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| author | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
|---|---|---|
| committer | Jason Maskell <[email protected]> | 2016-05-09 10:39:54 +0200 |
| commit | 79b3462799c28af8ba586349bd671b1b56e72353 (patch) | |
| tree | 3b06e36c390254c0dc7f3733a0d32af213d87293 /src/generated/Common_map.h | |
| download | waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.tar.xz waveworks_archive-79b3462799c28af8ba586349bd671b1b56e72353.zip | |
Initial commit with PS4 and XBone stuff trimmed.
Diffstat (limited to 'src/generated/Common_map.h')
| -rw-r--r-- | src/generated/Common_map.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/generated/Common_map.h b/src/generated/Common_map.h new file mode 100644 index 0000000..93c8da3 --- /dev/null +++ b/src/generated/Common_map.h @@ -0,0 +1,4 @@ +LPCSTR nvsf_coords = "nv_waveworks_comm2"; +LPCSTR nvsf_lod = "nv_waveworks_comm3"; +LPCSTR nvsf_sampler = "nv_waveworks_comm1"; +LPCSTR nvsf_texture = "nv_waveworks_comm0"; |