LPCSTR nvsf_geomorph_scale = "nv_waveworks_quad9"; +LPCSTR nvsf_geomorph_target_level = "nv_waveworks_quad19"; +LPCSTR nvsf_intpart = "nv_waveworks_quad15"; +LPCSTR nvsf_rempart = "nv_waveworks_quad16"; +LPCSTR nvsf_vPos = "nv_waveworks_quad7"; +LPCSTR nvsf_vertex_distance = "nv_waveworks_quad23"; +LPCSTR nvsf_vpos = "nv_waveworks_quad8"; +LPCSTR nvsf_vpos_src = "nv_waveworks_quad11"; +LPCSTR nvsf_vpos_target = "nv_waveworks_quad12"; |