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authorJason Maskell <[email protected]>2016-05-12 10:58:15 +0200
committerJason Maskell <[email protected]>2016-05-12 10:58:15 +0200
commit72b21c69e32c73abf3a18b0e962746e64faebba4 (patch)
treecd22b1b298bc865c3ae6037e8eb89a64a94203ea /src/generated/CalcGradient_map.h
parentMerge branch 'master' of https://github.com/NVIDIAGameWorks/WaveWorks (diff)
downloadwaveworks_archive-72b21c69e32c73abf3a18b0e962746e64faebba4.tar.xz
waveworks_archive-72b21c69e32c73abf3a18b0e962746e64faebba4.zip
Restructuring starts. Got some initial CMake problems sorted. Need to extend.
Diffstat (limited to 'src/generated/CalcGradient_map.h')
-rw-r--r--src/generated/CalcGradient_map.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/generated/CalcGradient_map.h b/src/generated/CalcGradient_map.h
deleted file mode 100644
index 1222ccc..0000000
--- a/src/generated/CalcGradient_map.h
+++ /dev/null
@@ -1,21 +0,0 @@
-LPCSTR nvsf_Dx = "nv_waveworks_impl_0_18";
-LPCSTR nvsf_Dy = "nv_waveworks_impl_0_19";
-LPCSTR nvsf_J = "nv_waveworks_impl_0_20";
-LPCSTR nvsf_Output = "nv_waveworks_impl_0_12";
-LPCSTR nvsf_displace_back = "nv_waveworks_impl_0_15";
-LPCSTR nvsf_displace_front = "nv_waveworks_impl_0_16";
-LPCSTR nvsf_displace_left = "nv_waveworks_impl_0_13";
-LPCSTR nvsf_displace_right = "nv_waveworks_impl_0_14";
-LPCSTR nvsf_g_OneTexel_Back = "nv_waveworks_impl_0_4";
-LPCSTR nvsf_g_OneTexel_Front = "nv_waveworks_impl_0_5";
-LPCSTR nvsf_g_OneTexel_Left = "nv_waveworks_impl_0_2";
-LPCSTR nvsf_g_OneTexel_Right = "nv_waveworks_impl_0_3";
-LPCSTR nvsf_g_Scales = "nv_waveworks_impl_0_1";
-LPCSTR nvsf_g_samplerDisplacementMap = "nv_waveworks_impl_0_7";
-LPCSTR nvsf_g_textureDisplacementMap = "nv_waveworks_impl_0_6";
-LPCSTR nvsf_globals = "nv_waveworks_impl_0_0";
-LPCSTR nvsf_gradient = "nv_waveworks_impl_0_17";
-LPCSTR nvsf_vInPos = "nv_waveworks_impl_0_9";
-LPCSTR nvsf_vInTexCoord = "nv_waveworks_impl_0_10";
-LPCSTR nvsf_vInterpTexCoord = "nv_waveworks_impl_0_8";
-LPCSTR nvsf_vOutPos = "nv_waveworks_impl_0_11";